ePrivacy and GPDR Cookie Consent by Cookie Consent
Trading successfully for twenty years
NETQUOTEVAR:COMPANYNAME
  1. home
  2. orders
  3. View Cart
  4. checkout


Cyberstorm Access

Page:   <<   <  6  7  8  9   >   >>   View All (101)

Mannadium Breakheart (Common)

Target 1 Tuner or 1 Synchro Monster in your GY; Special Summon it, then if you Special Summoned a LIGHT monster, you can destroy 1 monster your opponent controls with ATK less than or equal to the Special Summoned monster's. If Visas Starfrost, or a monster with 1500 ATK/2100 DEF, you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of Mannadium Breakheart once per turn.

Trap Card
Common
Trap Card
Large image
nAssocProdRefSID = '' ? 222 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'CYAC-EN072', sStockList, ''); } displayStock();

KK Price: £0.15

In Stock in stock

Mannadium Reframing (Common)

When a Spell/Trap Card, or monster effect, is activated while you control a Synchro Monster: Negate the activation, then if you have Visas Starfrost, or a monster with 1500 ATK/2100 DEF, on your field or in your GY, you can destroy that negated card. You can banish this card from your GY, then target up to 3 Mannadium monsters in your GY; shuffle them into the Deck. You can only use each effect of Mannadium Reframing once per turn.

Trap Card
Common
Trap Card
Large image
nAssocProdRefSID = '' ? 222 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'CYAC-EN073', sStockList, ''); } displayStock();

KK Price: £0.15

In Stock in stock

A Shattered, Colorless Realm (Common)

If Vicious Astraloud is on the field: Target 1 card on the field; destroy it, then, if the destroyed card's original name was Vicious Astraloud, you can Special Summon 1 of your banished Visas Starfrost, or if it was not, you can make 1 Vicious Astraloud you control gain 1500 ATK.

Trap Card
Common
Trap Card
Large image
nAssocProdRefSID = '' ? 222 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'CYAC-EN074', sStockList, ''); } displayStock();

KK Price: £0.15

In Stock in stock

REINFORCE! (Common)

(This card is always treated as a Rescue-ACE card.)
Target 1 Rescue-ACE monster you control; for the rest of this turn, that monster you control gains 1500 ATK/DEF, is unaffected by your opponent's monster effects, and the next time it would be destroyed by battle, it is not destroyed. You can banish this card from your GY, then target 1 Rescue-ACE Spell in your GY; Set that card. You can only use this effect of REINFORCE! once per turn.

Trap Card
Common
Trap Card
Large image
nAssocProdRefSID = '' ? 222 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'CYAC-EN075', sStockList, ''); } displayStock();

KK Price: £0.15

In Stock in stock

Dinomorphia Intact (Common)

When a monster effect is activated, while you control a Dinomorphia card: Pay half your LP; negate the activation, and if you do, destroy that monster, also whenever you take battle damage this turn, the damage taken becomes half your LP at that time. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 Dinomorphia Intact per turn.

Trap Card
Common
Trap Card
Large image
nAssocProdRefSID = '' ? 222 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'CYAC-EN076', sStockList, ''); } displayStock();

KK Price: £0.15

In Stock in stock

Fusion Duplication (Common)

Target 1 Fusion or Polymerization Normal or Quick-Play Spell in either player's GY; banish that Spell, then apply that Spell's effect when that card is activated. You can only activate 1 Fusion Duplication per turn.

Trap Card
Common
Trap Card
Large image
nAssocProdRefSID = '' ? 222 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'CYAC-EN077', sStockList, ''); } displayStock();

KK Price: £0.15

In Stock in stock

Trap Tracks (Common)

Target 1 monster you control; destroy it, and if you do, Set 1 Normal Trap directly from your Deck, except Trap Tracks. It can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 Trap Tracks per turn.

Trap Card
Common
Trap Card
Large image
nAssocProdRefSID = '' ? 222 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'CYAC-EN078', sStockList, ''); } displayStock();

KK Price: £0.15

In Stock in stock

Double Hooking (Common)

Activate by discarding 1 card, then target up to 2 monsters in your GY; Special Summon them. When any of those monsters leaves the field, destroy this card. When this card leaves the field, destroy those monster(s). You can only activate 1 Double Hooking per turn.

Trap Card
Common
Trap Card
Large image
nAssocProdRefSID = '' ? 222 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'CYAC-EN079', sStockList, ''); } displayStock();

KK Price: £0.15

In Stock in stock

Hatsugai (Common)

Excavate the top 5 cards of your opponent's Deck (or as many as possible), choose 1 excavated card, and declare a number in multiples of 100 (min. 100, max. 3000). Your opponent can choose to gain LP equal to the declared number. If they gained LP, you lose that amount of LP, and if you do, add that chosen card to your hand, also place the rest on top of the Deck in the same order. If they did not, place the excavated cards on top of the Deck in the same order.

Trap Card
Common
Trap Card
Large image
nAssocProdRefSID = '' ? 222 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'CYAC-EN080', sStockList, ''); } displayStock();

KK Price: £0.15

In Stock in stock

Moissa Knight, the Comet General (Common)

Warrior / Pendulum / Effect
Common
LIGHT
Large image
nAssocProdRefSID = '' ? 222 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'CYAC-EN081', sStockList, ''); } displayStock();

KK Price: £0.15

In Stock in stock

Golden Cloud Beast - Malong (Common)

1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of Golden Cloud Beast - Malong once per turn.

Dragon / Synchro / Tuner / Effect
Common
LIGHT
Large image
nAssocProdRefSID = '' ? 222 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'CYAC-EN082', sStockList, ''); } displayStock();

KK Price: £0.15

In Stock in stock

Imperial Princess Quinquery (Common)

2 Level 5 monsters
You can detach 1 material from this card, then target 1 Level 5 monster in either GY; Special Summon it to either field. If a face-up Level 5 monster you control is destroyed by battle, or leaves the field by an opponent's card effect, while you control this monster: You can add to your hand or Special Summon, 1 Level 5 monster from your Deck. You can only use each effect of Imperial Princess Quinquery once per turn.

Cyberse / Xyz / Effect
Common
DARK
Large image
nAssocProdRefSID = '' ? 222 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'CYAC-EN083', sStockList, ''); } displayStock();

KK Price: £0.15

In Stock in stock

Page:   <<   <  6  7  8  9   >   >>   View All (101)