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Knight of Transience, Maredream (R)

G-BT02-040

Knight of Transience, Maredream (R)

Knight of Transience, Maredream (R)

[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter Blast (1) & Soul Blast (1) & Put this unit on top of your deck] At the end of your turn, you may pay the cost. If you do, search your deck for up to two cards named Knight of Transience, Marehope, call them to separate (RC), and shuffle your deck.

/Neo Nectar
R
Normal Unit

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Sale - 50% off!£0.13

In Stock in stock

[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter Blast (1) & Soul Blast (1) & Put this unit on top of your deck] At the end of your turn, you may pay the cost. If you do, search your deck for up to two cards named Knight of Transience, Marehope, call them to separate (RC), and shuffle your deck.
Because dreams are important. Never lose hope.
Type:/Neo Nectar
Level/Cost:2
Properties:Intercept
Attributes:Normal Unit
Attack/Power:9000
Defence/Toughness:5000
Rarity:R

In Stock in stock

Sale - 50% off!£0.13