ePrivacy and GPDR Cookie Consent by Cookie Consent
Trading successfully for twenty years
NETQUOTEVAR:COMPANYNAME
  1. home
  2. orders
  3. View Cart
  4. checkout


Dimension Force

Show First 12 Product(s)

Libromancer Fire (Secret Rare)

You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. If this card is Special Summoned: You can add 1 Libromancer monster from your Deck to your hand, except Libromancer Fire. You can only use each effect of Libromancer Fire once per turn.

Cyberse / Effect
Secret Rare
FIRE
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN000', sStockList, ''); } displayStock();

KK Price: £8.95

In Stock in stock

Performapal Gentrude (Super Rare)

Pendulum Effect: If Performapal Ladyange is in your other Pendulum Zone and you control no monsters, or only Pendulum Monsters: You can add 1 Odd-Eyes card from your Deck to your hand. You can only use this effect of Performapal Gentrude once per turn.
Monster Effect: If this card is destroyed: You can place 1 Performapal Pendulum Monster from your Deck in your Pendulum Zone, except Performapal Gentrude. If this card is face-up in your Extra Deck: You can discard 1 Pendulum Monster; add this card to your hand, then you can return 1 Performapal or Odd-Eyes card from your Pendulum Zone to the hand. You can only use 1 Performapal Gentrude effect per turn, and only once that turn.

Fiend / Pendulum / Effect
Super Rare
DARK
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN001', sStockList, ''); } displayStock();

KK Price: £0.75

In Stock in stock

Performapal Ladyange (Super Rare)

Pendulum Effect: Once per turn, when an attack is declared involving both players' monsters: You can discard 1 Pendulum Monster; your opponent's battling monster loses 1000 ATK, until the end of this turn.
Monster Effect: You can discard this card and 1 other Performapal monster, except Performapal Ladyange; draw 2 cards. If this card is in your GY and you control an Odd-Eyes card or Performapal Gentrude: You can place this card in your Pendulum Zone. You can only use 1 monster effect of Performapal Ladyange per turn, and only once that turn.

Fairy / Pendulum / Effect
Super Rare
LIGHT
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN002', sStockList, ''); } displayStock();

KK Price: £0.75

In Stock in stock

Therion Bull Ain (Common)

You can target 1 Therion monster or Warrior monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. You can target 1 Therion card you control and 1 card your opponent controls; destroy them. You can only use each of these effects of Therion Bull Ain once per turn. A Therions monster equipped with this card gains 700 ATK and the 2nd effect of Therion Bull Ain.

Warrior / Effect
Common
FIRE
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN003', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Therion Reaper Fum (Common)

You can target 1 Therion monster or Aqua monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. During your opponent's turn (Quick Effect): You can target 1 Therions card in your Spell & Trap Zone and 1 card your opponent controls; return them to the hand. You can only use each of these effects of Therion Reaper Fum once per turn. A Therions monster equipped with this card gains 700 ATK and the 2nd effect of Therion Reaper Fum.

Aqua / Effect
Common
WATER
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN004', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Therion Duke Yul (Common)

You can target 1 Therion monster or Psychic monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. You can only use this effect of Therion Duke Yul once per turn. While you control an Equip Card, Therion monsters you control cannot be destroyed by your opponent's card effects. A Therion monster equipped with this card gains 700 ATK and the previous effect of Therion Duke Yul.

Psychic / Effect
Common
EARTH
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN005', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Therion Lily Borea (Secret Rare)

You can target 1 Therion monster or Plant monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. You can send 1 card from your hand or field to the GY; add 1 Therion Spell/Trap from your Deck to your hand. You can only use these effects of Therion Lily Borea each once per turn. A Therion monster equipped with this card gains 700 ATK and the previous effect of Therion Lily Borea.

Plant / Effect
Secret Rare
WIND
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN006', sStockList, ''); } displayStock();

KK Price: £24.95

In Stock in stock

Therion King Regulus (Secret Rare)

You can target 1 Therion monster or Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. When your opponent activates a card or effect (Quick Effect): You can send 1 Therion Monster Card from your hand or field to the GY; negate that effect. You can only use these effects of Therion King Regulus each once per turn. A Therion monster equipped with this card gains 700 ATK and the previous effect of Therion King Regulus.

Machine / Effect
Secret Rare
EARTH
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN007', sStockList, ''); } displayStock();

KK Price: £64.95

In Stock in stock

Visas Starfrost (Secret Rare)

If this card is in your hand: You can target 1 monster you control with a different Type and Attribute; destroy it, and if you do, Special Summon this card. You can only use this effect of Visas Starfrost once per turn. When this card destroys an opponent's monster by battle: You can make this card gain ATK equal to half the destroyed monster's original ATK or DEF (whichever is higher).

Warrior / Tuner / Effect
Secret Rare
LIGHT
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN008', sStockList, ''); } displayStock();

KK Price: £7.95

In Stock in stock

Scareclaw Astra (Common)

You can Special Summon this card (from your hand) to your Main Monster Zone in the column of a Scareclaw monster you control or its adjacent columns. You can only Special Summon Scareclaw Astra once per turn this way. While you control a Defense Position Scareclaw monster, Scareclaw monsters you control in the Extra Monster Zone can attack a number of times each Battle Phase, up to the number your Defense Position Scareclaw monsters with different names.

Beast / Effect
Common
EARTH
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN009', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Scareclaw Belone (Common)

You can Special Summon this card (from your hand) to your Main Monster Zone in the column of a Scareclaw monster you control or its adjacent columns. You can only Special Summon Scareclaw Belone once per turn this way. If your Scareclaw monster in the Extra Monster Zone attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Beast / Effect
Common
EARTH
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN010', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Scareclaw Acro (Common)

You can Special Summon this card (from your hand) to your Main Monster Zone in the column of a Scareclaw monster you control or its adjacent columns. You can only Special Summon Scareclaw Acro once per turn this way. Your Scareclaw monsters in the Extra Monster Zone gain 300 ATK for each of your Defense Position monsters.

Beast / Effect
Common
EARTH
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN011', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Scareclaw Reichheart (Ultra Rare)

You can Special Summon this card (from your hand) to your Main Monster Zone in the column of a Scareclaw monster you control or its adjacent columns. You can only Special Summon Scareclaw Reichheart once per turn this way. If this card is Normal or Special Summoned: You can add 1 Scareclaw Spell/Trap from your Deck to your hand, then, if there are 3 or more Defense Position monsters on the field, you can draw 1 card. You can only use this effect of Scareclaw Reichheart once per turn.

Warrior / Effect
Ultra Rare
DARK
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN012', sStockList, ''); } displayStock();

KK Price: £3.95

In Stock in stock

Mad Mauler (Common)

This card's name becomes Plaguespreader Zombie while on the field or in the GY. If this card is in your GY: You can target 1 Level 6 or higher monster you control; reduce its Level by 2, and if you do, Special Summon this card, also the player who Summoned it cannot Special Summon monsters, except Zombie monsters, while this card is face-up in the Monster Zone. You can only use this effect of Mad Mauler once per turn.

Zombie / Tuner / Effect
Common
DARK
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN013', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Alghoul Mazera (Common)

If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish this card from your hand or GY instead. If this card becomes banished from your hand or GY: You can Special Summon it in Defense Position, then you can decrease its Level by 1. You can only use each effect of Alghoul Mazera once per turn.

Zombie / Effect
Common
EARTH
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN014', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Heroic Challenger - Knuckle Sword (Common)

If you control a Heroic monster, except a Level 1 monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 Warrior monster you control; the Level of that monster or this card becomes the Level of the other, but you cannot declare attacks for the rest of this turn, except with Xyz Monsters. You can only use each effect of Heroic Challenger - Knuckle Sword once per turn.

Warrior / Effect
Common
EARTH
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN015', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Heroic Challenger - Morning Star (Common)

If you control 2 or more Warrior monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 Heroic Spell/Trap from your Deck to your hand. If this card is in your GY and you have 500 LP or less: You can Special Summon this card, but its effects are negated. You can only use each effect of Heroic Challenger - Morning Star once per turn.

Warrior / Effect
Common
EARTH
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN016', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Predaplant Byblisp (Common)

If this card is sent to the GY: You can add 1 Predaplant monster from your Deck to your hand, except Predaplant Byblisp. If a monster with a Predator Counter is on the field: You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of Predaplant Byblisp once per turn.

Plant / Effect
Common
DARK
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN017', sStockList, ''); } displayStock();

KK Price: £0.40

In Stock in stock

Predaplant Bufolicula (Common)

Pendulum Effect: During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only use this effect of Predaplant Bufolicula once per turn.
Monster Effect: If this card is sent to the GY or added to your Extra Deck face-up because it was used as Fusion Material: You can add 1 face-up DARK Pendulum Monster from your Extra Deck to your hand, except Predaplant Bufolicula. You can only use this effect of Predaplant Bufolicula once per turn.

Plant / Pendulum / Effect
Common
DARK
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN018', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Predaplant Triantis (Common)

Pendulum Effect: While this card is in your Pendulum Zone, if you Fusion Summon a DARK Fusion Monster, you can also use cards in your Pendulum Zones as monsters on the field, as material for its Fusion Summon.
Monster Effect: If this card is sent to the GY or added to your Extra Deck face-up because it was used as Fusion Material: You can choose monsters on the field, up to the number of monsters you control, and place 1 Predator Counter on each one, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter.

Plant / Pendulum / Effect
Common
DARK
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN019', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Symphonic Warrior Guitariss (Common)

Pendulum Effect: You can target 1 other Symphonic Warrior card you control; return both that card and this card to the hand. You can only use this effect of Symphonic Warrior Guitariss once per turn.
Monster Effect: If Symph Amplifire is in your Field Zone: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 card in your Pendulum Zone; return it to the hand. You can only use each effect of Symphonic Warrior Guitariss once per turn.

Machine / Pendulum / Tuner / Effect
Common
WIND
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN020', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Symphonic Warrior DJJ (Common)

Pendulum Effect: Once per turn, during your Main Phase: You can flip 1 face-down Defense Position Symphonic Warrior monster you control to face-up Defense Position. If a Symphonic Warrior monster's effect is activated (except during the Damage Step): You can Special Summon this card from your Pendulum Zone. You can only use this effect of Symphonic Warrior DJJ once per turn.
Monster Effect: If this card is Normal or Special Summoned: You can Special Summon 1 Symphonic Warrior monster from your Deck in face-down Defense Position, except Symphonic Warrior DJJ, or, if Symph Amplifire is in your Field Zone, you can Special Summon 1 Symphonic Warrior monster from your Deck instead, except Symphonic Warrior DJJ, but negate its effects. You can only use this effect of Symphonic Warrior DJJ once per turn.

Machine / Pendulum / Effect
Common
WIND
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN021', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Noh-P.U.N.K. Deer Note (Ultra Rare)

You can reveal 1 other P.U.N.K. monster in your hand; Special Summon this card or the revealed card, and if you do, send the other to the GY. If this card is sent from the field to the GY: You can target 1 P.U.N.K. monster in your GY, except a Level 5 monster; Special Summon it, but you cannot Special Summon Noh-P.U.N.K. Deer Note for the rest of this turn. You can only use each effect of Noh-P.U.N.K. Deer Note once per turn.

Warrior / Effect
Ultra Rare
EARTH
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN022', sStockList, ''); } displayStock();

KK Price: £7.95

In Stock in stock

Illegal Knight (Secret Rare)

During the Main Phase, if you control no monsters, or you control Adventurer Token (Quick Effect): You can Special Summon this card from your hand. If you control Adventurer Token (Quick Effect): You can target up to 2 cards your opponent controls; give control of this card to your opponent, and if you do, return those cards to the hand. You can only use each effect of Illegal Knight once per turn.

Fiend / Effect
Secret Rare
DARK
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN023', sStockList, ''); } displayStock();

KK Price: £14.95

In Stock in stock

Ancient Warriors - Savage Don Ying (Common)

While you control a Level 7 or higher Ancient Warriors monster, your opponent must pay 400 LP to activate cards or effects. You can only use each of the following effects of Ancient Warriors - Savage Don Ying once per turn. If this card is Normal or Special Summoned: You can add 1 Level 7 or higher Ancient Warriors monster, or 1 Ancient Warriors Continuous Spell/Trap, from your Deck to your hand. If a monster(s) is sent to your opponent's GY: You can target 1 card in your opponent's GY; banish it, and if you do, draw 1 card.

Beast-Warrior / Effect
Common
DARK
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN024', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Battleguard Cadet (Common)

Battleguard monsters you control gain 500 ATK. You can only use each of the following effects of Void Battleguard once per turn. If this card is Normal or Special Summoned: You can add 1 Feast of the Wild LV5 from your Deck to your hand. If this card is Tributed: You can Special Summon 1 Level 8 Warrior monster from your hand.

Warrior / Effect
Common
EARTH
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN025', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Light Law Medium (Common)

Once per turn, at the start of your opponent's Battle Phase: You can target any number of Attack Position monsters your opponent controls; during this turn, while this card is in your Monster Zone, those monsters must attack this card, if able. Once per turn, when an attack is declared in a battle between this card and an Attack Position monster your opponent controls: You can negate that attack, and if you do, inflict damage to your opponent equal to half that monster's original ATK.

Fairy / Effect
Common
LIGHT
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN026', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Divine Dragon Titanomakhia (Common)

This Special Summoned card cannot be destroyed by battle. You can only use each of the following effects of Divine Dragon Titanomakhia once per turn. You can banish 3 Divine Dragon Titanomakhia from your GY and/or among monsters from your face-up field, including this face-up card; destroy all cards your opponent controls. During the End Phase: You can send cards from the top of your Deck to the GY, equal to the number of Dragon monsters you control.

Dragon / Effect
Common
LIGHT
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN027', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Sunlit Sentinel (Common)

You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During the Standby Phase of the next turn after this Set card was destroyed and sent to the GY: You can Special Summon this card, then, destroy all cards your opponent controls in the same column as it.

Warrior / Effect
Common
EARTH
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN028', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Amphibious Bugroth MK-11 (Common)

If Umi is not on the field, this card gains 700 ATK but it cannot attack directly. If Umi is on the field: You can target 1 face-up non-WATER monster; destroy that monster. You can only use this effect of Amphibious Bugroth MK-11 once per turn.

Machine / Effect
Common
WATER
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN029', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Supreme Sea Mare (Common)

If this card is Normal or Special Summoned: You can send 1 Aqua monster from your Deck to the GY, except Supreme Sea Mare. During your End Phase: You can Tribute this card, then target 1 Aqua monster in your GY, except Supreme Sea Mare; add it to your hand. You can only use each effect of Supreme Sea Mare once per turn.

Aqua / Effect
Common
WATER
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN030', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Reverse Jar (Common)

FLIP: Change all other monsters on the field to face-down Defense Position, then, return all face-up Spell/Traps on the field to the hand, then, each player can Set Spell/Traps from their hand, up to the number of their cards returned to the hand by this effect. You can only use this effect of Reverse Jar once per turn.

Rock / Flip / Effect
Common
EARTH
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN031', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Yamatako Orochi (Common)

If you use this card on the field as a Synchro Material, you can treat it as a Level 8 monster. A Synchro Monster that used this card as a Synchro Material gains 1 of these effects based on its original Level.
? 8 or less: It gains 800 ATK/DEF.
? 9 or more: If it attacks a Defense Position monster, inflict piercing battle damage.

Sea Serpent / Tuner / Effect
Common
WATER
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN032', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Devouring Sarcoughagus (Common)

When this card is destroyed by battle with an opponent's monster You can take control of that opponent's monster, and if you do, that monster becomes Zombie-Type, and its ATK/DEF each becomes 0. When a Zombie monster you control is destroyed by battle with an opponent's monster and this card is in your GY: You can banish this card; take control of that opponent's monster, and if you do, that monster becomes Zombie-Type, and its ATK/DEF each becomes 0. You can only use this effect of Devouring Sarcoughagus once per turn.

Zombie / Effect
Common
DARK
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN033', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Odd-Eyes Pendulumgraph Dragon (Secret Rare)

Pendulum Effect: During the End Phase: You can add 1 Ritual Spell from your Deck or GY to your hand, then return this card to the hand. You can only use this effect of Odd-Eyes Pendulumgraph Dragon once per turn.
Monster Effect: You can Ritual Summon this card with Odd-Eyes Advent. Must be either Ritual Summoned, or Pendulum Summoned from your hand. Each time your opponent Special Summons a monster(s) from the Extra Deck, inflict 300 damage to them. Once per turn, when your opponent activates a Spell Card or effect (Quick Effect): You can place this card in your Pendulum Zone, and if you do, negate that effect, then, if you placed this Ritual Summoned card in the Pendulum Zone, you can Special Summon 1 Odd-Eyes monster from your Extra Deck.

Dragon / Ritual / Pendulum / Effect
Secret Rare
LIGHT
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN034', sStockList, ''); } displayStock();

KK Price: £6.95

In Stock in stock

Alba-Lenatus the Abyss Dragon (Secret Rare)

Fallen of Albaz + 1+ Dragon monsters
Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) by sending the above cards from either player's Monster Zone to the GY. Cannot be used as Fusion Material. This card can make a number of attacks on monsters each Battle Phase, up to the number of materials used for its Summon. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 Polymerization Normal Spell or Fusion Normal Spell from your Deck to your hand.

Dragon / Fusion / Effect
Secret Rare
DARK
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN035', sStockList, ''); } displayStock();

KK Price: £28.95

In Stock in stock

Starving Venom Predapower Fusion Dragon (Ultra Rare)

1 DARK Fusion Monster + 1 Fusion Monster
(This card is always treated as a Predaplant card.)
Once per turn, when a card or effect is activated (Quick Effect): You can Tribute 1 monster with a Predator Counter from either field, and if you do, negate that activation. If this Fusion Summoned card is sent to the GY by your opponent: You can target 1 DARK monster in your GY; Special Summon it. You can only use this effect of Starving Venom Predapower Fusion Dragon once per turn.

Dragon / Fusion / Effect
Ultra Rare
DARK
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN036', sStockList, ''); } displayStock();

KK Price: £3.95

In Stock in stock

Predaplant Ambulomelides (Common)

2 Predaplant monsters
If this card is Fusion Summoned: You can add 1 Predaplant monster or 1 Predap Spell/Trap from your Deck, GY, or face-up Extra Deck to your hand. You can target 1 monster your opponent controls with a Predator Counter or 1 monster you control; Tribute it, and if you do, Special Summon 1 Predaplant monster from your Deck. You can only use each effect of Predaplant Ambulomelides once per turn.

Plant / Fusion / Effect
Common
DARK
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN037', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Dinomorphia Rexterm (Ultra Rare)

1 Dinomorphia Fusion Monster + 1 Dinomorphia monster
Monsters your opponent controls with an ATK equal or higher than your LP cannot activate their effects. You can only use each of following effects of Dinomorphia Rexterm once per turn. (Quick Effect): You can pay half of your LP; until the end of this turn, the ATK of all monsters your opponent controls becomes equal to your LP.) If this card is destroyed in battle or by a card effect: You can Special Summon 1 Level 6 or lower Dinomorphia monster from your GY.

Dinosaur / Fusion / Effect
Ultra Rare
DARK
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN038', sStockList, ''); } displayStock();

KK Price: £7.95

In Stock in stock

Red-Eyes Zombie Dragon Lord (Ultra Rare)

1 Zombie Tuner + 1+ non-Tuner monsters
During your opponent's turn (Quick Effect): You can target 1 Zombie monster in your GY, except Red-Eyes Zombie Dragon Lord; Special Summon it. If this card is in your GY: You can banish 1 Zombie monster you control; Special Summon this card. You can only use each effect of Red-Eyes Zombie Dragon Lord once per turn.

Zombie / Synchro / Effect
Ultra Rare
DARK
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN039', sStockList, ''); } displayStock();

KK Price: £2.95

In Stock in stock

Skeletal Dragon Felgrand (Ultra Rare)

1 Zombie Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can target 1 monster your opponent controls or in their GY; banish it. If a monster(s) is Special Summoned from either GY, while this monster is on the field (except during the Damage Step): You can target 1 other face-up monster on the field; negate its effects until the end of this turn. You can only use each effect of Skeletal Dragon Felgrand once per turn.

Zombie / Synchro / Effect
Ultra Rare
LIGHT
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN040', sStockList, ''); } displayStock();

KK Price: £2.95

In Stock in stock

Immortal Dragon (Super Rare)

Super Rare
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN041', sStockList, ''); } displayStock();

KK Price: £1.75

In Stock in stock

Symphonic Warrior Rockks (Common)

Pendulum Effect: During the Standby Phase: You can add 1 Pendulum Monster from your face-up Extra Deck to your hand. You can only use this effect of Symphonic Warrior Rocks once per turn. When an opponent's monster declares an attack: You can destroy that monster and this card.
Monster Effect: 1 Tuner + 1+ non-Tuner monsters
If this card is destroyed by battle or card effect in the Monster Zone: You can place this card in your Pendulum Zone. You can only use each of the following effects of Symphonic Warrior Rocks once per turn. If this card is Special Summoned: You can add 1 Pendulum Monster from your face-up Extra Deck to your hand. If you control Symph Amplifire in your Field Zone: You can destroy 1 card on the field.

Machine / Synchro / Pendulum / Effect
Common
WIND
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN042', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Psychic End Punisher (Secret Rare)

1 Tuner + 1+ non-Tuner monsters
While your LP are equal to or less than your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish those targets. At the start of the Battle Phase: You can make this card gain ATK equal to the difference between both players' LP.

Psychic / Synchro / Effect
Secret Rare
LIGHT
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN043', sStockList, ''); } displayStock();

KK Price: £13.95

In Stock in stock

Heroic Champion - Claivesolish (Super Rare)

2 Level 4 Warrior monsters
Monsters your opponent controls cannot target other monsters for attacks. You can pay LP so that you only have 500 left; at the start of the Battle Phase this turn, the ATK of 1 face-up monster you control becomes doubled. When an attack is declared involving an opponent's monster: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; this card gains ATK equal to that monster's, until the end of this turn. You can only use each effect of Heroic Champion - Claivesolish once per turn.

Warrior / Xyz / Effect
Super Rare
LIGHT
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN044', sStockList, ''); } displayStock();

KK Price: £0.75

In Stock in stock

Heroic Champion - Jarngreipr (Common)

2 Level 1 Warrior monsters
The first time each Warrior monster you control would be destroyed by battle or card effect each turn, it is not destroyed. You can only use each of the following effects of Heroic Champion - Jarngreipr once per turn. You can detach 2 materials from this card, then target 1 Level/Rank 4 Warrior monster in your GY; Special Summon it, and if you do, this card gains ATK equal to that monster's original ATK. When an attack is declared involving an opponent's monster: You can gain LP equal to half its ATK.

Warrior / Xyz / Effect
Common
EARTH
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN045', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Exosisters Magnifica (Ultra Rare)

2 Rank 4 Exosister Xyz Monsters
Must be Xyz Summoned with the above Xyz Materials. This card can make a second attack during each Battle Phase. Once per turn (Quick Effect): You can detach 1 material from this card; banish 1 card your opponent controls. When your opponent activates a card or effect (Quick Effect): You can return 1 Xyz Monster attached to this card as material to the Extra Deck, then you can Special Summon that monster, using this card you control as material. (This is treated as an Xyz Summon. Transfer this card's materials to the Summoned monster.)

Warrior / Xyz / Effect
Ultra Rare
LIGHT
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN046', sStockList, ''); } displayStock();

KK Price: £9.95

In Stock in stock

Musical Sumo Dice Games (Common)

2 Level 6 monsters
At the start of your opponent's Battle Phase: Activate this effect. Roll a six-sided die. Assign the next 6 Main Monster Zones on either field from the perspective of this card that is in a Main Monster Zone, a number from 1 to 6 clockwise, and move this card into the Zone assigned the number of the die-roll result. If there is a monster in a Zone this card is about to move into, attach it to this card as material. (If it is an Xyz Monster, transfer its materials to this card as well.) If this card has more than 6 Xyz Materials attached this way, the controller of this card wins the Duel. If this card cannot move into a Zone, or if there is a monster in a Zone it is about to move into and it cannot attach that monster as material, send this card to the GY.

Machine / Xyz / Effect
Common
FIRE
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN047', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Beyond the Pendulum (Secret Rare)

2 Effect Monsters, including a Pendulum Monster
If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of Beyond the Pendulum once per turn.

Spellcaster / Link / Effect
Secret Rare
DARK
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN048', sStockList, ''); } displayStock();

KK Price: £21.95

In Stock in stock

Scareclaw Tri-Heart (Secret Rare)

3 Effect Monsters
Must be Link Summoned. All face-up monsters on the field are changed to Defense Position. Unaffected by activated effects from any Defense Position monster. Once per turn, if this card is in the Extra Monster Zone: You can target 1 Level 3 Scareclaw monster in your GY; you cannot Special Summon monsters for the rest of this turn, except Scareclaw monsters, also Special Summon the targeted monster, and if you do, add 1 Scareclaw monster from your Deck to your hand.

Beast-Warrior / Link / Effect
Secret Rare
DARK
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN049', sStockList, ''); } displayStock();

KK Price: £5.95

In Stock in stock

The Weather Painter Moonbow (Ultra Rare)

3 The Weather monsters
If this card is Link Summoned: You can Special Summon 1 of your banished The Weather monsters. The Weather Effect Monsters this card points to gain the following the effect.
• (Quick Effect): You can banish this card, then target 1 monster your opponent controls; banish it until the Standby Phase of the next turn.
If this Link Summoned card is destroyed: You can Special Summon 1 The Weather Painter Rainbow from your Extra Deck.

Fairy / Link / Effect
Ultra Rare
DARK
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN050', sStockList, ''); } displayStock();

KK Price: £3.95

In Stock in stock

Sylvan Dancepione (Super Rare)

2 Plant monsters
If this card is Link Summoned: You can excavate up to 3 cards from the top of your Deck, you can Special Summon up to 2 excavated Plant monsters (but they cannot be used as Link Material), also send the rest to the GY. You can target 1 Plant monster in your GY that has a Level; the Levels of all face-up monsters this card points to become that monster's until the end of this turn. You can only use each effect of Sylvan Dancepione once per turn.

Plant / Link / Effect
Super Rare
WIND
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN051', sStockList, ''); } displayStock();

KK Price: £0.95

In Stock in stock

Extra Pendulum (Super Rare)

During your Main Phase this turn, you can conduct 1 Pendulum Summon of a monster(s) from your Extra Deck in addition to your Pendulum Summon. (You can only gain this effect once per turn.)

Spell Card
Super Rare
Spell Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN052', sStockList, ''); } displayStock();

KK Price: £0.75

In Stock in stock

Therion Discolosseum (Ultra Rare)

When this card resolves, you can add 1 Therion monster from your Deck to your hand. Once per turn, if a monster(s) you control would be destroyed by battle, you can send 1 Therion card or 1 Endless Engine Argyro System from your Deck to the GY instead. Once per turn, when a monster(s) is destroyed by battle and sent to the GY: You can target 1 Therion monster in your GY; add it to your hand. You can only activate 1 Therion Discolosseum per turn.

Spell Card
Ultra Rare
Spell Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN053', sStockList, ''); } displayStock();

KK Price: £9.95

In Stock in stock

Endless Engine Argyro System (Ultra Rare)

Send 1 Therion card from your Deck to the GY. If this card is in your GY: You can target 1 Therion card in your GY; add this card or that card to your hand, and if you do, place the other on the bottom of the Deck. You can only use 1 of these effects of Endless Engine Argyro System per turn, and only once that turn.

Spell Card
Ultra Rare
Spell Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN054', sStockList, ''); } displayStock();

KK Price: £3.95

In Stock in stock

Therion Charge (Super Rare)

Send 1 Therion card or 1 Endless Engine Argyro System from your hand or face-up Spell & Trap Zone to the GY; draw 2 cards. You can only activate 1 Therion Charge per turn.

Spell Card
Super Rare
Spell Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN055', sStockList, ''); } displayStock();

KK Price: £0.75

In Stock in stock

Icejade Curse (Common)

While there are an Icejade monster and Icejade Cenote Enion Cradle on the field, your opponent cannot activate the effects of monsters they control the turn they were Summoned. When a monster(s) is destroyed by a battle involving your Icejade monster: You can target 1 of those destroyed monsters; inflict damage to your opponent equal to its original ATK. You can only use this effect of Icejade Curse once per turn.

Spell Card
Common
Spell Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN056', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Branded Loss (Common)

Target 1 Fusion Monster you control and 1 monster Special Summoned from the Extra Deck your opponent controls; return them to the Deck. During the End Phase of this turn, each player can Special Summon 1 Fusion Monster from their Extra Deck that lists Fallen of Albaz as a material. You can only activate 1 Branded Loss name per turn.

Spell Card
Common
Spell Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN057', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Primitive Planet Reichphobia (Ultra Rare)

When this card is activated: You can add 1 Scareclaw monster or 1 Visas Starfrost from your Deck to your hand. Monsters your opponent controls lose 100 ATK/DEF for each Defense Position monster on the field. If there are 3 or more Defense Position monsters on the field: You can target 1 card your opponent controls; destroy it. You can only use this effect of Primitive Planet Reichphobia once per turn. You can only activate 1 Primitive Planet Reichphobia per turn.

Spell Card
Ultra Rare
Spell Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN058', sStockList, ''); } displayStock();

KK Price: £2.95

In Stock in stock

Scareclaw Arrival (Super Rare)

Target 1 Scareclaw monster or 1 Visas Starfrost in your GY; Special Summon it in Defense Position. If a Scareclaw Link Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use this effect of Scareclaw Arrival once per turn.

Spell Card
Super Rare
Spell Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN059', sStockList, ''); } displayStock();

KK Price: £0.95

In Stock in stock

Zombie Reborn (Super Rare)

Target 1 Zombie monster in either GY; banish 1 monster with the same name from your Deck or Extra Deck, and if you do, Special Summon the targeted monster. If this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card to your field, but banish it when it leaves the field. You can only use 1 Zombie Reborn effect per turn, and only once that turn.

Spell Card
Super Rare
Spell Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN060', sStockList, ''); } displayStock();

KK Price: £0.85

In Stock in stock

Heroic Envoy (Super Rare)

Add 1 Heroic monster from your Deck to your hand.) If you have 500 LP or less: You can banish this card from your GY, then target 1 Heroic card in your GY; add it to your hand. You can only use each effect of Heroic Envoy once per turn.

Spell Card
Super Rare
Spell Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN061', sStockList, ''); } displayStock();

KK Price: £0.75

In Stock in stock

Generalprobe (Common)

Each time an effect of a Symphonic Warrior card is activated, place 1 Symphonic Counter on this card when that effect resolves. You can only use each of the following effects of Generalprobe once per turn. You can remove 3 Symphonic Counters from your field; add 1 Symphonic Warrior monster from your Deck to your hand. If you Normal or Special Summon a Symphonic Warrior monster(s): You can add 1 Symph Amplifire from your Deck to your hand.

Spell Card
Common
Spell Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN062', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

The Weather Forecast (Super Rare)

When this card resolves, you can place 1 The Weather Spell/Trap directly from your Deck to your Spell & Trap Zone face-up. You can only use each of the following effects of The Weather Forecast once per turn. You can also treat face-up The Weather cards in your Spell & Trap Zones as The Weather monsters and use them for the Link Summon of a The Weather Link Monster. During your Main Phase, you can; immediately after this effect resolves, Normal Summon 1 The Weather monster. You can only activate 1 The Weather Forecast per turn.

Spell Card
Super Rare
Spell Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN063', sStockList, ''); } displayStock();

KK Price: £0.75

In Stock in stock

Ancient Warriors Saga - Deception and Betrayal (Common)

During your Main Phase: You can Special Summon 1 Ancient Warriors monster from your hand, and if you do, you take damage equal to its Level x 100. You can send this face-up card from your Spell & Trap Zone to the GY, then target 1 Ancient Warriors monster on the field; change its Attribute, then, if you activated this effect by targeting a monster your opponent controls, you can take control of it. You can only use each effect of Ancient Warriors Saga - Defying the Warlord's Demise once per turn.

Spell Card
Common
Spell Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN064', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

War Rock Medium (Common)

While your opponent controls a Special Summoned monster and you control a Level 7 or higher War Rock monster, neither player can activate the effects of monsters on the field during Main Phase 1. During your Main Phase: You can activate this effect; You cannot Special Summon monsters for the rest of this turn, except Warrior monsters, also Set 1 War Rock Spell/Trap Card from your Deck directly to your field, except War Rock Medium. You can only use this effect of War Rock Medium once per turn.

Spell Card
Common
Spell Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN065', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Materiactor Annulus (Common)

Detach 1 Xyz Material from a card you control, then, if that detached materials was sent to your GY, you can Set it to your field. You can only activate 1 Materiactor Annulus per turn.

Spell Card
Common
Spell Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN066', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Parasomnia Pillow (Common)

During the End Phase: You can activate this effect; destroy the equipped monster. If this card is sent to the GY as a result of the equipped monster being destroyed: You can Special Summon 1 Parasomnia Token (Level 1/ATK ?/DEF 0) with the same original Type, Attribute and ATK as the monster that this card was equipped to, then equip this card to that Token. You can only use each effect of Parasomnia Pillow once per turn.

Spell Card
Common
Spell Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN067', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Surprise Chain (Common)

Activate as Chain Link 2 or higher: Apply the following effects in order depending on the Chain Link number of this card. You cannot activate this card if multiple cards with the same name, or the effects of such cards, are already activated in that Chain.
? 2+: Excavate a number of cards from the top of your Deck equal to this card's Chain Link Number, and place them on top of your Deck in any order.
? 3+: Send the top card of your Deck to the GY.
? 4+: Draw 1 card.
You can only activate 1 Surprise Chain per turn.

Spell Card
Common
Spell Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN068', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Pendulum Scale (Common)

If you have 2 cards in your Pendulum Zone, apply this effects based on the difference between their current Pendulum Scales.
? 0: Destroy 2 Spells/Traps on the field.
? 1 to 3: Add 1 Level 2, 3 or 4 Pendulum Monster from your Deck to your hand.
? 4 to 6: Add 1 Level 5, 6, or 7 Pendulum Monster from your Deck to your hand.
? 7+: Return up to 2 cards from your Pendulum Zone to the hand, then you can Special Summon 1 Pendulum Monster from your hand.
You can only activate 1 Pendulum Scale per turn.

Trap Card
Common
Trap Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN069', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Therion Cross (Super Rare)

When your opponent activates a monster effect while you control a Therion monster: Activate 1 of these effects, OR, if you have Endless Engine Argyro System in your GY, you can activate both, in sequence;
? Negate that effect.
? Banish that monster.
You can only activate 1 Therion Cross per turn.

Trap Card
Super Rare
Trap Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN070', sStockList, ''); } displayStock();

KK Price: £0.75

In Stock in stock

Therion Stand-Up! (Common)

Target 1 Therion monster in your GY; Special Summon it, then you can equip 1 Therion monster from your hand or GY to it. During the Main Phase: You can banish this card from your GY, then target 1 Therion monster you control and 1 in your GY; equip the target in the GY to the target you control. You can only activate the effects of Therion Stand-Up! per turn, and only once that turn.

Trap Card
Common
Trap Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN071', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Branded Banishment (Super Rare)

Target 1 Despia monster or 1 Level 8 or higher Fusion Monster in your GY; Special Summon it, then, you can apply this effect.
? Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, by banishing monsters from either field as materials.
You can only activate 1 Branded Banishment per turn.

Trap Card
Super Rare
Trap Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN072', sStockList, ''); } displayStock();

KK Price: £2.45

In Stock in stock

Dogmatikaturgy (Common)

Ritual Summon 1 Dogmatika Ritual Monster from your hand or Deck, by Tributing Dogmatika monsters and/or Ritual, Fusion, or Synchro Monsters from your field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon. You can banish this card from your GY, then target 2 Dogmatika monsters with different Levels in your GY; add 1 of them to your hand, and place the other on the bottom of the Deck. You can only use these effects of Dogmatikaturgy per turn, and only once that turn.

Trap Card
Common
Trap Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN073', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Scareclaw Sclash (Super Rare)

Once per turn: You can target 1 Scareclaw monster or 1 Visas Starfrost you control; this turn, it can attack while in face-up Defense Position. If it does, apply whichever is higher between its ATK and DEF for damage calculation. When your opponent activates a card or effect while you control a Scareclaw monster in the Extra Monster Zone: You can send this face-up card from your Spell & Trap Zone to the GY; negate that effect. You can only use this effect of Scareclaw Sclash once per turn.

Trap Card
Super Rare
Trap Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN074', sStockList, ''); } displayStock();

KK Price: £0.75

In Stock in stock

Scareclaw Alternative (Common)

Tribute 3 Scareclaw monsters; your opponent can only Special Summon monsters in Defense Position for the rest of this turn. During your turn: You can banish this card from your GY; inflict 100 damage to your opponent for each Defense Position monster on the field. You can only use this effect of Scareclaw Alternative once per turn.

Trap Card
Common
Trap Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN075', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Haunted Zombies (Common)

Banish 1 Zombie monster that has a Level from either GY, and if you do, Special Summon 2 Haunted Tokens (Zombie/DARK/ATK 0/DEF 0) with the same Level as that monster. If this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card to your field, but banish it when it leaves the field. You can only use 1 Haunted Zombies effect per turn, and only once that turn.

Trap Card
Common
Trap Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN076', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Dinomorphia Frenzy (Ultra Rare)

During your opponent's Main Phase: Pay half of your LP; Fusion Summon 1 Dinomorphia Fusion Monster from your Extra Deck using 1 monster from your Deck and 1 monster from your Extra deck. When your opponent activates a card or effect while your LP are 2000 or less: You can banish this card from your GY; you take no damage from your opponent's card effects this turn. You can only activate 1 Dinomorphia Frenzy per turn.

Trap Card
Ultra Rare
Trap Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN077', sStockList, ''); } displayStock();

KK Price: £8.95

In Stock in stock

Ichiroku's Ledger Book (Common)

Target up to 2 monsters your opponent controls; banish them until the End Phase, then, your opponent gains 1000 LP for each card banished by this effect.

Trap Card
Common
Trap Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN078', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

XX-clusion (Common)

When your opponent activates a monster effect from the hand: Negate that activation, then, if your opponent has any cards in their hand, your opponent discards 1 card of their choice.

Trap Card
Common
Trap Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN079', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Vivid Tail (Common)

Target 1 card you control; return it to the hand.) If this card is in your GY: You can target 1 face-up card you control; Set this card on your field (but banish it if it leaves the field), and if you do, return that face-up card to the hand. You cannot activate cards or the effects of cards with the name of the card returned to the hand for the rest of this turn. You can only use 1 Vivid Tail effect per turn, and only once that turn.

Trap Card
Common
Trap Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN080', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Colonel on C-String (Common)

When this card is Normal Summoned: You can Special Summon 2 Level 4 or lower Warrior monsters with different names from your hand in Defense Position.

Warrior / Effect
Common
LIGHT
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN081', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Navy Dragon Mech (Super Rare)

1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can target face-up cards your opponent controls, up to the number of Tuners in your GY; negate their effects until the end of this turn. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 Tuner in your GY; add it to your hand.

Machine / Synchro / Effect
Super Rare
WATER
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN082', sStockList, ''); } displayStock();

KK Price: £0.95

In Stock in stock

Patissciel Couverture (Super Rare)

Pendulum Effect: If you have no card in your other Pendulum Zone: You can place 1 face-up Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use this effect of Patissciel Couverture once per turn.
Monster Effect: 2 Pendulum Monsters
If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

Fairy / Fusion / Pendulum / Effect
Super Rare
DARK
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN083', sStockList, ''); } displayStock();

KK Price: £0.95

In Stock in stock

Omega Judgment (Common)

Target 1 face-up Monster Card in your Spell & Trap Zone and 2 cards your opponent controls; destroy them.

Trap Card
Common
Trap Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN084', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Backup Team (Common)

Draw cards equal to the number of cards your opponent controls, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. During the End Phase, if your opponent controls more cards than you do while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 Backup Team effect per turn, and only once that turn.

Trap Card
Common
Trap Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN085', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Libromancer Mystigirl (Super Rare)

You can Ritual Summon this card with a Libromancer card. If this card was Ritual Summoned by using a monster(s) on the field, your opponent cannot target Ritual Monsters you control with monster effects. If this card is Special Summoned: You can target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. You can only use this effect of Libromancer Mystigirl once per turn.

Fairy / Ritual / Effect
Super Rare
LIGHT
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN086', sStockList, ''); } displayStock();

KK Price: £0.75

In Stock in stock

Libromancer Fireburst (Ultra Rare)

You can Ritual Summon this card with a Libromancer card. If this card was Ritual Summoned by using a monster(s) on the field, it cannot be destroyed by battle, also any battle damage it inflicts to your opponent is doubled. This card can make up to 2 attacks on monsters during each Battle Phase. When a monster declares an attack: You can banish 1 Libromancer Ritual Monster from your GY; this card gains 200 ATK.

Cyberse / Ritual / Effect
Ultra Rare
FIRE
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN087', sStockList, ''); } displayStock();

KK Price: £3.45

In Stock in stock

Libromancer Realized (Super Rare)

You can reveal 1 Libromancer Ritual Monster in your hand; Special Summon 1 Fire Token (Cyberse/FIRE/ATK 0/DEF 0) with the same Level as the revealed monster. While you control that Token, you cannot Special Summon monsters, except Libromancer monsters. You can only use this effect of Libromancer Realized once per turn.

Spell Card
Super Rare
Spell Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN088', sStockList, ''); } displayStock();

KK Price: £0.75

In Stock in stock

Libromancer Bonded (Super Rare)

This card can be used to Ritual Summon any Libromancer Ritual Monster. You must also Tribute monsters from your hand or field whose Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you Ritual Summon Libromancer Fireburst with this effect, using Libromancer Firestarter on the field, it cannot be destroyed, or banished, by card effects.

Spell Card
Super Rare
Spell Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN089', sStockList, ''); } displayStock();

KK Price: £0.65

In Stock in stock

Libromancer Displaced (Ultra Rare)

Target 1 Libromancer monster you control and 1 monster your opponent controls; return your monster to the hand, and if you do, take control of that opponent's monster. If your Libromancer monster you targeted was not a Ritual Monster, the monster you took control of returns to the hand during the End Phase. You can only activate 1 Libromancer Displaced per turn.

Trap Card
Ultra Rare
Trap Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN090', sStockList, ''); } displayStock();

KK Price: £2.95

In Stock in stock

Libromancer Prevented (Super Rare)

If you control a Libromancer monster: You can target 1 face-up monster your opponent controls; this turn, that face-up monster cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. You can only use this effect of Libromancer Prevented once per turn. Once per turn, during the End Phase, if you control no Libromancer Ritual Monsters: Send this card to the GY.

Trap Card
Super Rare
Trap Card
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN091', sStockList, ''); } displayStock();

KK Price: £0.85

In Stock in stock

Motor Frenzy (Super Rare)

If this card or another Machine monster(s) is Normal or Special Summoned to your field: You can make the Summoned monster(s) gain ATK equal to half its original DEF, also its battle position cannot be changed. These effects last until the end of the opponent's turn. If this Tribute Summoned card is sent to the GY: You can Special Summon 2 Engine Tokens (Machine/DARK/Level 1/ATK 200/DEF 200) in Attack Position. You can only use each effect of Motor Violence once per turn.

Machine / Effect
Super Rare
DARK
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN092', sStockList, ''); } displayStock();

KK Price: £0.65

In Stock in stock

Chow Sai the Ghost Stopper (Super Rare)

Neither player can activate Spell/Trap effects from the GY. If this card is sent from the field to the GY: You can target 1 Spell/Trap in your opponent’s GY; banish it.

Spellcaster / Effect
Super Rare
DARK
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN093', sStockList, ''); } displayStock();

KK Price: £0.95

In Stock in stock

Crow Tengu (Common)

If this card in your possession is destroyed by an opponent's card effect and sent to your GY, or if this card is Special Summoned from the GY: You can target 1 Attack Position monster your opponent controls; destroy it. You can only use this effect of Crow Tengu once per turn.

Zombie / Effect
Common
EARTH
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN094', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Yakusa, Lord of the Eight Thunders (Super Rare)

You can Special Summon this card (from your hand) by banishing 1 Level/Rank 8 monster from your GY. You can target 1 Level/Rank 8 Ritual, Fusion, Synchro, or Xyz Monster in your GY; shuffle it into the Deck, then apply this effect based on what type of monster it was.
? Ritual or Fusion: Draw 1 card.
? Synchro or Xyz: This card gains 1000 ATK.
You can only use this effect of Yakusa, Lord of the Eight Thunders once per turn.

Wyrm / Effect
Super Rare
LIGHT
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN095', sStockList, ''); } displayStock();

KK Price: £0.95

In Stock in stock

Changshi the Spiridao (Super Rare)

During your Main Phase: You can send 1 Zombie monster from your hand or Deck to the GY. If this card becomes banished: You can banish 1 Zombie monster from your GY; Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use these effects of Changshi the Taoist once per turn.

Zombie / Effect
Super Rare
DARK
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN096', sStockList, ''); } displayStock();

KK Price: £0.65

In Stock in stock

Curse of Dragon, the Magical Knight Dragon (Super Rare)

1 Warrior monster + 1 Level 5 or higher Dragon monster
If this card is Fusion Summoned: You can target 1 Spell/Trap that lists the card name Gaia the Dragon Champion in its text in your GY; add it to your hand. You can only use this effect of Curse of Dragon, the Magical Knight Dragon once per turn. If you would Fusion Summon a Level 7 Dragon monster, you can also use monsters from your GY as materials by banishing them.

Dragon / Fusion / Effect
Super Rare
DARK
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN097', sStockList, ''); } displayStock();

KK Price: £0.95

In Stock in stock

Odd-Eyes Wing Dragon (Super Rare)

Pendulum Effect: Once per turn, before damage calculation, if your monster battles an opponent's monster: You can make your monster gain ATK equal to the opponent's monster's ATK, until the end of the Damage Step.
Monster Effect: 1 DARK Tuner + 1 non-Tuner Clear Wing monster
If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. You can only use 1 of the following effects of Odd-Eyes Wing Dragon per turn, and only once that turn.
? You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn.
? During the Battle Phase, if you control this Synchro Summoned card (Quick Effect): You can destroy all Level 5 or higher monsters your opponent controls.

Dragon / Synchro / Pendulum / Effect
Super Rare
DARK
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN098', sStockList, ''); } displayStock();

KK Price: £0.65

In Stock in stock

V-LAN Hydra (Common)

2+ monsters, except Tokens
Gains 300 ATK for each monster co-linked to it. You can target 1 Link-3 or lower monster co-linked to this card; you cannot Special Summon monsters with the same Link Rating as that monster for the rest of this turn, also Tribute that monster, and if you do, Special Summon V-LAN Tokens (Cyberse/LIGHT/Level 1/ATK 0/DEF 0) equal to the Tributed monster's Link Rating. You can only use this effect of V-LAN Hydra once per turn.

Cyberse / Link / Effect
Common
LIGHT
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN099', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Ghost Belle & Haunted Mansion (Starlight Rare)

When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation.
? Add a card(s) from the GY to the hand, Deck, and/or Extra Deck.
? Special Summon a Monster Card(s) from the GY.
? Banish a card(s) from the GY.
You can only use this effect of Ghost Belle & Haunted Mansion once per turn.

Zombie / Tuner / Effect
Starlight Rare
EARTH
Large image
nAssocProdRefSID = '' ? 137 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'DIFO-EN100', sStockList, ''); } displayStock();

KK Price: £399.95

In Stock in stock

Show First 12 Product(s)