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Blazing Vortex

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S-Force Bridgehead (Secret Rare)

When this card is activated: You can add 1 S-Force monster from your Deck to your hand. When an opponent's monster declares an attack on your S-Force monster in its same column: You can activate this effect; that monster you control cannot be destroyed by that battle. You can only use this effect of S-Force Bridgehead once per turn. You can only activate 1 S-Force Bridgehead per turn.

Spell Card
Secret Rare
Spell Card
Large image
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KK Price: £24.95

In Stock in stock

S-Force Showdown (Common)

Activate 1 of the following effects.
? Special Summon 1 S-Force monster from your hand in Defense Position.
? Target 1 S-Force monster in your GY; add it to your hand.
You can only activate 1 S-Force Showdown per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.15

In Stock in stock

Windwitch Chimes (Super Rare)

Target 1 Windwitch monster you control; Special Summon 1 Windwitch monster with a different name from your Deck in Defense Position. You can only activate 1 Windwitch Chimes per turn. You cannot Special Summon monsters the turn you activate this card, except WIND monsters.

Spell Card
Super Rare
Spell Card
Large image
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KK Price: £0.95

In Stock in stock

Stairway to a Fabled Realm (Common)

When this card is activated: You can send 1 Fabled monster from your Deck to the GY. You can target 1 Fabled monster in your GY; discard 2 cards, and if you do, add that monster to your hand. You can only use this effect of Stairway to a Fabled Realm once per turn. If your Fabled monster attacks an opponent's monster and you have less cards in your hand than your opponent, your monster gains ATK equal to the difference in the number of cards x 200, during damage calculation only. You can only activate 1 Stairway to a Fabled Realm per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.15

In Stock in stock

Parametalfoes Fusion (Common)

Fusion Summon 1 Metalfoes Fusion Monster from your Extra Deck, using up to 1 monster each from your hand, field, and/or face-up Extra Deck as Fusion Material. You can only activate 1 Parametalfoes Fusion per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.15

In Stock in stock

Seven Cities of the Golden Land (Ultra Rare)

During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using only Zombie monsters from your hand or field as Fusion Material. If a Zombie monster(s) is Special Summoned by card effect (except during the Damage Step): You can target 1 Set card in a Spell & Trap Zone; that Set card cannot be activated this turn (even if this card leaves the field). You can only use each effect of Seven Cities of the Golden Land once per turn.

Spell Card
Ultra Rare
Spell Card
Large image
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KK Price: £7.95

In Stock in stock

Archfiend's Staff of Despair (Common)

Equip only to a monster you control. During your Main Phase: You can make all monsters your opponent currently controls lose ATK equal to half the equipped monster's ATK, until the end of this turn (even if this card leaves the field). If this card is sent to the GY while equipped to a monster: You can pay 1000 LP; return this card to your hand. You can only use each effect of Archfiend's Staff of Despair once per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.15

In Stock in stock

Armor Dragon Ritual (Common)

This card is used to Ritual Summon Knight of Armor Dragon. You must also Tribute monsters from your hand or field whose total Levels equal 4 or more. During your Main Phase, except the turn this card was sent to the GY: You can banish monsters from your hand or face-up field whose total Levels equal 4 or more; banish this card from your GY, and if you do, Special Summon 1 Knight of Armor Dragon from your GY. You can only use this effect of Armor Dragon Ritual once per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.15

In Stock in stock

Pot of Prosperity (Secret Rare)

Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 Pot of Prosperity per turn. You cannot draw cards by card effects the turn you activate this card.

Spell Card
Secret Rare
Spell Card
Large image
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KK Price: £84.95

In Stock in stock

Pot of Prosperity (Starlight Rare)

Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 Pot of Prosperity per turn. You cannot draw cards by card effects the turn you activate this card.

Spell Card
Starlight Rare
Spell Card
Large image
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KK Price: £449.95

In Stock in stock

Tilted Try (Common)

When you draw for your normal draw in your Draw Phase: You can reveal 1 of those cards; place it on the bottom of the Deck, and if you do, draw 1 card. When you draw by a card effect: You can reveal 1 of those cards; send this card to the GY, and if you do, place that card on the bottom of the Deck, and if you do that, draw 1 card.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.15

In Stock in stock

Armed Dragon Thunderbolt (Super Rare)

Target 1 Armed Dragon monster you control; it gains 1000 ATK for each Armed Dragon monster in your GY with an equal or lower Level than it and with different names from each other, also for the rest of this turn, your opponent takes no battle damage from its attacks. You can banish this card from your GY, then target 1 Armed Dragon Spell in your GY; add it to your hand. You can only use 1 Armed Dragon Thunderbolt effect per turn, and only once that turn.

Trap Card
Super Rare
Trap Card
Large image
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KK Price: £1.25

In Stock in stock

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