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Crossover Breakers

Show First 12 Product(s)

Sword Ryzeal (Ultra Rare)

If you have a Ryzeal monster in your field or GY, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon Sword Ryzeal once per turn this way. If this card is Normal or Special Summoned: You can add 1 LIGHT Pyro monster from your Deck to your hand. You can only use this effect of Sword Ryzeal once per turn.

Thunder / Effect
Ultra Rare
Large image
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KK Price: £27.95

In Stock in stock

Node Ryzeal (Rare)

If you have an Xyz Monster in your field or GY, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon Node Ryzeal once per turn this way. You can send 1 card from your hand or field to the GY, then target 1 Ryzeal monster in your GY, except Node Ryzeal; Special Summon it in Defense Position, but negate its effects. You can only use this effect of Node Ryzeal once per turn.

Thunder / Effect
Rare
Large image
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KK Price: £0.15

In Stock in stock

Node Ryzeal (Super Rare)

If you have an Xyz Monster in your field or GY, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon Node Ryzeal once per turn this way. You can send 1 card from your hand or field to the GY, then target 1 Ryzeal monster in your GY, except Node Ryzeal; Special Summon it in Defense Position, but negate its effects. You can only use this effect of Node Ryzeal once per turn.

Thunder / Effect
Super Rare
Large image
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KK Price: £0.75

In Stock in stock

Ice Ryzeal (Ultra Rare)

You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon Ice Ryzeal once per turn this way. If this card is Normal Summoned: You can Special Summon 1 Ryzeal monster from your Deck, except Ice Ryzeal. You can only use this effect of Ice Ryzeal once per turn.

Pyro / Effect
Ultra Rare
Large image
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KK Price: £29.95

In Stock in stock

Ice Ryzeal (Quarter Century Secret Rare)

You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon Ice Ryzeal once per turn this way. If this card is Normal Summoned: You can Special Summon 1 Ryzeal monster from your Deck, except Ice Ryzeal. You can only use this effect of Ice Ryzeal once per turn.

Pyro / Effect
Quarter Century Secret Rare
Large image
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KK Price: £134.95

In Stock in stock

Ext Ryzeal (Ultra Rare)

You can Special Summon this card (from your hand) by sending 1 Xyz Monster from your Extra Deck to the GY. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon Ext Ryzeal once per turn this way. If this card is Normal or Special Summoned and you control no other face-up monsters, except Level/Rank 4 monsters: You can add 1 FIRE Thunder monster from your Deck to your hand. You can only use this effect of Ext Ryzeal once per turn.

Pyro / Effect
Ultra Rare
Large image
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KK Price: £28.95

In Stock in stock

Palm Ryzeal (Rare)

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by shuffling 1 Ryzeal monster from your hand or GY into the Deck/Extra Deck. You cannot Special Summon from the Extra Deck, except Rank 4 Xyz Monsters. Once per turn, during damage calculation, if this card battles an opponent's monster: You can send 1 Level 4 monster from your hand or Deck to the GY, and if you do, this card gains ATK equal to that monster's ATK, until the end of the Battle Phase.

Thunder / Effect
Rare
Large image
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KK Price: £0.15

In Stock in stock

Palm Ryzeal (Super Rare)

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by shuffling 1 Ryzeal monster from your hand or GY into the Deck/Extra Deck. You cannot Special Summon from the Extra Deck, except Rank 4 Xyz Monsters. Once per turn, during damage calculation, if this card battles an opponent's monster: You can send 1 Level 4 monster from your hand or Deck to the GY, and if you do, this card gains ATK equal to that monster's ATK, until the end of the Battle Phase.

Thunder / Effect
Super Rare
Large image
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KK Price: £0.65

In Stock in stock

Ryzeal Duo Drive (Ultra Rare)

2+ Level 4 monsters
For each material this card has, monsters you control gain 100 ATK and monsters your opponent controls lose 100 ATK. You can only use each of the following effects of Ryzeal Duo Drive once per turn. If this card is Special Summoned: You can attach 1 Ryzeal monster from your GY to this card as material. During your Main Phase: You can detach 2 materials from a monster(s) you control, and if you do, add 2 Ryzeal cards with different names from your Deck to your hand.

Thunder / Xyz / Effect
Ultra Rare
Large image
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KK Price: £11.95

In Stock in stock

Ryzeal Detonator (Ultra Rare)

2+ Level 4 Ryzeal monsters
When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card, then target 1 card on the field; destroy it. You can only use each of the following effects of Ryzeal Detonator once per turn. If this card is Special Summoned: You can attach 1 monster from your GY to this card as material. If an Xyz Monster(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead.

Pyro / Xyz / Effect
Ultra Rare
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KK Price: £13.95

In Stock in stock

Ryzeal Plugin (Rare)

Target 1 of your Xyz Monsters or Ryzeal monsters that is banished or in your GY; Special Summon it, then you can attach 1 Ryzeal card from your Deck to 1 Rank 4 Xyz Monster you control, also you cannot declare attacks for the rest of this turn, except with Rank 4 Xyz Monsters. You can only activate 1 Ryzeal Plugin per turn.

Spell Card
Rare
Spell Card
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KK Price: £0.15

In Stock in stock

Ryzeal Plugin (Super Rare)

Target 1 of your Xyz Monsters or Ryzeal monsters that is banished or in your GY; Special Summon it, then you can attach 1 Ryzeal card from your Deck to 1 Rank 4 Xyz Monster you control, also you cannot declare attacks for the rest of this turn, except with Rank 4 Xyz Monsters. You can only activate 1 Ryzeal Plugin per turn.

Spell Card
Super Rare
Spell Card
Large image
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KK Price: £0.85

In Stock in stock

Ryzeal Cross (Super Rare)

You cannot Xyz Summon monsters with the same name as a card you control. You can target 2 Ryzeal cards in your GY, except Ryzeal Cross; place them on the bottom of the Deck in any order, then draw 1 card. You can only use this effect of Ryzeal Cross once per turn. Once per turn, when a monster effect activated by your opponent resolves, you can detach 1 material from a Ryzeal Xyz Monster you control, and if you do, negate that effect.

Spell Card
Super Rare
Spell Card
Large image
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KK Price: £0.60

In Stock in stock

Ryzeal Plasma Hole (Rare)

Target face-up cards your opponent controls, up to the number of Ryzeal Xyz Monsters you control; destroy them, then you can attach 1 Ryzeal card from your GY to 1 Rank 4 Xyz Monster you control. You can banish this card from your GY; immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control, including a Ryzeal monster. You can only use each effect of Ryzeal Plasma Hole once per turn.

Trap Card
Rare
Trap Card
Large image
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KK Price: £0.15

In Stock in stock

Ryzeal Plasma Hole (Super Rare)

Target face-up cards your opponent controls, up to the number of Ryzeal Xyz Monsters you control; destroy them, then you can attach 1 Ryzeal card from your GY to 1 Rank 4 Xyz Monster you control. You can banish this card from your GY; immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control, including a Ryzeal monster. You can only use each effect of Ryzeal Plasma Hole once per turn.

Trap Card
Super Rare
Trap Card
Large image
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KK Price: £0.95

In Stock in stock

Number 103: Ragnazero (Rare)

2 Level 4 monsters
Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.

Fairy / Xyz / Effect
Rare
Large image
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KK Price: £0.15

In Stock in stock

Abyss Dweller (Rare)

2 Level 4 monsters
While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.

Sea Serpent / Xyz / Effect
Rare
Large image
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KK Price: £0.15

In Stock in stock

Tornado Dragon (Rare)

2 Level 4 monsters
Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it.

Wyrm / Xyz / Effect
Rare
Large image
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KK Price: £0.15

In Stock in stock

Tornado Dragon (Super Rare)

2 Level 4 monsters
Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it.

Wyrm / Xyz / Effect
Super Rare
Large image
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KK Price: £0.45

In Stock in stock

Time Thief Redoer (Rare)

2 Level 4 monsters
Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached.
* Monster: Banish this card until the End Phase. * Spell: Draw 1 card.
* Trap: Place 1 face-up card your opponent controls on top of the Deck.
You can only use this effect of Time Thief Redoer once per turn.

Psychic / Xyz / Effect
Rare
Large image
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KK Price: £0.15

In Stock in stock

Maliss <P> White Rabbit (Ultra Rare)

You take no damage from battles involving Maliss Link Monsters that point to this card. You can only use each of the following effects of Maliss <P> White Rabbit once per turn. If this card is Normal or Special Summoned: You can Set 1 Maliss Trap from your Deck with a different name than the cards in your GY. If this card is banished: You can pay 300 LP; Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Link Monsters.

Cyberse / Effect
Ultra Rare
Large image
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KK Price: £39.95

In Stock in stock

Maliss <P> White Rabbit (Collector's Rare)

You take no damage from battles involving Maliss Link Monsters that point to this card. You can only use each of the following effects of Maliss <P> White Rabbit once per turn. If this card is Normal or Special Summoned: You can Set 1 Maliss Trap from your Deck with a different name than the cards in your GY. If this card is banished: You can pay 300 LP; Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Link Monsters.

Cyberse / Effect
Collector's Rare
Large image
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KK Price: £97.95

In Stock in stock

Maliss <P> Chessy Cat (Super Rare)

Any monster destroyed by battle with a Maliss Link Monster that points to this card is banished. You can only use each of the following effects of Maliss <P> Chessy Cat once per turn. During your Main Phase: You can banish 1 Maliss card from your hand, then you can draw 2 cards. If this card is banished: You can pay 300 LP; Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Link Monsters.

Cyberse / Effect
Super Rare
Large image
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KK Price: £0.35

In Stock in stock

Maliss <P> Dormouse (Super Rare)

Maliss Link Monsters that point to this card cannot be destroyed by card effects. You can only use each of the following effects of Maliss <P> Dormouse once per turn. During your Main Phase: You can activate this effect; banish 1 Maliss monster from your Deck, also for the rest of this turn, Maliss monsters you control gain 600 ATK. If this card is banished: You can pay 300 LP; Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Link Monsters.

Cyberse / Effect
Super Rare
Large image
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KK Price: £0.60

In Stock in stock

Maliss <Q> Red Ransom (Super Rare)

2+ monsters, including a Maliss monster
While this card points to a monster, the original ATK and DEF of all Effect Monsters your opponent controls are switched. You can only use each of the following effects of Maliss <Q> Red Ransom once per turn. If this card is Special Summoned: You can add 1 Maliss Spell from your Deck to your hand. If this card is banished: You can pay 900 LP; Special Summon it, then you can banish 1 Cyberse monster from your Deck.

Cyberse / Link / Effect
Super Rare
Large image
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KK Price: £0.35

In Stock in stock

Maliss <Q> White Binder (Super Rare)

2+ monsters, including a Maliss monster
If this card is Special Summoned: You can target up to 3 cards in any GY(s); banish them. During your Main Phase: You can Set 1 Maliss Trap from your Deck or GY. If this card is banished: You can pay 900 LP; Special Summon it, then you can draw 1 card. You can only use each effect of Maliss <Q> White Binder once per turn.

Cyberse / Link / Effect
Super Rare
Large image
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KK Price: £0.30

In Stock in stock

Maliss <Q> Hearts Crypter (Ultra Rare)

3 monsters, including a Maliss monster
(Quick Effect): You can target 1 of your banished Maliss cards; shuffle it into the Deck, and if you do, banish 1 card on the field (while this card points to a monster, this effect and its activation cannot be negated). If this card is banished: You can pay 900 LP; Special Summon it and double its ATK. You can only use each effect of Maliss <Q> Hearts Crypter once per turn.

Cyberse / Link / Effect
Ultra Rare
Large image
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KK Price: £2.95

In Stock in stock

Maliss in Underground (Ultra Rare)

When this card is activated: You can banish 1 Maliss card from your hand, Deck, or GY. While 3 or more of your Maliss Traps with different names are banished, Maliss Link Monsters you control gain 3000 ATK. While you control a Maliss Link Monster, your opponent's monsters can only target Maliss Link Monsters for attacks. You can only activate 1 Maliss in Underground per turn.

Spell Card
Ultra Rare
Spell Card
Large image
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KK Price: £29.95

In Stock in stock

Maliss <C> MTP-07 (Ultra Rare)

You can activate this card the turn it was Set, by banishing 1 face-up Maliss monster you control. Add 1 Maliss monster from your Deck to your hand, then if you control a Maliss Link Monster, you can banish 1 card on the field. You can only activate 1 Maliss <C> MTP-07 per turn.

Trap Card
Ultra Rare
Trap Card
Large image
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KK Price: £2.25

In Stock in stock

Maliss <C> GWC-06 (Rare)

You can activate this card the turn it was Set, by banishing 1 face-up Maliss monster you control. Special Summon 1 of your Maliss monsters that is banished or in your GY, then if you control a Maliss Link Monster, you can gain LP equal to the original ATK of that Special Summoned monster. You can only activate 1 Maliss <C> GWC-06 per turn.

Trap Card
Rare
Trap Card
Large image
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KK Price: £0.15

In Stock in stock

Maliss <C> GWC-06 (Super Rare)

You can activate this card the turn it was Set, by banishing 1 face-up Maliss monster you control. Special Summon 1 of your Maliss monsters that is banished or in your GY, then if you control a Maliss Link Monster, you can gain LP equal to the original ATK of that Special Summoned monster. You can only activate 1 Maliss <C> GWC-06 per turn.

Trap Card
Super Rare
Trap Card
Large image
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KK Price: £3.75

In Stock in stock

Maliss <C> TB-11 (Super Rare)

You can activate this card the turn it was Set, by banishing 1 face-up Maliss monster you control. Special Summon 1 Maliss monster from your Deck, or if your opponent controls 3 or more cards, you can Special Summon 1 Maliss Link Monster from your Extra Deck instead. For the rest of this turn, that Summoned monster cannot attack and neither player can activate its effects. You can only activate 1 Maliss <C> TB-11 per turn.

Trap Card
Super Rare
Trap Card
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KK Price: £0.20

In Stock in stock

Dotscaper (Rare)

If this card is sent to the GY: You can Special Summon this card. If this card is banished: You can Special Summon this card. You can only use 1 Dotscaper effect per turn, and only once that turn. You can only use each effect of Dotscaper once per Duel.

Cyberse / Effect
Rare
Large image
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KK Price: £0.15

In Stock in stock

Aloof Lupine (Rare)

When this card is Normal Summoned: You can banish 1 monster from your hand; banish 1 monster from your Deck with the same Type as that monster. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 of your banished monsters; add it to your hand. You can only use each effect of Aloof Lupine once per turn.

Beast / Effect
Rare
Large image
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KK Price: £0.15

In Stock in stock

Topologic Zeroboros (Rare)

2+ Effect Monsters
You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of the next turn after this card was banished by its own effect: Special Summon this banished card.

Cyberse / Link / Effect
Rare
Large image
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KK Price: £0.15

In Stock in stock

Allure of Darkness (Rare)

Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.15

In Stock in stock

Cynet Backdoor (Rare)

Target 1 Cyberse monster you control; banish it, and if you do, add 1 Cyberse monster from your Deck to your hand, whose ATK is lower than that monster's original ATK. During your next Standby Phase, return that monster banished by this effect to the field, and it can attack directly that turn. You can only activate 1 Cynet Backdoor per turn.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.15

In Stock in stock

Dimensional Fissure (Rare)

Any monster sent to the GY is banished instead.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.15

In Stock in stock

Kyoro Ryu-Ge Kaiva (Super Rare)

You can shuffle this card from your hand into the Deck; add 1 Ryu-Ge Realm - Dino Domains from your Deck to your hand. During the Main Phase, if 2 or more cards were destroyed this turn (Quick Effect): You can Special Summon this card from your hand. You can place 1 Ryu-Ge Realm - Dino Domains you control on the bottom of the Deck, then target other cards on the field, up to the number of different Monster Types on the field; destroy them. You can only use each effect of Kyoro Ryu-Ge Kaiva once per turn.

Dinosaur / Effect
Super Rare
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KK Price: £0.25

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Kairo Ryu-Ge Emva (Super Rare)

You can discard this card; add 1 Ryu-Ge Realm - Sea Spires from your Deck to your hand. During your Main Phase, if 2 or more monsters were sent from the hand and/or Deck to the GY this turn, except Kairo Ryu-Ge Emva: You can Special Summon this card from your GY. You can place 1 Ryu-Ge Realm - Sea Spires you control on the bottom of the Deck; banish your opponent's entire hand, and if you do, they draw the same number of cards. You can only use each effect of Kairo Ryu-Ge Emva once per turn.

Sea Serpent / Effect
Super Rare
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KK Price: £0.25

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Genro Ryu-Ge Hakva (Super Rare)

You can banish this card from your hand; add 1 Ryu-Ge Realm - Wyrm Winds from your Deck to your hand. If a monster is banished face-up, this card is already banished, and there are now at least 2 other banished monsters that are not Genro Ryu-Ge Hakva (except during the Damage Step): You can Special Summon this banished card. You can place 1 Ryu-Ge Realm - Wyrm Winds you control on the bottom of the Deck; add 1 Ryu-Ge card from your Deck, GY, or banishment to your hand, except Genro Ryu-Ge Hakva. You can only use each effect of Genro Ryu-Ge Hakva once per turn.

Wyrm / Effect
Super Rare
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KK Price: £0.25

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Sosei Ryu-Ge Mistva (Ultra Rare)

Pendulum Effect
During your Main Phase: You can add 1 non-Pendulum Ryu-Ge card from your Deck to your hand, then destroy this card. You can only use this effect of Sosei Ryu-Ge Mistva once per turn.
Monster Effect
Must be Special Summoned by its own effect. You can only Special Summon Sosei Ryu-Ge Mistva(s) once per turn. If a monster(s) on the field is destroyed by battle or card effect, while this card is in your Extra Deck: You can Tribute 1 Level 10 Ryu-Ge monster, and if you do, Special Summon this card (this is treated as a Ritual Summon), then you can apply this effect.
* Destroy up to 2 cards you control, and if you do, place up to that many Ryu-Ge Continuous Spells from your Deck face-up on your field.

Dragon / Ritual / Pendulum / Effect
Ultra Rare
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KK Price: £2.95

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Ryu-Ge Rising (Rare)

Add 1 Ryu-Ge monster from your Deck to your hand, then you can add 1 Ryu-Ge Pendulum Monster from your hand to your face-up Extra Deck. During your Main Phase, if you control a Ryu-Ge Pendulum Monster Card: You can banish this card and 1 Ryu-Ge monster from your GY; Special Summon 1 Ryu-Ge monster with the same original Type as that banished monster from your Deck. You can only use 1 Ryu-Ge Rising effect per turn, and only once that turn.

Spell Card
Rare
Spell Card
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KK Price: £0.15

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Ryu-Ge War Zone (Super Rare)

When this card is activated: Take 1 Dinosaur, 1 Sea Serpent, and 1 Wyrm monster from your Deck, add 1 to your hand, banish 1, and send 1 to the GY, also you cannot Special Summon for the rest of this turn, except Dragon, Dinosaur, Sea Serpent, or Wyrm monsters. If you have Sosei Ryu-Ge Mistva in your Extra Deck face-up: You can Special Summon 3 Ryu-Ge monsters with different Types, 1 each from your Deck, GY, and banishment. You can only use each effect of Ryu-Ge War Zone once per turn.

Spell Card
Super Rare
Spell Card
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KK Price: £0.25

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Ryu-Ge Realm - Dino Domains (Rare)

You can only control 1 Ryu-Ge Realm - Dino Domains. Ryu-Ge monsters you control gain 300 ATK. Ryu-Ge Pendulum Monsters, and Level 10 or higher monsters whose original Type is Dinosaur, that you control, gain this effect.
* Once per turn, when an effect of a monster on the field with less ATK than this card is activated (Quick Effect): You can place 1 Ryu-Ge Continuous Spell you control on the bottom of the Deck; negate the activation.

Spell Card
Rare
Spell Card
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KK Price: £0.15

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Ryu-Ge Realm - Dino Domains (Super Rare)

You can only control 1 Ryu-Ge Realm - Dino Domains. Ryu-Ge monsters you control gain 300 ATK. Ryu-Ge Pendulum Monsters, and Level 10 or higher monsters whose original Type is Dinosaur, that you control, gain this effect.
* Once per turn, when an effect of a monster on the field with less ATK than this card is activated (Quick Effect): You can place 1 Ryu-Ge Continuous Spell you control on the bottom of the Deck; negate the activation.

Spell Card
Super Rare
Spell Card
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KK Price: £0.15

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Ryu-Ge Realm - Sea Spires (Rare)

You can only control 1 Ryu-Ge Realm - Sea Spires. Your Ryu-Ge monsters cannot be destroyed by battle. Ryu-Ge Pendulum Monsters, and Level 10 or higher monsters whose original Type is Sea Serpent, that you control, gain this effect.
* Once per opponent's turn (Quick Effect): You can place 1 Ryu-Ge Continuous Spell you control on the bottom of the Deck, then target 1 card on the field; return it to the hand.

Spell Card
Rare
Spell Card
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KK Price: £0.15

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Ryu-Ge Realm - Wyrm Winds (Rare)

You can only control 1 Ryu-Ge Realm - Wyrm Winds. Any monster sent from the field to the GY during your opponent's turn is banished instead. Ryu-Ge Pendulum Monsters, and Level 10 or higher monsters whose original Type is Wyrm, that you control, gain this effect.
* Once per opponent's turn (Quick Effect): You can place 1 Ryu-Ge Continuous Spell you control on the bottom of the Deck, then target 1 face-up monster on the field; its ATK becomes 0.

Spell Card
Rare
Spell Card
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KK Price: £0.15

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Ryu-Ge Rivalry (Rare)

Special Summon 1 Ryu-Ge monster from your hand, Deck, or GY, but return it to the hand during the End Phase. You can banish this card from your GY, then target 1 Ryu-Ge Continuous Spell in your banishment, GY, or field; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of Ryu-Ge Rivalry once per turn.

Trap Card
Rare
Trap Card
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KK Price: £0.15

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Senju of the Thousand Hands (Rare)

When this card is Normal or Flip Summoned: You can add 1 Ritual Monster from your Deck to your hand.

Fairy / Effect
Rare
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KK Price: £0.15

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Senju of the Thousand Hands (Super Rare)

When this card is Normal or Flip Summoned: You can add 1 Ritual Monster from your Deck to your hand.

Fairy / Effect
Super Rare
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KK Price: £0.45

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Planet Pathfinder (Rare)

You can Tribute this card; add 1 Field Spell from your Deck to your hand.

Machine / Effect
Rare
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KK Price: £0.15

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Superdimensional Robot Galaxy Destroyer (Rare)

3 Level 10 monsters
Once per turn: You can detach 1 material from this card; destroy all Spells and Traps your opponent controls. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.

Machine / Xyz / Effect
Rare
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KK Price: £0.15

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World Gears of Theurlogical Demiurgy (Rare)

3 Level 5 or higher monsters
Cannot be used as Link Material. This Link Summoned card is unaffected by other monsters' effects. You can only use each of the following effects of World Gears of Theurlogical Demiurgy once per turn.
* During your Main Phase, if you control this card that was Link Summoned using 3 monsters that had 3 different Types and Attributes on the field: You can destroy all other cards on the field.
* If your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can Special Summon 1 World Legacy monster from your Deck.

Cyberse / Link / Effect
Rare
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KK Price: £0.15

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Star Seraph Scepter (Rare)

When this card is Normal or Special Summoned: You can add 1 Star Seraph monster from your Deck to your hand, except Star Seraph Scepter. An Xyz Monster that was Summoned using 3 or more monsters, including this card on the field, as material gains this effect.
* When it is Xyz Summoned: You can target 1 other card on the field; destroy it, and if you do, you can draw 1 card.

Fairy / Effect
Rare
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KK Price: £0.15

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Star Seraph Sovereignty (Rare)

Cannot be used as material for an Xyz Summon, except for an Xyz Summon that uses 3 or more monsters as material. If you Normal or Special Summon a Star Seraph monster(s) (except during the Damage Step): You can Special Summon this card from your hand, and if you do, draw 1 card, then you can Special Summon it if it is a Star Seraph monster.

Fairy / Effect
Rare
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KK Price: £0.15

In Stock in stock

Evilswarm Ouroboros (Rare)

3 Level 4 monsters
Once per turn: You can detach 1 material from this card, then activate 1 of these effects. Each effect can only be used once while this card is face-up on the field.
* Target 1 card your opponent controls; return that target to the hand.
* Send 1 random card from your opponent's hand to the GY.
* Target 1 card in your opponent's GY; banish that target.

Dragon / Xyz / Effect
Rare
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KK Price: £0.15

In Stock in stock

Evilswarm Ouroboros (Super Rare)

3 Level 4 monsters
Once per turn: You can detach 1 material from this card, then activate 1 of these effects. Each effect can only be used once while this card is face-up on the field.
* Target 1 card your opponent controls; return that target to the hand.
* Send 1 random card from your opponent's hand to the GY.
* Target 1 card in your opponent's GY; banish that target.

Dragon / Xyz / Effect
Super Rare
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KK Price: £0.75

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Evilswarm Exciton Knight (Rare)

2 Level 4 monsters
Once per Chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also for the rest of this turn, your opponent takes no damage.

Fiend / Xyz / Effect
Rare
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KK Price: £0.15

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Evilswarm Exciton Knight (Super Rare)

2 Level 4 monsters
Once per Chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also for the rest of this turn, your opponent takes no damage.

Fiend / Xyz / Effect
Super Rare
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KK Price: £0.85

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Topologic Bomber Dragon (Rare)

2+ Effect Monsters
If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Destroy all monsters in the Main Monster Zones, also your other monsters cannot attack for the rest of this turn. After damage calculation, if this card attacked an opponent's monster: Inflict damage to your opponent equal to that opponent's monster's original ATK.

Cyberse / Link / Effect
Rare
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KK Price: £0.15

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Tri-Gate Wizard (Rare)

2+ monsters, except Tokens
Gains these effects based on the number of monsters co-linked to this card.
* 1+: If a monster co-linked to this card battles your opponent's monster, any battle damage it inflicts to your opponent is doubled.
* 2+: Once per turn: You can target 1 card on the field; banish it.
* 3: Once per turn, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, banish that card.

Cyberse / Link / Effect
Rare
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KK Price: £0.15

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Topologic Trisbaena (Rare)

2+ Effect Monsters
If a monster(s) is Special Summoned to a zone(s) this card points to: Banish as many of those monster(s) as possible, also as many Spells/Traps on the field as possible, and if you do, inflict 500 damage to your opponent for each of their cards banished by this effect.

Cyberse / Link / Effect
Rare
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KK Price: £0.15

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Tenyi Spirit - Adhara (Rare)

If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY, then target 1 of your banished Wyrm monsters, except this card; add it to your hand. You can only use each effect of Tenyi Spirit - Adhara once per turn.

Wyrm / Tuner / Effect
Rare
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KK Price: £0.15

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Tenyi Spirit - Nahata (Rare)

If you control no Effect Monsters: You can Special Summon this card from your hand. When an attack is declared involving your face-up non-Effect Monster and an opponent's face-up monster: You can banish this card from your hand or GY; that opponent's monster loses 1500 ATK until the end of this turn. You can only use each effect of Tenyi Spirit - Nahata once per turn.

Wyrm / Effect
Rare
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KK Price: £0.15

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Tenyi Spirit - Vishuda (Rare)

If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY, then target 1 card your opponent controls; return it to the hand. You can only use each effect of Tenyi Spirit - Vishuda once per turn.

Wyrm / Effect
Rare
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KK Price: £0.15

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Tenyi Spirit - Ashuna (Rare)

If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY; Special Summon 1 Tenyi monster from your Deck, except Tenyi Spirit - Ashuna, also you cannot Special Summon for the rest of this turn, except Wyrm monsters. You can only use each effect of Tenyi Spirit - Ashuna once per turn.

Wyrm / Effect
Rare
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KK Price: £0.15

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Monk of the Tenyi (Rare)

1 non-Link Tenyi monster

Wyrm / Link
Rare
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KK Price: £0.15

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Monk of the Tenyi (Super Rare)

1 non-Link Tenyi monster

Wyrm / Link
Super Rare
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KK Price: £0.45

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Boot Staggered (Rare)

When a Cyberse monster is Normal Summoned to your field: You can Special Summon this card from your hand. You can only use this effect of Boot Staggered once per turn. When this card inflicts battle damage to your opponent: You can Special Summon 1 Stag Token (Cyberse/EARTH/Level 1/ATK 0/DEF 0).

Cyberse / Effect
Rare
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KK Price: £0.15

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Encode Talker (Rare)

2+ Cyberse monsters
Once per turn, before damage calculation, if your monster this card points to battles an opponent's monster with higher ATK than it: You can activate this effect; this battle, your monster cannot be destroyed by battle and you take no battle damage. After that damage calculation, have this card or 1 monster it points to gain ATK equal to the ATK of that battled opponent's monster, until the end of this turn.

Cyberse / Link / Effect
Rare
Large image
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KK Price: £0.15

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Binary Sorceress (Rare)

2 monsters, except Tokens
Gains these effects based on the number of monsters co-linked to this card.
* 1+: When a monster co-linked to this card battles your opponent's monster and inflicts battle damage to them: You can gain that much LP.
* 2: Once per turn (Quick Effect): You can target 2 face-up monsters you control; until the end of this turn, halve the ATK of 1 monster, and if you do, add that lost ATK to the other monster.

Cyberse / Link / Effect
Rare
Large image
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KK Price: £0.15

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Recoded Alive (Rare)

Target 1 Link-3 Cyberse Link Monster you control or in your GY; banish it, and if you do, Special Summon 1 Code Talker monster from your Extra Deck. If you control no monsters in the Extra Monster Zone: You can banish this card from your GY, then target 1 of your banished Code Talker monsters; Special Summon it.

Trap Card
Rare
Trap Card
Large image
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KK Price: £0.25

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Recoded Alive (Super Rare)

Target 1 Link-3 Cyberse Link Monster you control or in your GY; banish it, and if you do, Special Summon 1 Code Talker monster from your Extra Deck. If you control no monsters in the Extra Monster Zone: You can banish this card from your GY, then target 1 of your banished Code Talker monsters; Special Summon it.

Trap Card
Super Rare
Trap Card
Large image
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KK Price: £0.35

In Stock in stock

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