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Battle Pack 3 Monster League™

Show First 12 Product(s)

Jerry Beans Man (Common)

Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested.

Plant
Common
EARTH
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KK Price: £0.25

In Stock in stock

Bazoo the Soul-Eater (Common)

Once per turn: You can banish up to 3 monsters from your Graveyard; this card gains 300 ATK for each, until the end of your opponent's turn.

Beast/Effect
Common
EARTH
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KK Price: £0.35

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Frontier Wiseman (Common)

Negate any Spell effects that target a Warrior-Type monster you control, and if you do, destroy that card.

Spellcaster/Effect
Common
EARTH
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KK Price: £0.35

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Arsenal Bug (Rare)

If you control no other Insect-Type monsters, this card's ATK and DEF become 1000.

Insect/Effect
Rare
EARTH
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KK Price: £0.35

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Breaker the Magical Warrior (Rare)

If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap Card on the field; destroy that target.

Spellcaster/Effect
Rare
DARK
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KK Price: £0.45

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BP03-EN006

Mudora (Rare)

Mudora (Rare)

This card gains 200 ATK for each Fairy-Type monster in your Graveyard.

Fairy/Effect
Rare
EARTH
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KK Price: £0.35

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Gale Lizard (Common)

FLIP: Target 1 monster your opponent's controls; return that target to the hand.

Reptile/Flip/Effect
Common
WATER
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KK Price: £0.35

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Berserk Gorilla (Rare)

If this card is in face-up Defense Position, destroy this card. This card must attack if able.

Beast/Effect
Rare
EARTH
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KK Price: £0.35

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Lord Poison (Common)

If this card is destroyed by battle and sent to the Graveyard: Target 1 Plant-Type monster in your Graveyard, except Lord Poison; Special Summon that target.

Plant/Effect
Common
WATER
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KK Price: £0.35

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Sacred Crane (Common)

If this card is Special Summoned: Draw 1 card.

Winged Beast/Effect
Common
LIGHT
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KK Price: £0.45

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Enraged Battle Ox (Common)

If a Beast, Beast-Warrior, or Winged Beast-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Beast-Warrior/Effect
Common
EARTH
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KK Price: £0.35

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Hyper Hammerhead (Common)

At the end of the Damage Step, if an opponent's monster that battled this card is not destroyed: Return that opponent's monster to the hand.

Dinosaur/Effect
Common
EARTH
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KK Price: £0.35

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Slate Warrior (Rare)

FLIP: This card gains 500 ATK and DEF.
If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.

Fiend/Effect
Rare
WIND
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KK Price: £0.35

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Toon Gemini Elf (Rare)

This card cannot attack the turn it is Summoned. If Toon World on the field is destroyed, destroy this card. While you control Toon World and your opponent controls no Toon Monsters, this card can attack your opponent directly. When this card inflicts battle damage to your opponent: Discard 1 random card from your opponent's hand.

Spellcaster/Toon
Rare
EARTH
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KK Price: £0.35

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Chiron the Mage (Rare)

Once per turn: You can discard 1 Spell Card, then target 1 Spell/Trap Card your opponent controls; destroy that target.

Beast-Warrior/Effect
Rare
EARTH
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KK Price: £0.35

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BP03-EN016

Gyroid (Common)

Gyroid (Common)

Once per turn, this card cannot be destroyed by battle.

Machine/Effect
Common
WIND
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KK Price: £0.35

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Goblin Elite Attack Force (Rare)

If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the end of your next turn.

Fiend/Effect
Rare
EARTH
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KK Price: £0.35

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Mythical Beast Cerberus (Common)

Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. This card gains 500 ATK for each Spell Counter on it. If damage calculation is conducted involving this card, remove all Spell Counters from it at the end of the Battle Phase.

Spellcaster/Effect
Common
LIGHT
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KK Price: £0.35

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Machine King Prototype (Rare)

This card gains 100 ATK and DEF for each Machine-Type monster on the field, except this card.

Machine/Effect
Rare
EARTH
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KK Price: £0.35

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Cyber Phoenix (Common)

While this card is in Attack Position, negate any Spell/Trap effects that target exactly 1 Machine-Type monster you control (and no other cards). When this card is destroyed by battle and sent to the Graveyard: You can draw 1 card.

Machine/Effect
Common
FIRE
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KK Price: £0.35

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Victory Viper XX03 (Common)

When this card destroys an opponent's monster by battle, select and activate 1 of the following effects:
* This card gains 400 ATK.
* Destroy 1 face-up Spell or Trap Card.
* Special Summon 1 Option Token. It always has the same Type, Attribute, Level, ATK and DEF as this card.

Machine/Effect
Common
LIGHT
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KK Price: £0.35

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Herald of Green Light (Common)

During either player's turn, when your opponent activates a Spell Card: You can send this card and 1 other Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it.

Fairy/Effect
Common
LIGHT
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KK Price: £0.35

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Herald of Purple Light (Common)

During either player's turn, when your opponent activates a Trap Card: You can send this card and 1 other Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it.

Fairy/Effect
Common
LIGHT
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KK Price: £0.35

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Submarineroid (Common)

This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is the original ATK of this card. At the end of the Damage Step, if this card attacked or was attacked: You can change this card to Defense Position.

Machine/Effect
Common
WATER
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KK Price: £0.35

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Black Stego (Common)

If this face-up Attack Position card is targeted for an attack: Change this card to Defense Position.

Dinosaur/Effect
Common
EARTH
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KK Price: £0.35

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Card Trooper (Rare)

Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 ATK for each card sent to the Graveyard this way, until the end of this turn. If this card you control is destroyed and sent to your Graveyard: Draw 1 card.

Machine/Effect
Rare
EARTH
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KK Price: £0.95

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Freya, Spirit of Victory (Common)

While you control a Fairy-Type monster other than Freya, Spirit of Victory, your opponent's monsters cannot target this card for attacks. All Fairy-Type monsters you control gain 400 ATK and DEF.

Fairy/Effect
Common
LIGHT
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KK Price: £0.95

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Exploder Dragon (Common)

If this card is destroyed by battle and sent to the Graveyard: Destroy the monster that destroyed it. Neither player takes any battle damage from attacks involving this attacking card.

Dragon/Effect
Common
EARTH
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KK Price: £0.45

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Dweller in the Depths (Common)

This card gains 300 ATK for each Continuous Spell Card in your Spell & Trap Zone.

Dragon/Effect
Common
EARTH
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KK Price: £0.35

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Winged Rhynos (Rare)

During either player's turn, when a Trap Card is activated (except during the Damage Step): You can return this face-up card from the field to the hand.

Beast-Warrior/Effect
Rare
WIND
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KK Price: £0.35

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Blizzard Dragon (Rare)

Once per turn: You can target 1 monster your opponent controls; it cannot change its battle position or declare an attack until the end of your opponent's next turn.

Dragon/Effect
Rare
WATER
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KK Price: £0.65

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Evil HERO Infernal Gainer (Common)

During your Main Phase 1: You can banish this card, then target 1 Fiend-Type monster you control; that target can make a second attack during each Battle Phase. During your second Standby Phase after this effect was activated: Special Summon this banished card in Attack Position.

Fiend/Effect
Common
EARTH
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KK Price: £0.35

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Ancient Gear Knight (Rare)

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
* If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.

Machine/Gemini/Effect
Rare
EARTH
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KK Price: £0.35

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Royal Firestorm Guards (Rare)

If this card is Normal Summoned: Target 4 Pyro-Type monsters in your Graveyard; shuffle all 4 into the Deck, then draw 2 cards.

Pyro/Effect
Rare
FIRE
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KK Price: £0.35

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Dark Crusader (Common)

You can send 1 DARK monster from your hand to the Graveyard; this card gains 400 ATK.

Warrior/Effect
Common
DARK
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KK Price: £0.35

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The Immortal Bushi (Common)

While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a Warrior-Type monster. During your Standby Phase, if this card is in your Graveyard and all the monsters in your Graveyard are Warrior-Type: You can Special Summon this card. You must also control no monsters to activate and to resolve this effect.

Warrior/Effect
Common
DARK
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KK Price: £0.35

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Black Veloci (Rare)

If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 400 ATK during the Damage Step only.

Dinosaur/Effect
Rare
EARTH
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KK Price: £0.35

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Sea Koala (Common)

Once per turn: You can target 1 monster your opponent controls; change its ATK to 0 until the end of this turn. You must control a Beast-Type monster (other than this card) to activate and to resolve this effect.

Beast/Effect
Common
EARTH
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KK Price: £0.45

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Blue Thunder T-45 (Rare)

If this card destroys an opponent's monster by battle: Special Summon 1 Thunder Option Token (Machine-Type/LIGHT/Level 4/ATK 1500/DEF 1500). This Token cannot be Tributed for a Tribute Summon.

Machine/Effect
Rare
LIGHT
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Golden Flying Fish (Rare)

You can Tribute 1 other Fish-Type monster, then target 1 card on the field; destroy that target.

Fish/Effect
Rare
LIGHT
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Aztekipede, the Worm Warrior (Rare)

Cannot be Normal Summoned/Set. Must be Special Summoned by banishing 1 Insect-Type monster from your Graveyard, and cannot be Special Summoned by other ways. If this card inflicts battle damage to your opponent: Send the top card of their Deck to the Graveyard.

Insect/Effect
Rare
EARTH
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KK Price: £0.35

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Jain, Lightsworn Paladin (Rare)

If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard.

Warrior/Effect
Rare
LIGHT
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Diskblade Rider (Rare)

Once per turn: You can target 1 Normal Trap Card in your Graveyard; banish that target, and if you do, this card gains 500 ATK until the end of your opponent's turn.

Fiend/Effect
Rare
WIND
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KK Price: £0.35

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Magical Exemplar (Rare)

Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell Card resolves. Once per turn: You can remove any number of Spell Counters from this card; Special Summon 1 Spellcaster-Type monster from your hand or Graveyard whose Level is equal to the number of Spell Counters you removed.

Spellcaster/Effect
Rare
EARTH
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KK Price: £1.95

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Rigorous Reaver (Common)

FLIP: Each player discards 1 card. A monster that destroys this card by battle loses 500 ATK and DEF.

Plant/Effect
Common
FIRE
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BP03-EN046

Mezuki (Rare)

Mezuki (Rare)

You can banish this card from your Graveyard, then target 1 Zombie-Type monster in your Graveyard; Special Summon that target.

Zombie/Effect
Rare
EARTH
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KK Price: £0.65

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BP03-EN047

Gonogo (Common)

Gonogo (Common)

At the end of the Damage Step, if this card battled an opponent's monster: Change that monster to face-down Defense Position.

Rock/Effect
Common
EARTH
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KK Price: £0.35

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Telekinetic Shocker (Rare)

If a Psychic-Type monster(s) on the field would be destroyed, you can pay 500 LP and destroy this card instead.

Psychic/Effect
Rare
EARTH
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Destructotron (Common)

During the End Phase, if this card is the only Psychic-Type monster you control: Destroy it. You can pay 1000 LP, then target 1 Set Spell/Trap Card your opponent controls; destroy that target.

Psychic/Effect
Common
EARTH
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KK Price: £0.35

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Herald of Orange Light (Common)

During either player's turn, when an effect of an opponent's monster is activated: You can send this card and 1 other Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it.

Fairy/Tuner/Effect
Common
LIGHT
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Psychic Jumper (Common)

Once per turn, you can pay 1000 LP, then target 1 face-up monster your opponent controls and 1 Psychic-Type monster you control, except Psychic Jumper; switch control of both those targets, and if you do, their battle positions cannot be changed this turn.

Psychic/Tuner
Common
EARTH
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KK Price: £0.35

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Seed of Flame (Common)

When this card you control is destroyed by a card effect and sent to your Graveyard: You can target 1 Level 4 or lower Plant-Type monster in your Graveyard, except Seed of Flame; Special Summon that target, and if you do, Special Summon 1 Seed Token (Plant-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's side of the field in Defense Position. This Token cannot be Tributed for a Tribute Summon.

Plant/Effect
Common
FIRE
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KK Price: £0.35

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Cross-Sword Beetle (Rare)

While you control an Insect-Type monster (other than this card), if an Insect-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Insect/Effect
Rare
WIND
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Defender, the Magical Knight (Common)

If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Once per turn, if a Spellcaster-Type monster(s) on the field would be destroyed, you can remove 1 Spell Counter from your side of the field for each of those monsters instead.

Spellcaster/Effect
Common
LIGHT
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Battlestorm (Rare)

This card gains 100 ATK for each Winged Beast-Type monster you control. Once per turn: You can target 1 Spell/Trap Card your opponent controls; destroy that target. You must control 3 or more Winged Beast-Type monsters to activate and to resolve this effect.

Winged Beast/Effect
Rare
DARK
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Koa'ki Meiru Guardian (Rare)

During each of your End Phases, destroy this card unless you send 1 Iron Core of Koa'ki Meiru from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. During either player's turn, when a monster effect is activated: You can Tribute this card; negate the activation, and if you do, destroy that monster.

Rock/Effect
Rare
EARTH
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Koa'ki Meiru Drago (Rare)

During each of your End Phases, destroy this card unless you send 1 Iron Core of Koa'ki Meiru from your hand to the Graveyard or reveal 1 Dragon-Type monster in your hand. Neither player can Special Summon LIGHT or DARK monsters.

Dragon/Effect
Rare
WIND
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Koa'ki Meiru Doom (Rare)

During each of your End Phases, destroy this card unless you send 1 Iron Core of Koa'ki Meiru from your hand to the Graveyard or reveal 1 Fiend-Type monster in your hand. Negate the effects of LIGHT and DARK monsters that activate during the Main Phase.

Fiend/Effect
Rare
WIND
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Spined Gillman (Rare)

All Fish, Sea Serpent, and Aqua-Type monsters you control gain 400 ATK.

Sea Serpent/Effect
Rare
WATER
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Vanguard of the Dragon (Rare)

You can send 1 Dragon-Type monster from your hand to the Graveyard; this card gains 300 ATK. When this card you control is sent to your Graveyard by your opponent's card effect: You can target 1 Dragon-Type Normal Monster in either player's Graveyard; Special Summon that target.

Dragon/Effect
Rare
EARTH
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Koa'ki Meiru War Arms (Common)

During each of your End Phases, destroy this card unless you send 1 Iron Core of Koa'ki Meiru from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. Once per turn: You can target 1 Level 3 or lower Warrior-Type monster in your Graveyard; equip that target to this card. This card gains ATK equal to half the combined ATK of the monsters equipped to it by this effect. If this card would be destroyed by battle, destroy all monsters equipped to it by this effect instead.

Warrior/Effect
Common
EARTH
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Tree Otter (Common)

Once per turn: You can target 1 face-up monster you control; it gains 1000 ATK until the end of this turn. You must control a Beast-Type monster (other than this card) to activate and to resolve this effect.

Beast/Effect
Common
WATER
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X-Saber Airbellum (Common)

When this card inflicts Battle Damage to your opponent by a direct attack, discard 1 random card from your opponent's hand.

Beast/Tuner
Common
EARTH
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Sunlight Unicorn (Rare)

Once per turn: You can reveal the top card of your Deck, and if it is an Equip Spell Card, add it to your hand, otherwise place it on the bottom of your Deck.

Beast/Effect
Rare
LIGHT
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Card Guard (Rare)

If this card is Normal or Special Summoned: Place 1 Guard Counter on it. This card gains 300 ATK for each Guard Counter on it. Once per turn: You can target 1 other face-up card you control; remove 1 Guard Counter from this card, and if you do, place 1 Guard Counter on that target (if that card would ever be destroyed, remove 1 Guard Counter from it instead).

Fiend/Effect
Rare
DARK
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Koa'ki Meiru Beetle (Rare)

During each of your End Phases, destroy this card unless you send 1 Iron Core of Koa'ki Meiru from your hand to the Graveyard or reveal 1 Insect-Type monster in your hand. If a LIGHT or DARK monster is Special Summoned in Attack Position: Change that monster to Defense Position.

Insect/Effect
Rare
EARTH
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Reptilianne Gorgon (Common)

If this card attacks an opponent's monster, after damage calculation the ATK of the attack target becomes 0, and it cannot change its battle position.

Reptile/Effect
Common
DARK
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Metabo-Shark (Rare)

When this card is Normal Summoned, you can select and return 2 Fish-Type monsters from your Graveyard to your Deck.

Rare
WATER
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Shutendoji (Common)

Once per turn: You can activate 1 of these effects.
* Banish 2 Zombie-Type monsters from your Graveyard; draw 1 card.
* Target 1 of your banished Zombie-Type monsters; place that target on the top of your Deck.

Zombie/Effect
Common
EARTH
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Shutendoji (Shatterfoil)

Once per turn: You can activate 1 of these effects.
* Banish 2 Zombie-Type monsters from your Graveyard; draw 1 card.
* Target 1 of your banished Zombie-Type monsters; place that target on the top of your Deck.

Zombie/Effect
Shatterfoil
EARTH
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Gauntlet Warrior (Common)

During either player's turn: You can Tribute this card; each Warrior-Type monster you currently control gains 500 ATK and DEF, until the end of the next Damage Step that monster attacks or is attacked.

Warrior/Effect
Common
EARTH
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Shreddder (Common)

Once per turn: You can send 1 Machine-Type monster from your hand to the Graveyard, then target 1 monster your opponent controls with a Level less than or equal to the sent monster's; destroy that target.

Machine/Effect
Common
EARTH
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Koa'ki Meiru Sandman (Rare)

During each of your End Phases, destroy this card unless you send 1 Iron Core of Koa'ki Meiru from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. During either player's turn, when your opponent activates a Trap Card: You can Tribute this card; negate the activation, and if you do, destroy that card.

Rock/Effect
Rare
EARTH
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Jurrac Protops (Common)

This card gains 100 ATK for each monster your opponent controls.

Dinosaur/Effect
Common
FIRE
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Mist Valley Falcon (Rare)

This card cannot declare an attack unless you return 1 card you control to the hand.

Winged Beast/Effect
Rare
WIND
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Trident Warrior (Rare)

When this card is Normal Summoned: You can Special Summon 1 Level 3 monster from your hand.

Warrior/Effect
Rare
LIGHT
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Rhinotaurus (Rare)

If 2 or more of your opponent's monsters are destroyed by battle with your monsters during the same Battle Phase, this card can attack twice during that Battle Phase.

Beast-Warrior/Effect
Rare
FIRE
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Hypnocorn (Common)

When this card is Normal Summoned, if your opponent controls a monster and you control no other monsters: You can target 1 Set Spell/Trap Card on the field; destroy that target.

Beast/Effect
Common
DARK
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Stygian Street Patrol (Common)

If this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the Level of the destroyed monster in the Graveyard x 100. You can banish this card from your Graveyard; Special Summon 1 Fiend-Type monster with 2000 or less ATK from your hand.

Fiend/Effect
Common
DARK
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Fabled Ashenveil (Common)

If this card attacks or is attacked, during damage calculation (in either player's turn): You can send 1 card from your hand to the Graveyard once per battle; this card gains 600 ATK during that damage calculation only.

Fiend/Effect
Common
LIGHT
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Chain Dog (Common)

Cannot be used as a Synchro Material, except for the Synchro Summon of a Beast-Type monster. If this card is in the Graveyard: You can Special Summon this card, and if you do, banish it when it leaves the field. You must control exactly 2 Beast-Type monsters to activate and to resolve this effect.

Beast/Effect
Common
EARTH
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Koa'ki Meiru Wall (Rare)

During each of your End Phases, destroy this card unless you send 1 Iron Core of Koa'ki Meiru from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. During either player's turn, when your opponent activates a Spell Card: You can Tribute this card; negate the activation, and if you do, destroy that card.

Rock/Effect
Rare
EARTH
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Genex Ally Bellflame (Rare)

Each time a monster(s) you control is sent to the Graveyard, place 1 Genex Counter on this card. Each time a card(s) in your opponent's Graveyard is removed from play, place 2 Genex Counters on this card. This card gains 100 ATK for each Genex Counter on the field. When this card is destroyed by battle and sent to the Graveyard, inflict 300 damage to your opponent for each Genex Counter on this card.

Machine/Effect
Rare
DARK
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Meklord Army of Granel (Common)

This card gains 100 ATK for each Meklord monster on the field, except this card. When this card is Normal Summoned: You can target 1 face-up monster your opponent controls; halve that target's ATK, until the End Phase.

Machine/Effect
Common
EARTH
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Silent Psychic Wizard (Rare)

When this card is Normal Summoned: You can target 1 Psychic-Type monster in your Graveyard; banish that target. If this card is sent from the field to the Graveyard; Special Summon that monster banished by this effect.

Psychic/Effect
Rare
EARTH
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Dodger Dragon (Rare)

This card's Normal Summon cannot be negated. After this card was Normal Summoned, your opponent cannot activate Counter Trap Cards for the rest of that turn.

Dragon/Effect
Rare
WIND
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Wind-Up Juggler (Rare)

After damage calculation, if this card battled an opponent's monster: You can destroy the opponent's monster. This effect can only be used once while this card is face-up on the field.

Psychic/Effect
Rare
WIND
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Airorca (Common)

Once per turn: You can banish 1 Fish, Sea Serpent, or Aqua-Type monster from your hand, then target 1 face-up card your opponent controls; destroy that target, then banish this card until your next Standby Phase.

Sea Serpent/Effect
Common
WIND
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Time Escaper (Common)

During either player's turn: You can discard this card, then target 1 Psychic-Type monster you control; banish it until your next Standby Phase.

Psychic/Effect
Common
EARTH
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Lion Alligator (Rare)

While you control a Reptile-Type monster (other than this card), if a Reptile-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Reptile/Effect
Rare
WATER
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Friller Rabca (Common)

When a face-up Fish, Sea Serpent, or Aqua-Type monster you control is targeted for an attack: You can banish this card from your Graveyard to target the attacking monster; negate the attack, and if you do, that target loses 500 ATK until your next End Phase. You can only use the effect of Friller Rabca once per turn.

Fish/Effect
Common
WATER
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Vylon Ohm (Common)

When this card is Normal Summoned: Target 1 Equip Spell Card in your Graveyard; banish that target. During your next Standby Phase, add it to your hand.

Fairy/Effect
Common
LIGHT
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Shocktopus (Common)

When this card is destroyed by battle with an opponent's monster and sent to the Graveyard: You can equip this card to that opponent's monster. That monster's ATK becomes 0, also it cannot change its battle position.

Fish/Effect
Common
WATER
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Chow Len the Prophet (Rare)

Once per turn: You can declare either Spell or Trap, then target 1 Set card in your opponent's Spell & Trap Card Zone; look at that target, and if it is the declared card type, that card cannot be activated this turn.

Spellcaster/Effect
Rare
FIRE
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Vampire Koala (Rare)

When this card inflicts Battle Damage to your opponent by battle with a monster: Gain LP equal to the Battle Damage inflicted.

Beast/Effect
Rare
EARTH
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Flame Tiger (Rare)

During your Draw Phase, if this card is in your Graveyard and you control no monsters, instead of conducting your normal draw: You can Special Summon this card from the Graveyard. If this card is Special Summoned with this effect, banish it when it leaves the field.

Beast/Effect
Rare
FIRE
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Tardy Orc (Rare)

This card cannot attack the turn it is Normal Summoned.

Fiend/Effect
Rare
DARK
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Madolche Baaple (Common)

When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. Once per turn: You can target 1 Attack Position Madolche monster you control and 1 face-up Attack Position monster your opponent controls; if both monsters are still on the field, change them to face-up Defense Position, and if you do, the ones changed by this effect cannot have their battle positions changed until the end of your opponent's next turn.

Beast/Effect
Common
EARTH
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Evilswarm Ketos (Rare)

You can Tribute this card, then target 1 Spell/Trap Card your opponent controls; destroy that target.

Aqua/Effect
Rare
DARK
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Evilswarm O'lantern (Common)

You can Tribute this card to target 1 face-up monster your opponent controls; destroy that target.

Pyro/Effect
Common
DARK
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Electromagnetic Bagworm (Common)

FLIP: Target 1 face-up Machine-Type monster your opponent controls; take control of that target until your next End Phase.
If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.

Insect/Effect
Common
LIGHT
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Uminotaurus (Common)

If a Fish, Sea Serpent, or Aqua-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Aqua/Effect
Common
WATER
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BP03-EN102

Leotaur (Rare)

Leotaur (Rare)

If this card battles a non-Normal Monster, this card gains 500 ATK during the Damage Step only.

Beast-Warrior/Effect
Rare
EARTH
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BP03-EN103

Aye-Iron (Rare)

Aye-Iron (Rare)

Once per turn: You can have this card gain 400 ATK. This card cannot attack the turn you activate this effect.

Machine/Effect
Rare
EARTH
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Evilswarm Thunderbird (Common)

During either player's turn, when a card or effect is activated (except during the Damage Step): You can banish this card you control. During the next Standby Phase, return this card banished by this effect to the field, and if you do, it gains 300 ATK. You can only use the effect of Evilswarm Thunderbird once per turn.

Thunder/Effect
Common
DARK
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Magical Undertaker (Common)

FLIP: You can target 1 Level 4 or lower Spellcaster-Type monster in your Graveyard; Special Summon that target.

Spellcaster/Flip/Effect
Common
DARK
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Gentlemander (Common)

When an opponent's monster declares an attack: You can Special Summon this card from your hand. Your opponent cannot attack any monsters except this one.

Reptile/Effect
Common
LIGHT
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Fencing Fire Ferret (Rare)

When this card is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; destroy that target, and if you do, inflict 500 damage to your opponent.

Beast/Effect
Rare
FIRE
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Skelesaurus (Rare)

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
* This card becomes EARTH Dinosaur-Type. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field in face-up Defense Position, and if you do, it becomes Zombie-Type.

Zombie/Gemini
Rare
DARK
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Knight Day Grepher (Rare)

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
* During your End Phase: You can target 1 Equip Spell Card in your Graveyard; add that target to your hand. You can only use this effect of Knight Day Grepher once per turn.

Warrior/Gemini
Rare
LIGHT
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Gorgonic Golem (Common)

When this card is destroyed by battle and sent to the Graveyard: The ATK of the monster that destroyed it becomes 0. You can banish this card from your Graveyard, then target 1 Set Spell/Trap Card your opponent controls; that target cannot be activated this turn. Your opponent cannot activate the targeted card in response to this effect's activation.

Rock/Effect
Common
DARK
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Ghostrick Jackfrost (Common)

Cannot be Normal Summoned, unless you control a Ghostrick monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack: You can change that opponent's monster to face-down Defense Position, and if you do, Special Summon this card from your hand in face-down Defense Position.

Fiend/Effect
Common
DARK
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Black Brachios (Rare)

When this card is Normal Summoned: You can target 1 monster on the field; change that target to face-up Defense Position.

Dinosaur/Effect
Rare
EARTH
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Tackle Crusader (Common)

If this card is sent to the Graveyard: You can activate 1 of these effects.
* Target 1 face-up monster your opponent controls; change that target to face-down Defense Position.
* Target 1 face-up Spell/Trap Card your opponent controls; return that target to the hand. This turn, your opponent cannot activate cards with the same name as the card returned to the hand by this effect.

Rock/Effect
Common
EARTH
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Stegocyber (Common)

During your opponent's turn, at damage calculation, if this card is in your Graveyard: You can pay 1000 LP; Special Summon it, and if you do, you take no battle damage from that battle, and banish this card when it leaves the field (this is a Quick Effect). You can only use this effect of Stegocyber once per turn.

Dinosaur/Effect
Common
DARK
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Master Craftsman Gamil‎‎ (Common)

During either player's Damage Step, when a face-up monster you control is attacking or being attacked: You can send this card from your hand to the Graveyard; that monster gains 300 ATK until the end of this turn.

Pyro/Effect
Common
FIRE
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Grenosaurus (Shatterfoil)

2 Level 3 monsters
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent.

Dinosaur/Xyz/Effect
Shatterfoil
FIRE
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Leviair the Sea Dragon (Shatterfoil)

2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 banished Level 4 or lower monster; Special Summon that target to your side of the field.

Aqua/Xyz/Effect
Shatterfoil
WIND
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Number 10: Illumiknight (Shatterfoil)

3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard, and if you do, draw 1 card.

Warrior/Xyz/Effect
Shatterfoil
LIGHT
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Number 20: Giga-Brilliant (Shatterfoil)

2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.

Insect/Xyz/Effect
Shatterfoil
LIGHT
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Lavalval Ignis (Shatterfoil)

2 Level 3 monsters
If this card attacks or is attacked, during the Damage Step (in either player's turn): You can detach 1 Xyz Material from this card once per battle; this card gains 500 ATK until the end of this turn.

Warrior/Xyz/Effect
Shatterfoil
FIRE
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Evigishki Merrowgeist (Shatterfoil)

2 Level 4 monsters
After damage calculation, if this card destroys an opponent's monster by battle: You can detach 1 Xyz Material from this card; shuffle the destroyed monster into the Deck instead of sending it to the Graveyard.

Aqua/Xyz/Effect
Shatterfoil
WATER
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Daigusto Emeral (Shatterfoil)

2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
* Target 3 monsters in your Graveyard; shuffle all 3 into the Deck, then draw 1 card.
* Target 1 non-Effect Monster in your Graveyard; Special Summon that target.

Rock/Xyz/Effect
Shatterfoil
WIND
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Gagaga Cowboy (Shatterfoil)

2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's battle position.
* Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK and the opponent's monster loses 500 ATK, during the Damage Step only.
* Defense Position: Inflict 800 damage to your opponent.

Warrior/Xyz/Effect
Shatterfoil
EARTH
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Heroic Champion - Gandiva (Shatterfoil)

2 Level 4 Warrior-Type monsters
Once per turn, when a Level 4 or lower monster(s) is Special Summoned to your opponent's side of the field (except during the Damage Step): You can detach 1 Xyz Material from this card; destroy that Special Summoned monster(s).

Warrior/Xyz/Effect
Shatterfoil
EARTH
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Heroic Champion - Kusanagi (Shatterfoil)

3 Level 4 Warrior-Type monsters
Once per turn, during either player's turn, when a Trap Card is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it, then this card gains 500 ATK.

Warrior/Xyz/Effect
Shatterfoil
EARTH
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Giant Soldier of Steel (Shatterfoil)

2 Level 3 Rock-Type monsters
This card is unaffected by other monsters' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; it gains 1000 DEF until the End Phase, and if it does, you take no effect damage from your opponent's card effects this turn.

Rock/Xyz/Effect
Shatterfoil
EARTH
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Diamond Dire Wolf (Shatterfoil)

2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.

Beast/Xyz/Effect
Shatterfoil
EARTH
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Tin Archduke (Shatterfoil)

3 Level 4 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls; change its battle position. (Flip Effects are not activated.)

Machine/Xyz/Effect
Shatterfoil
EARTH
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Fairy Cheer Girl (Shatterfoil)

2 Level 4 Fairy-Type monsters
You can detach 1 Xyz Material from this card; draw 1 card. You can only use the effect of Fairy Cheer Girl once per turn.

Fairy/Xyz/Effect
Shatterfoil
LIGHT
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Number 44: Sky Pegasus (Shatterfoil)

2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy it, unless your opponent pays 1000 LP to negate this effect.

Beast/Xyz/Effect
Shatterfoil
LIGHT
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Ghostrick Alucard (Shatterfoil)

2 Level 3 monsters
Your opponent cannot target other Ghostrick monsters, or any face-down Defense Position monsters, for attacks. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of Ghostrick Alucard once per turn. If this card is sent to the Graveyard: You can target 1 other Ghostrick card in your Graveyard; add that target to your hand.

Zombie/Xyz/Effect
Shatterfoil
DARK
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Tri-Edge Levia (Shatterfoil)

3 Level 3 monsters
Banish any monster destroyed by battle with this card. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 800 ATK, also its effects are negated. These changes last until the end of this turn.

Sea Serpent/Xyz/Effect
Shatterfoil
WATER
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Swords of Revealing Light (Common)

Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.

Spell Card
Common
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Rush Recklessly (Common)

Target 1 face-up monster on the field; it gains 700 ATK until the End Phase.

Spell Card
Common
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7 Completed (Common)

A Machine-Type monster equipped with this card gains either 700 ATK or DEF. You cannot change your choice while this card remains face-up on the field.

Spell Card
Common
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Premature Burial (Common)

Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in face-up Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.

Spell Card
Common
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Mask of Brutality (Common)

The equipped monster gains 1000 ATK and loses 1000 DEF. During each of your Standby Phases, pay 1000 LP or destroy this card.

Spell Card
Common
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Offerings to the Doomed (Common)

Target 1 face-up monster on the field; destroy that target, also skip your next Draw Phase.

Spell Card
Common
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Scapegoat (Common)

Special Summon 4 Sheep Tokens (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Set).

Spell Card
Common
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The Warrior Returning Alive (Common)

Target 1 Warrior-Type monster in your Graveyard; add that target to your hand.

Spell Card
Common
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Dragon's Gunfire (Common)

Activate only if you control a face-up Dragon-Type monster. Activate 1 of these effects:
* Inflict 800 damage to your opponent.
* Select 1 face-up monster with 800 or less DEF, and destroy it.

Spell Card
Common
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Stamping Destruction (Common)

If you control a Dragon-Type monster: Target 1 Spell/Trap Card on the field; destroy that target, and if you do, inflict 500 damage to its controller.

Spell Card
Common
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Fusion Sword Murasame Blade (Common)

Equip only to a Warrior-Type monster. It gains 800 ATK. While equipped to a monster, this card cannot be destroyed by card effects.

Spell Card
Common
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Creature Swap (Common)

Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.

Spell Card
Common
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Book of Life (Common)

Target 1 Zombie-Type monster in your Graveyard and 1 monster in your opponent's Graveyard; Special Summon the first target, also banish the second target.

Spell Card
Common
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Call of the Mummy (Common)

Once per turn: You can Special Summon 1 Zombie-Type monster from your hand. You must control no monsters to activate and to resolve this effect.

Spell Card
Common
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Banner of Courage (Common)

During your Battle Phase only, all face-up monsters you control gain 200 ATK.

Spell Card
Common
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Cestus of Dagla (Common)

Equip only to a Fairy-Type monster. It gains 500 ATK. If it inflicts battle damage to your opponent: Gain LP equal to the damage inflicted.

Spell Card
Common
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Enemy Controller (Common)

Activate 1 of these effects.
* Target 1 face-up monster your opponent controls; change that target's battle position.
* Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.

Spell Card
Common
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Earthquake (Common)

Change all face-up monsters on the field to Defense Position.

Spell Card
Common
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Swords of Concealing Light (Common)

When this card resolves, all monsters your opponent controlled when this card was activated are changed to face-down Defense Position. Monsters your opponent controls cannot change their battle positions. Destroy this card during your 2nd Standby Phase after activation.

Spell Card
Common
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Magicians Unite (Common)

If you control 2 or more Attack Position Spellcaster-Type monsters: Target 1 of them; its ATK becomes 3000 until the end of this turn, but other Spellcaster-Type monsters you control cannot attack this turn.

Spell Card
Common
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Ribbon of Rebirth (Common)

During the End Phase, if the equipped monster was destroyed by battle and sent to the Graveyard this turn: Special Summon it from the Graveyard to your side of the field.

Spell Card
Common
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Valhalla, Hall of the Fallen (Common)

Once per turn, if you control no monsters, you can Special Summon 1 Fairy-Type monster from your hand.

Spell Card
Common
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Fighting Spirit (Common)

The equipped monster gains 300 ATK for each monster your opponent controls. If it would be destroyed by battle, you can destroy this card instead.

Spell Card
Common
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Psi-Station (Common)

When a Psychic-Type monster is Normal Summoned: you can pay 500 LP; increase its Level by 1 and ATK by 300. (This remains even if this card leaves the field.)

Spell Card
Common
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Unstable Evolution (Common)

While your LP are lower than your opponent's, the equipped monster's original ATK becomes 2400. While your LP is higher, the equipped monster's original ATK becomes 1000.

Spell Card
Common
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Recycling Batteries (Common)

Target 2 Thunder-Type monsters with 1500 or less ATK in your Graveyard; add those targets to your hand.

Spell Card
Common
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Book of Eclipse (Common)

Change all face-up monsters on the field to face-down Defense Position. During the End Phase, flip all face-down Defense Position monsters your opponent controls face-up, and your opponent draws 1 card for each.

Spell Card
Common
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Mark of the Rose (Common)

Banish 1 Plant-Type monster from your Graveyard; equip this card to a monster your opponent controls. Take control of the equipped monster. During your End Phase: Give control of the equipped monster to your opponent. During your Standby Phase: Take control of the equipped monster.

Spell Card
Common
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Psychokinesis (Common)

If you control a Psychic-Type monster: Target 1 card on the field; destroy it, and if you do, take 1000 damage.

Spell Card
Common
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Miracle Fertilizer (Common)

Once per turn: You can target 1 Plant-Type monster in your Graveyard; Special Summon that target. You cannot Normal Summon/Set during the turn you Special Summon with this effect (even if this card leaves the field). If a monster Special Summoned by this effect leaves the field, destroy this card.

Spell Card
Common
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Psychic Sword (Common)

Equip only to a Psychic-Type monster. While your LP is lower than your opponent's, the equipped monster gains ATK equal to the difference (max. 2000).

Spell Card
Common
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Forbidden Chalice (Common)

Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.

Spell Card
Common
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Raging Mad Plants (Common)

All Plant-Type monsters you currently control gain 300 ATK for each Plant-Type monster currently in your Graveyard, until the end of this turn. During the End Phase, destroy all Plant-Type monsters you control.

Spell Card
Common
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Reptilianne Rage (Common)

The equipped monster is treated as Reptile-Type. It gains 800 ATK. When this card is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; it loses 800 ATK.

Spell Card
Common
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Machine Assembly Line (Common)

All Machine-Type monsters on the field gain 200 ATK. Each time a face-up Machine-Type monster(s) on the field is destroyed, place 2 Junk Counters on this card. You can send this card to the Graveyard, then target 1 Machine-Type monster in your Graveyard whose Level is less than or equal to the number of Junk Counters that were on this card; Special Summon that target.

Spell Card
Common
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Pyramid of Wonders (Common)

All Zombie-Type monsters you control gain 200 ATK for each monster your opponent controls. If exactly 1 Zombie-Type monster you control (and no other cards) would be destroyed, you can send this card to the Graveyard instead.

Spell Card
Common
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Cursed Armaments (Common)

The equipped monster loses 600 ATK for each monster you control. When this card is sent from the field to the Graveyard: You can target 1 face-up monster your opponent controls; equip it with this card.

Spell Card
Common
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Wattjustment (Common)

Equip only to a Level 3 or lower Thunder-Type monster. It gains 800 ATK and its effects are negated. Each time it inflicts Battle Damage to your opponent, draw 1 card.

Spell Card
Common
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Closed Forest (Common)

All Beast-Type monsters you control gain 100 ATK for each monster in your Graveyard. Field Spell Cards cannot be activated. Field Spell Cards cannot be activated during the turn this card is destroyed.

Spell Card
Common
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Forbidden Lance (Common)

Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spell/Trap Cards.

Spell Card
Common
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Wonder Wand (Common)

Equip only to a Spellcaster-Type monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the Graveyard; draw 2 cards.

Spell Card
Common
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Murmur of the Forest (Common)

Target 1 face-up monster your opponent controls; change that target to face-down Defense Position, then you can return a Field Spell Card(s) on the field to the hand.

Spell Card
Common
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Bound Wand (Common)

Equip only to a Spellcaster-Type monster that has a Level. It gains ATK equal to its Level × 100. If the equipped monster is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard, and this card is sent to the Graveyard as a result: You can Special Summon that monster from the Graveyard.

Spell Card
Common
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Night Beam (Common)

Target 1 Set Spell/Trap Card your opponent controls; destroy that target. Your opponent cannot activate the targeted card in response to this card's activation.

Spell Card
Common
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Spellbook of Wisdom (Common)

Target 1 face-up Spellcaster-Type monster on the field and activate 1 of these effects;
* That face-up monster is unaffected by other Spell effects this turn.
* That face-up monster is unaffected by Trap effects this turn.

Spell Card
Common
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Call of the Atlanteans (Common)

Target 3 Level 3 or lower Sea Serpent-Type monsters in your Graveyard; Special Summon all 3 of them. You cannot Special Summon any other monsters during the turn you activate this card.

Spell Card
Common
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One-Shot Wand (Common)

Equip only to a Spellcaster-Type monster. It gains 800 ATK. If the equipped monster attacks or is attacked, after damage calculation: You can destroy this card, and if you do, draw 1 card.

Spell Card
Common
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Forbidden Dress (Common)

Target 1 face-up monster on the field; until the end of this turn, that target loses 600 ATK, but cannot be targeted or destroyed by other card effects.

Spell Card
Common
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Noble Arms - Arfeudutyr (Common)

You can only control 1 Noble Arms - Arfeudutyr. Equip only to a Warrior-Type monster. Once per turn: You can target 1 Set card your opponent controls; the equipped monster loses exactly 500 ATK, and if it does, destroy that target. (This ATK loss remains even if this card leaves the field or the monster becomes unaffected by card effects.) If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type Noble Knight monster you control; equip this card to that target. You can only use this effect of Noble Arms - Arfeudutyr once per turn.

Spell Card
Common
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Noble Arms - Caliburn (Common)

You can only control 1 Noble Arms - Caliburn. Equip only to a Warrior-Type monster. It gains 500 ATK. Once per turn: You can gain 500 LP. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type Noble Knight monster you control; equip this card to that target. You can only use this effect of Noble Arms - Caliburn once per turn.

Spell Card
Common
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Ayers Rock Sunrise (Common)

Target 1 Beast-Type monster in your Graveyard; Special Summon that target, and if you do, all face-up monsters your opponent currently controls lose 200 ATK for each Beast, Plant, and Winged Beast-Type monster currently in your Graveyard, until the end of this turn. You can only activate 1 Ayers Rock Sunrise per turn.

Spell Card
Common
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Forbidden Scripture (Common)

If a monster battles an opponent's monster, during damage calculation: Negate all other card effects on the field until the end of the Damage Step, also damage calculation for this battle uses each monster's original ATK and DEF.

Spell Card
Common
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Card Advance (Common)

Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order. You can Tribute Summon 1 monster in addition to your Normal Summon/Set this turn. (You can only gain this effect once per turn.)

Spell Card
Common
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Bashing Shield (Common)

Equip only to a Normal Summoned/Set monster. It gains 1000 ATK. You take no battle damage from attacks involving it.

Spell Card
Common
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Call of the Haunted (Common)

Activate this card by targeting 1 monster in your Graveyard; Special Summon that target in Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.

Trap Card
Common
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Mirror Wall (Common)

Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 LP or destroy this card.

Trap Card
Common
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Metalmorph (Common)

Target 1 face-up monster on the field; equip this card to that target. It gains 300 ATK and DEF. If it attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only.

Trap Card
Common
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Mask of Weakness (Common)

Target 1 attacking monster; that target loses 700 ATK until the End Phase.

Trap Card
Common
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Bark of Dark Ruler (Common)

If a Fiend-Type monster you control battles, during the Damage Step: Pay LP (in multiples of 100 points), then target the opponent's battling monster; that opponent's monster loses that much ATK and DEF, until the end of this turn.

Trap Card
Common
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Ready for Intercepting (Common)

Target 1 Warrior or Spellcaster-Type monster on the field; change that target to face-down Defense Position.

Trap Card
Common
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Burst Breath (Common)

Tribute 1 Dragon-Type monster; destroy all face-up monsters on the field whose DEF is less than or equal to the ATK the Tributed monster had on the field.

Trap Card
Common
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Blast with Chain (Common)

Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK. When this card is destroyed by a card effect while equipped: Target 1 card on the field; destroy that target.

Trap Card
Common
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Tutan Mask (Common)

When a Spell/Trap Card is activated that targets exactly 1 Zombie-Type monster on the field (and no other cards): Negate the activation, and if you do, destroy it.

Trap Card
Common
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Windstorm of Etaqua (Common)

Change the battle positions of all face-up monsters your opponent controls.

Trap Card
Common
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Zero Gravity (Common)

Change the battle positions of all face-up monsters on the field.

Trap Card
Common
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Shadow Spell (Common)

Activate this card by targeting 1 face-up monster your opponent controls; it loses 700 ATK, also it cannot attack or change its battle position. When it leaves the field, destroy this card.

Trap Card
Common
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Curse of Anubis (Common)

Change all Effect Monsters on the field to Defense Position. This turn, the original DEF of those monsters becomes 0, also their battle positions cannot be changed.

Trap Card
Common
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Rare Metalmorph (Common)

Target 1 Machine-Type monster on the field; it gains 500 ATK. Once, negate a Spell effect that targets that monster. When that monster leaves the field, destroy this card.

Trap Card
Common
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KK Price: £0.35

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Magical Arm Shield (Common)

When your opponent declares an attack while you control a monster: Target 1 face-up monster your opponent controls, except the attacking monster; take control of that target until the end of the Battle Phase, and if you do, it is attacked instead, and you proceed to damage calculation.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN201', sStockList, ''); } displayStock();

KK Price: £0.35

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Dark Bribe (Common)

When an opponent's Spell/Trap Card is activated: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN202', sStockList, ''); } displayStock();

KK Price: £1.25

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Chaos Burst (Common)

When your opponent's monster declares an attack: Tribute 1 monster, then target the attacking monster; destroy that target, then inflict 1000 damage to your opponent.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN203', sStockList, ''); } displayStock();

KK Price: £0.35

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No Entry!! (Common)

Change all Attack Position monsters to Defense Position.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN204', sStockList, ''); } displayStock();

KK Price: £0.35

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Hate Buster (Common)

When a Fiend-Type monster you control is targeted for an attack: Target the opponent's attacking monster and that monster you control; destroy both targets, and if you do, inflict damage to your opponent equal to the original ATK of the opponent's destroyed monster.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN205', sStockList, ''); } displayStock();

KK Price: £0.35

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Miniaturize (Common)

Activate this card by targeting 1 face-up monster on the field with more than 1000 original ATK that has a Level; its Level is reduced by 1, also it loses 1000 ATK. When that monster leaves the field, destroy this card.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN206', sStockList, ''); } displayStock();

KK Price: £0.35

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Psychic Overload (Common)

Select 3 Psychic-Type monsters in your Graveyard. Return them to the Deck, then draw 2 cards.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN207', sStockList, ''); } displayStock();

KK Price: £0.35

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Telepathic Power (Common)

When a Psychic-Type monster you control is destroyed by battle with an opponent's attacking monster: Target the opponent's monster; destroy that target, and if you do, gain LP equal to the destroyed monster's ATK on the field.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN208', sStockList, ''); } displayStock();

KK Price: £0.35

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Mind Over Matter (Common)

Tribute 1 Psychic-Type monster. Negate the activation of a Spell or Trap Card, or the Normal or Special Summon of a monster, and destroy that card.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN209', sStockList, ''); } displayStock();

KK Price: £0.35

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Kunai with Chain (Common)

Activate 1 or both of these effects (simultaneously).
* When an opponent's monster declares an attack: Target the attacking monster; change that target to Defense Position.
* Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN210', sStockList, ''); } displayStock();

KK Price: £0.35

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Pollinosis (Common)

When a monster would be Normal or Special Summoned, OR a Spell/Trap Card is activated: Tribute 1 Plant-Type monster; negate the Summon or activation, and if you do, destroy that card.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN211', sStockList, ''); } displayStock();

KK Price: £0.35

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Plant Food Chain (Common)

Equip this card to a Plant-Type monster you control. It gains 500 ATK. If this card is destroyed by a card effect while equipped, you can Special Summon 1 Plant-Type monster from your Graveyard.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN212', sStockList, ''); } displayStock();

KK Price: £0.35

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Miracle Locus (Common)

Target 1 face-up Attack Position monster you control; your opponent draws 1 card, also that monster gains 1000 ATK until the End Phase, and if it does, it can attack up to 2 monsters during each Battle Phase this turn. If it attacks or is attacked this turn, your opponent takes no battle damage from that attack.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN213', sStockList, ''); } displayStock();

KK Price: £0.35

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Skill Successor (Common)

Target 1 face-up monster you control; it gains 400 ATK until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from the Graveyard, then target 1 face-up monster you control; that target gains 800 ATK until the end of this turn.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN214', sStockList, ''); } displayStock();

KK Price: £0.35

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Alien Brain (Common)

When a Reptile-Type monster you control is destroyed by battle with an opponent's attacking monster and sent to the Graveyard: Take control of the opponent's monster, and if you do, it becomes Reptile-Type.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN215', sStockList, ''); } displayStock();

KK Price: £0.35

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Forgotten Temple of the Deep (Common)

While this card is on the field, this card's name becomes Umi. Once per turn: You can target 1 Level 4 or lower Fish, Sea Serpent or Aqua-Type monster you control; banish that target. During your End Phase: Special Summon the monster(s) banished by this effect.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN216', sStockList, ''); } displayStock();

KK Price: £0.35

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Psi-Curse (Common)

Activate only when a face-up Psychic-Type monster you control is destroyed by battle with an opponent's attacking monster and sent to the Graveyard. Destroy the attacking monster, and inflict damage to your opponent equal to the Level of your destroyed Psychic-Type monster × 300.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN217', sStockList, ''); } displayStock();

KK Price: £0.35

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Damage Gate (Common)

When you take battle damage: Target 1 monster in your Graveyard with ATK less than or equal to the amount of damage you took; Special Summon that target.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN218', sStockList, ''); } displayStock();

KK Price: £0.35

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Super Rush Recklessly (Common)

Select 1 face-up Beast-Type monster you control and 1 monster your opponent controls. Destroy your monster, and return the opponent's monster to the Deck.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN219', sStockList, ''); } displayStock();

KK Price: £0.75

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Miracle's Wake (Common)

Target 1 monster that was destroyed by battle and sent to your Graveyard this turn; Special Summon it from your Graveyard.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN220', sStockList, ''); } displayStock();

KK Price: £0.30

In Stock in stock

Nordic Relic Laevateinn (Common)

Target 1 face-up monster on the field that destroyed a monster by battle this turn; destroy it. Cards and effects cannot be activated in response to this card's activation.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN221', sStockList, ''); } displayStock();

KK Price: £0.35

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Psychic Reactor (Common)

Activate only if you control a face-up Psychic-Type monster. During this turn, if a Psychic-Type monster you control battles an opponent's monster, remove from play both monsters.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN222', sStockList, ''); } displayStock();

KK Price: £0.35

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Poseidon Wave (Common)

When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict 800 damage to your opponent for each face-up Fish, Sea Serpent, or Aqua-Type monster you control.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN223', sStockList, ''); } displayStock();

KK Price: £0.35

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Raigeki Bottle (Common)

Each time a monster you control declares an attack, place 1 Thunder Counter on this card. You can send this card with 4 or more Thunder Counters to the Graveyard; destroy all monsters your opponent controls.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN224', sStockList, ''); } displayStock();

KK Price: £0.35

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Butterflyoke (Common)

When an opponent's monster declares an attack: Target the attacking monster; change that target to Defense Position, and if you do, equip this card to that monster. Once per turn, during either player's Main Phase or Battle Phase: You can change the equipped monster's Battle Position.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN225', sStockList, ''); } displayStock();

KK Price: £0.35

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Dimension Gate (Common)

When this card is activated: Target 1 monster you control; banish that target face-up. When an opponent's monster declares a direct attack: You can send this face-up card on the field to the Graveyard. If this card is sent to the Graveyard: You can Special Summon the monster banished by this card's effect.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN226', sStockList, ''); } displayStock();

KK Price: £0.35

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Breakthrough Skill (Common)

Target 1 face-up Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; negate that target's effects until the end of this turn.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN227', sStockList, ''); } displayStock();

KK Price: £9.95

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Pinpoint Guard (Common)

When an opponent's monster declares an attack: Target 1 Level 4 or lower monster in your Graveyard; Special Summon it in face-up Defense Position. It cannot be destroyed by battle or by card effects this turn.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN228', sStockList, ''); } displayStock();

KK Price: £3.25

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Memory Loss (Common)

When a face-up Attack Position monster your opponent controls just activated an effect (except during the Damage Step): Negate that effect, and if you do, change that monster to face-up Defense Position.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN229', sStockList, ''); } displayStock();

KK Price: £0.35

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Butterspy Protection (Common)

Target 1 face-up Attack Position monster on the field; change it to face-up Defense Position, also any damage you take for the rest of this turn is halved.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN230', sStockList, ''); } displayStock();

KK Price: £0.35

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Intrigue Shield (Common)

Target 1 face-up monster you control; equip this card to that target. Once per turn, while the equipped monster is in face-up Attack Position, it cannot be destroyed by battle. You take no battle damage from attacks involving it.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN231', sStockList, ''); } displayStock();

KK Price: £0.35

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Inspiration (Common)

Target 1 face-up monster you control; it gains 700 ATK until the end of this turn.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN232', sStockList, ''); } displayStock();

KK Price: £0.35

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Ghosts From the Past (Common)

Banish 2 monsters from your Graveyard, then target 1 face-up Attack Position monster on the field; its ATK becomes 0 until the end of this turn.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN233', sStockList, ''); } displayStock();

KK Price: £0.35

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Unbreakable Spirit (Common)

If you control only 1 face-up monster: Target that monster; until the end of this turn, it gains ATK equal to the ATK of the monster your opponent currently controls with the lowest ATK (your choice, if tied).

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN234', sStockList, ''); } displayStock();

KK Price: £0.35

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Typhoon (Common)

Target 1 face-up Spell/Trap Card on the field; destroy it. If your opponent controls 2 or more Spell/Trap Cards and you control no Spell/Trap Cards, you can activate this card from your hand.

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN235', sStockList, ''); } displayStock();

KK Price: £0.35

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Swamp Mirrorer (Common)

Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 1800/DEF 1000) with that Type and Attribute. (This card is also still a Trap Card.)

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN236', sStockList, ''); } displayStock();

KK Price: £0.35

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Quantum Cat (Common)

Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 0/DEF 2200) with that Type and Attribute. (This card is also still a Trap Card.)

Trap Card
Common
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nAssocProdRefSID = '' ? 592 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'BP03-EN237', sStockList, ''); } displayStock();

KK Price: £3.95

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