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Duelist Nexus

Show First 12 Product(s)

Magicians of Bonds and Unity (Quarter Century Secret Rare)

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 25 or more cards in your GY. While your opponent has 25 or more cards in their GY, this card gains 2500 ATK/DEF.

Spellcaster / Effect
Quarter Century Secret Rare
LIGHT
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KK Price: £154.95

In Stock in stock

Wheel Synchron (Common)

If this card you control is used as Synchro Material, you can treat it as a non-Tuner. You can only use each of the following effects of Wheel Synchron once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower monster, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish this card from your GY, then target 1 Synchro Monster you control; reduce its Level by up to 4.

Machine / Tuner / Effect
Common
LIGHT
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KK Price: £0.20

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Revolution Synchron (Secret Rare)

If you Synchro Summon a Power Tool Synchro Monster or a Level 7 or 8 Dragon Synchro Monster, this card in your hand can also be used as material. You can only use this effect of Revolution Synchron once per turn. If you control a Level 7 or higher Synchro Monster while this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card, also its Level becomes 1. You can only use this effect of Revolution Synchron once per Duel.

Machine / Tuner / Effect
Secret Rare
EARTH
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KK Price: £39.95

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Gazelle the King of Mythical Claws (Super Rare)

If this card is Normal or Special Summoned: You can add 1 Level 5 Fiend monster or 1 Chimera Fusion from your Deck to your hand. If this card is sent to the GY as material for a Fusion Summon: You can add 1 Illusion monster from your Deck to your hand. You can only use each effect of Gazelle the King of Mythical Claws once per turn.

Beast / Effect
Super Rare
EARTH
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KK Price: £0.25

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Big-Winged Berfomet (Super Rare)

If this card is Normal or Special Summoned: You can add 1 Level 4 Beast monster and/or 1 Chimera Fusion from your Deck to the hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. If this card is sent to the GY as material for a Fusion Summon: You can target 1 Illusion monster in your GY; Special Summon it. You can only use each effect of Berfomet the Great Wings once per turn.

Fiend / Effect
Super Rare
DARK
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KK Price: £0.25

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Cornfield Coatl (Common)

If this card battles a monster, neither can be destroyed by battle. You can only use each of the following effects of Cornfield Koator once per turn. You can discard this card; add 1 monster that mentions Chimera Fusion from your Deck to your hand, except Cornfield Coatl. When your opponent activates a card or effect that targets a card(s) you control, while you control Chimera the Flying Mythical Beast: You can banish this card from your field or GY; negate that effect, and if you do, destroy that card.

Illusion / Effect
Common
WIND
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KK Price: £0.20

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Mirror Swordknight (Super Rare)

If this card battles a monster, neither can be destroyed by battle. You can only use each of the following effects of Mirror Swordknight once per turn. (Quick Effect): You can Tribute this card, Special Summon 1 monster from your Deck that mentions Chimera Fusion, except Mirror Swordknight. When a monster your opponent controls activates its effects while you control Chimera the Flying Mythical Beast (Quick Effect): You can banish this card from your field or GY, negate that effect.

Illusion / Effect
Super Rare
LIGHT
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KK Price: £0.25

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Double-Headed King Rex (Common)

If you control no monsters, you can Special Summon this card (from your hand). You can only Special Summon with this effect of King Rex the Twin-Headed Dragon once per turn. If this card is Normal or Special Summoned: You can target 1 monster on the field with ATK lower than the total ATK of all Dinosaur monsters you control; destroy it. You can only use this effect of Double-Headed King Rex once per turn.

Dinosaur / Effect
Common
EARTH
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KK Price: £0.20

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Mighty Dino King Rex (Super Rare)

When this attacking card destroys an opponent's monster by battle: You can make this card gain a second attack during this Battle Phase. Once per turn, except the turn this card was Summoned: You can target up to 2 monsters your opponent controls; destroy them.

Dinosaur / Effect
Super Rare
EARTH
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KK Price: £0.25

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Altergeist Malwisp (Super Rare)

If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Normal or Special Summoned: You can target 1 Altergeist monster in your GY, except Altergeist Malwisp, Special Summon it in Defense Position, but it cannot activate its effects. You can only use each effect of Altergeist Malwisp once per turn.

Spellcaster / Tuner / Effect
Super Rare
LIGHT
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KK Price: £0.25

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Altergeist Peritrator (Super Rare)

This card can attack directly. You can only use each of the following effects of Altergeist Perinetrator once per turn. When this card inflicts battle damage to your opponent: You can draw 1 card. If this card is sent from the field to the GY: You can send 1 Altergeist card from your hand, Deck, or face-up field to the GY, except Altergeist Peritrator.

Spellcaster / Effect
Super Rare
FIRE
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KK Price: £0.25

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Mannadium Torrid (Super Rare)

If you control Visas Starfrost or a monster with 1500 ATK/2100 DEF, you can Special Summon this card (from your hand). You can only Special Summon Mannadium Torrid once per turn this way. If this card is destroyed by battle or card effect: You can Special Summon 1 Mannadium Tuner from your Deck. You can only use this effect of Mannadium Torrid once per turn.

Fairy / Tuner / Effect
Super Rare
FIRE
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KK Price: £0.25

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Veda Kalanta (Common)

If a card(s) on the field is destroyed by card effect and Visas Starfrost is on the field: You can Special Summon this card from your hand, then you can add 1 Clear New World from your Deck or GY to your hand. If another monster(s) in your possession is destroyed by card effect: You can target 1 monster your opponent controls; destroy it, and if you do, this card gains ATK equal to that monster's original ATK until the end of this turn. You can only use each effect of Veda Kalanta once per turn.

Warrior / Effect
Common
DARK
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KK Price: £0.20

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Infernoble Knight Ricciardetto (Super Rare)

You can banish this card from your hand or GY; Special Summon 1 Level 4 or lower FIRE Warrior monster from your hand as a Tuner. If this card is Normal or Special Summoned: You can target 1 Level 4 or lower FIRE Warrior monster in your GY, except Infernoble Knight - Ricciardetto; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Warrior monsters. You can only use 1 Infernoble Knight Ricciardetto effect per turn, and only once that turn.

Warrior / Tuner / Effect
Super Rare
FIRE
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KK Price: £0.30

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Infernoble Knight Turpin (Super Rare)

If you control a monster equipped with an Equip Card: You can Special Summon this card from your hand or GY, but if it is Summoned from the GY, banish it when it leaves the field. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control. You can only use each of the previous effects of Infernoble Knight Turpin once per turn. If the equipped monster is used as Synchro Material, you can treat it as a Tuner.

Warrior / Effect
Super Rare
FIRE
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KK Price: £0.30

In Stock in stock

Dreaming Reality of Nemleria, Realized (Super Rare)

Gains 100 ATK for each face-down card in your Extra Deck. You can only use each of the following effects of Dreaming Reality of Nemleria, Realized once per turn. If this card is in your hand: You can target 1 monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card. If this card is Special Summoned: You can activate 1 of these effects;
? Add 1 Dreaming Nemleria from your Deck to your Extra Deck face-up.
? Change 1 other face-up monster on the field to face-down Defense Position.

Fairy / Effect
Super Rare
LIGHT
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KK Price: £0.25

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Nemleria Dream Devourer - Reveil (Common)

If this card is in your hand or GY: You can banish 3 cards from your Extra Deck, face-down, except Dreaming Nemleria; Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Pendulum Monsters. You can send 1 other Level 10 Beast monster from your hand or face-up field to the GY; Set 1 Nemleria Trap directly from your Deck. You can only use each effect of Nemleria Dream Devourer - Reveil once per turn.

Beast / Effect
Common
DARK
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KK Price: £0.20

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Evoltile Pholis (Common)

If this card is Normal or Special Summoned: You can Special Summon 1 Evoltile monster from your hand or GY in face-down Defense Position. During your Main Phase: You can Set 1 Evo-Force or Evo-Instant directly from your Deck. You can only use each effect of Evoltile Pholis once per turn. If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Reptile or Dinosaur monster instead.

Reptile / Effect
Common
FIRE
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KK Price: £0.20

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Evolsaur Lios (Common)

If this card is Normal or Special Summoned: You can Set 1 Evolutionary Bridge or Evo-Singularity directly from your Deck. If you control this card that was Special Summoned by a FIRE monster's effect or Normal Summoned: You can send 1 FIRE Reptile or Dinosaur monster from your Deck to the GY, then you can make the Type and Level of 2 face-up monsters on the field become the sent monster's. You can only use each effect of Evolsaur Lios once per turn.

Dinosaur / Effect
Common
FIRE
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KK Price: £0.20

In Stock in stock

Unchained Soul of Sharvara (Common)

During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 Fiend monster or 1 Set card you control; destroy it, and if you do, Special Summon this card, and if you do that, you cannot Special Summon monsters while it is face-up in the Monster Zone, except Fiend monsters. If this card is sent to the GY: You can Set 1 Unchained Spell/Trap directly from your Deck. You can only use each effect of Unchained Soul of Sharvara once per turn.

Fiend / Effect
Common
FIRE
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KK Price: £0.20

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Unchained Soul of Shyama (Common)

You can target 1 card you control; destroy it, then you can destroy 1 Spell/Trap on the field. If this card is in your GY: You can target 1 Fiend monster or 1 Set card you control; destroy it, and if you do, Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of Unchained Soul of Shyama once per turn.

Fiend / Effect
Common
WATER
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KK Price: £0.20

In Stock in stock

Ultimate Bright Knight of Ursatron Alpha (Super Rare)

(This card is always treated as an Ursarctic and Drytron card.)
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can only use this effect of Ultimate Bright Knight of Ursatron Alpha once per turn. If you control an Ursarctic or Drytron monster other than Ultimate Bright Knight of Ursatron Alpha: You can Special Summon this card from your hand, then you can add 1 Ursarctic or Drytron Spell/Trap from your Deck to your hand.

Machine / Effect
Super Rare
WATER
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KK Price: £0.25

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Rescue-ACE Preventer (Common)

You can banish 1 Rescue-ACE card from your GY; Special Summon this card from your hand. If you control another Rescue-ACE monster (Quick Effect): You can target 1 Effect Monster your opponent controls; change it to face-down Defense Position. If this card is sent to the GY: You can target 1 of your banished Rescue-ACE monsters, except a Level 8 monster; Special Summon it. You can only use each effect of Rescue-ACE Preventer once per turn.

Machine / Effect
Common
FIRE
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KK Price: £0.20

In Stock in stock

Thestalos the Shadowfire Monarch (Super Rare)

You can Tribute Summon this card by Tributing 1 monster your opponent controls and 1 Tribute Summoned monster you control. If this card is Tribute Summoned: You can banish 1 random card from your opponent's hand, and if you do, inflict 1000 damage to them, then, if this card was Tribute Summoned by Tributing a Level 8 or higher monster, you can banish 1 card on the field, and if it is a FIRE or DARK Monster Card, inflict damage to your opponent equal to its original Level x 200.

Pyro / Effect
Super Rare
FIRE
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KK Price: £0.25

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Behemoth the King of a Hundred Battles (Common)

You can Normal Summon/Set this card with 1 Tribute. If this card is Normal or Special Summoned: You can target 1 Beast, Beast-Warrior, or Winged Beast monster in your GY; add it to your hand, and if you do, this card loses 700 ATK. This Normal Summoned/Set card is unaffected by activated effects from Special Summoned monsters. Once per turn, during your End Phase: You can make this card gain 700 ATK.

Beast / Effect
Common
EARTH
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KK Price: £0.20

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Nightmare Magician (Secret Rare)

If this card battles a monster, neither can be destroyed by that battle. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster. Once per turn, at the start of the Damage Step, if another monster attacks: You can destroy 1 card on the field.

Illusion / Effect
Secret Rare
DARK
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KK Price: £4.50

In Stock in stock

Hiita the Fire Channeler (Ultra Rare)

(This card is always treated as a Charmer card.)
You can discard this card and 1 FIRE monster; add 1 FIRE monster from your Deck to your hand with ATK greater than the ATK of the other discarded monster, also you cannot activate monster effects for the rest of this turn, except FIRE monsters. When a FIRE monster you control is destroyed by battle while this card is in your hand: You can Special Summon this card. You can only use each effect of Hiita the Fire Channeler once per turn.

Spellcaster / Effect
Ultra Rare
FIRE
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KK Price: £0.95

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Agnimal Candle (Common)

If this card is added to your hand, except by drawing it: You can Special Summon it. You can only use the previous effect of Agnimal Candle once per turn. Once per Chain, up to thrice per turn, if a monster(s) is sent to your GY: You can increase or reduce this card's Level by 1.

Pyro / Tuner / Effect
Common
FIRE
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KK Price: £0.20

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Doomstar Ulka (Common)

When 1 monster you control leaves the field by an opponent's card effect (and no other cards): You can banish this card from your hand or GY; Special Summon that monster if it is banished face-up or in the GY, otherwise Special Summon this banished card. If this card is Special Summoned: You can make it gain 1500 ATK until the end of the next turn. You can only use each effect of Doomstar Ulka once per turn.

Beast / Effect
Common
WIND
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KK Price: £0.20

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Greed Jar (Common)

FLIP: Apply these effects, in sequence.
? Excavate cards from the top of your Deck up to the number of cards your opponent controls, add 1 excavated card to your hand, also send the rest to the GY.
? Send monsters from your Extra Deck to the GY up to the number of monsters Special Summoned from the Extra Deck your opponent controls.
You can only use this effect of Greed Jar once per turn.

Rock / Flip / Effect
Common
EARTH
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KK Price: £0.20

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Click & Echo (Common)

Cannot be used as material for a Fusion, Synchro, or Xyz Summon. This face-up card on the field cannot be Tributed. If this card is sent to the GY as Link Material: Special Summon it to the Summoning player's opponent's field in Defense Position. You can only use this effect of Click & Echo up to twice per turn. If this card was Special Summoned by its previous effect, you must keep your hand revealed.

Sea Serpent / Effect
Common
WATER
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KK Price: £0.20

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The Cuckoo Commanded to Croon (Common)

During your Main Phase: You can activate 1 of these effects.
? Destroy this card, then, draw 1 card.
? Discard 1 card, then, draw 1 card.
? Draw 1 card during the End Phase of this turn.
You can only use this effect of The Cuckoo Commanded to Croon once per turn.

Winged Beast / Effect
Common
FIRE
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KK Price: £0.20

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Arahime the Manifested Mikanko (Ultra Rare)

You can Ritual Summon this card with Mikanko Kagura. Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. If you have this card in your hand or GY, and another Mikanko card in your GY: You can target 1 face-up monster on the field; equip this card to it as an Equip Spell. You can only use this effect of Arahime the Manifested Mikanko once per turn. Once per turn, during the End Phase, while this card is equipped to a monster: You can return this card and the equipped monster to the hand.

Fairy / Ritual / Effect
Ultra Rare
LIGHT
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KK Price: £0.75

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Chimera the King of Phantom Beasts (Ultra Rare)

1 Beast monster + 1 Fiend monster
This card's name becomes Chimera the Flying Mythical Beast while on the field or in the GY. You can only use each of the following effects of Chimera the Phantom Beast King once per turn. If this card is Fusion Summoned: You can activate this effect, send 1 random card from your opponent's hand to the GY during the End Phase of this turn. During your opponent's turn (Quick Effect): You can banish this card from your GY, then target 1 Beast, Fiend, or Illusion monster in your GY; Special Summon it.

Beast / Fusion / Effect
Ultra Rare
WIND
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KK Price: £22.95

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Chimera the Illusion Beast (Super Rare)

Chimera the Flying Mythical Beast + 1+ Illusion monsters
This card's name becomes Chimera the Flying Mythical Beast while on the field or in the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. If this card battles a monster, neither can be destroyed by that battle. At the end of the Damage Step, if this card battled an opponent's monster: You can change that opponent's monster's ATK to 0, also negate its effects.

Illusion / Fusion / Effect
Super Rare
DARK
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KK Price: £0.60

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Sleipnir the Runick Mane (Secret Rare)

2 Runick monsters
During your Main Phase or your opponent's Battle Phase (Quick Effect): You can target 1 face-up monster they control; banish it and this card until the End Phase. If your opponent adds a card(s) from the Deck to the hand: You can Special Summon 1 Runick Token (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) in Attack Position. You can only use each effect of Sleipnir the Runick Mane once per turn.

Beast / Fusion / Effect
Secret Rare
LIGHT
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KK Price: £2.45

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Magnum the Reliever (Super Rare)

1 monster Special Summoned from the Extra Deck + 1 monster in the hand
You can target 1 Polymerization Spell or Fusion Spell in your GY; place it on the bottom of the Deck, then draw 1 card. When another card's effect is activated (Quick Effect): You can banish 1 Polymerization Spell or Fusion Spell from your GY, then target 1 card on the field; destroy it. You can only use each effect of Magnum the Reliever once per turn.

Fiend / Fusion / Effect
Super Rare
LIGHT
Large image
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KK Price: £0.25

In Stock in stock

Cosmic Quasar Dragon (Ultra Rare)

1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters
Must first be Synchro Summoned with the above materials. Once per turn: You can target face-up cards on the field, up to the number of monsters used as Synchro Material for this card +1; negate their effects. This effect's activation and effect cannot be negated. (Quick Effect): You can banish this Synchro Summoned card; Special Summon 1 Dragon Synchro Monster from your Extra Deck that requires 2+ non-Tuner Synchro Monsters as material. (This is treated as a Synchro Summon.)

Dragon / Synchro / Effect
Ultra Rare
LIGHT
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KK Price: £0.85

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Crimson Dragon (Secret Rare)

1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can add 1 Spell/Trap that mentions Crimson Dragon from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except Crimson Dragon; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of Crimson Dragon once per turn.

Dragon / Synchro / Effect
Secret Rare
LIGHT
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KK Price: £12.25

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Visas Amritara (Secret Rare)

1+ Tuners + 1 LIGHT monster
This card's name becomes Visas Starfrost while in the Monster Zone. You can only use each of the following effects of Visas Amritara once per turn. If this card is Synchro Summoned: You can add 1 Spell/Trap that mentions Visas Starfrost from your Deck to your hand. During your Main Phase: You can destroy 1 monster you control, also, for the rest of this turn, all Synchro Monsters you control will gain 800 ATK.

Warrior / Synchro / Tuner / Effect
Secret Rare
LIGHT
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KK Price: £8.95

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Angelica, Princess of Noble Arms (Ultra Rare)

1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can add 1 card that mentions Infernoble Knight Emperor Charles or 1 Horn of Olifant from your Deck to your hand. When a card or effect is activated that targets this card, or when this card is targeted for an attack (Quick Effect): You can send 1 FIRE Warrior monster from your Deck to the GY, and if you do, banish this card (until the End Phase), then you can Special Summon 1 Roland monster from your Deck or Extra Deck. You can only use each effect of Angelica, Princess of Noble Arms once per turn.

Warrior / Synchro / Effect
Ultra Rare
FIRE
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Ursarctic Polar Star (Super Rare)

Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 1 to the GY (1 Tuner and 1 non-Tuner). You can Tribute 1 Level 8 Ursarctic monster from your hand or field and this card; Special Summon 1 Level 7 Ursarctic Synchro Monster from your Extra Deck, ignoring its Summoning conditions, and if you do, it gains this effect.
? Your opponent cannot activate the effects of monsters Special Summoned from the Extra Deck that have a Level.

Machine / Synchro / Effect
Super Rare
WATER
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Gaia Blaze, the Force of the Sun (Common)

1 Tuner + 1+ non-Tuner monsters
When this attacking card destroys an opponent's monster by battle: You can activate this effect; this card can make a second attack in a row. At the end of the Battle Phase: You can target FIRE monsters in your GY up to the number of monsters this card destroyed by battle this turn; add them to your hand.

Pyro / Synchro / Effect
Common
FIRE
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Evolzar Lars (Secret Rare)

2 Level 6 monsters
Your opponent cannot target this card with material with monster effects. When your opponent activates a card or effect (Quick Effect): You can detach 2 materials from this card, then target 1 face-up card your opponent controls; negate its effects until the end of this turn. If all materials attached to this card are Reptile and/or Dinosaur monsters, you can activate this effect by detaching 1 material, instead of 2.

Dragon / Xyz / Effect
Secret Rare
FIRE
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Epurrely Noir (Ultra Rare)

2 Level 2 monsters
Once per turn: You can discard 1 card, then target 1 card your opponent controls (or up to 2 if this card has Purrely Sleepy Memory as material); return it to the hand. Up to thrice per turn, when you activate a Purrely Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can Set 1 Purrely Trap directly from your Deck.

Fairy / Xyz / Effect
Ultra Rare
DARK
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Thelematech Clatis (Super Rare)

2 Level 8 monsters
Each time your opponent activates a Trap Card or effect, or a monster effect, place 1 Spell Counter on this card when it resolves (max. 9). You can remove 3 Spell Counters from this card; apply 1 of these effects.
? Add 1 Spell or 1 Spellcaster Effect Monster from your Deck to your hand.
? Special Summon 1 Spellcaster monster from your hand or Deck.
You can only use this effect of Thelematech Clatis once per turn. If this card would be destroyed, you can detach 1 material from it instead.

Spellcaster / Xyz / Effect
Super Rare
DARK
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Grenosaurus Giga-Cannon (Common)

2 Level 4 monsters
When your Dinosaur monster destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; inflict 1000 damage to your opponent, then this card gains 1000 ATK. If this Xyz Summoned card is destroyed: You can target 1 card on the field; destroy it, and if you do, inflict 1000 damage to your opponent. You can only use this effect of Grenosaurus Giga-Cannon once per turn.

Dinosaur / Xyz / Effect
Common
FIRE
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Altergeist Adminia (Ultra Rare)

2+ Altergeist monsters
If this card is Link Summoned: You can Set 1 Altergeist Trap directly from your Deck. Once while face-up on the field, during the Main Phase (Quick Effect): You can send 1 card you control to the GY, then target 1 Effect Monster your opponent controls; take control of it, and if you do, it is also treated as an Altergeist monster. You can only use each effect of Altergeist Adminia once per turn.

Spellcaster / Link / Effect
Ultra Rare
DARK
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KK Price: £1.95

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Emperor Charles the Great (Ultra Rare)

1 Level 9 Infernoble Knight Emperor Charles equipped with an Equip Card(s)
If this card is Link Summoned: You can target 1 Infernoble Knight Emperor Charles in your GY; this card's name becomes that target's original name, and it gains that target's original effects, then equip that target to this card as an Equip Spell that gives it 500 ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can send 1 Equip Spell from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card.

Warrior / Link / Effect
Ultra Rare
FIRE
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KK Price: £1.50

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Unchained Soul Lord of Yama (Ultra Rare)

2 Fiend Monsters
If this card is Special Summoned: You can add 1 Unchained monster from your Deck or GY to your hand. If a card(s) you control is destroyed by battle or card effect while this card is in your GY: You can banish this card; Special Summon 1 Fiend monster from your hand or GY, then you can destroy 1 card you control. You can only use each effect of Unchained Soul Lord of Yama once per turn.

Fiend / Link / Effect
Ultra Rare
DARK
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KK Price: £9.50

In Stock in stock

Synchro Overtop (Common)

Target any number of Level 7 or 8 Dragon Synchro Monsters in your GY; Special Summon them in Defense Position, but their Levels become 1 and their effects are negated, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. When a Synchro Monster you control is destroyed by battle: You can banish this card from your GY; Special Summon 1 Crimson Dragon from your Extra Deck. You can only use each effect of Synchro Overtop once per turn.

Spell Card
Common
Spell Card
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Synchro World (Common)

Each time a monster is Synchro Summoned, place 2 Signal Counters on this card. If this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 Crimson Dragon from your Extra Deck. You can remove 4, 7, or 10 Signal Counters from your field; apply the appropriate effect.
? 4: Increase or decrease the Level of 1 face-up monster you control by 1.
? 7: Special Summon 1 Tuner from your GY.
? 10: Special Summon 1 Synchro Monster from your GY.

Spell Card
Common
Spell Card
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Chimera Fusion (Super Rare)

During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Beast or Fiend monster. During your Main Phase, if this card is in your GY and you have Chimera the Flying Mythical Beast on your field or in your GY: You can activate 1 of these effects;
? Add this card to your hand.
? Banish this card, and if you do, Special Summon both 1 Gazelle the King of Mythical Beasts and 1 Berfomet from your Deck and/or GY.
You can only use this effect of Chimera Fusion once per turn.

Spell Card
Super Rare
Spell Card
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Jurassic Power (Common)

Dinosaur monsters you control gain 300 ATK. You can Normal Summon Level 5 or higher Dinosaur monsters without Tributing. You can send 1 Dinosaur monster from your hand or face-up field to the GY; add 1 Dinosaur monster with 1200 DEF from your Deck to your hand. You can only use this effect of Jurassic Power once per turn.

Spell Card
Common
Spell Card
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Realm Resonance (Common)

Activate 1 of these effects;
? Special Summon 1 monster with 1500 ATK/2100 DEF from your GY.
? Shuffle 5 of your monsters that are banished, face-up on your field, and/or in your GY into the Deck (1 Visas Starfrost and 4 monsters with 1500 ATK/2100 DEF), and if you do, Special Summon 1 Visas Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.)
You can only activate 1 Realm Resonance per turn.

Spell Card
Common
Spell Card
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New World - Amritara (Super Rare)

Activate this card only if you control Visas Starfrost. Once per turn, if a monster(s) you control is destroyed by battle or effect, and sent to the GY or banished: You can activate 1 of these effects;
? Special Summon 1 of them in Defense Position.
? 1 Tuner on the field gains ATK equal to half the ATK of 1 of them.
? Shuffle 1 of them into the Deck, and if you do, draw 1 card.
? Shuffle this card into the Deck, and if you do, add 1 Field Spell from your GY to your hand.

Spell Card
Super Rare
Spell Card
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Infernoble Arms - Almace (Ultra Rare)

While this card is equipped to a monster: You can equip 1 Infernoble Arms Equip Spell from your Deck or GY, except Infernoble Arms - Almace, to an appropriate monster you control, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 of your FIRE Warrior monsters that is banished or in your GY; add it to your hand. You can only use 1 Infernoble Arms - Almace effect per turn, and only once that turn.

Spell Card
Ultra Rare
Spell Card
Large image
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KK Price: £0.95

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Noble Arms Museum (Ultra Rare)

All FIRE Warrior monsters you control gain 500 ATK. Once per turn: You can pay 1200 LP; add 1 Noble Arms card from your Deck to your hand, except Noble Arms Museum. Once per turn, if the previous effect was applied this turn: You can target 1 Noble Knight Monster Card in your Spell & Trap Zone; Special Summon it, also, if you activated this effect while you did not control Infernoble Knight Emperor Charles, you cannot Special Summon monsters for the rest of this turn, except Warrior monsters.

Spell Card
Ultra Rare
Spell Card
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KK Price: £2.95

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EMERGENCY! (Common)

(This card is always treated as a Rescue-ACE card.)
Special Summon 1 Rescue-ACE monster from your Deck in Defense Position, then Tribute 1 Rescue-ACE monster from your hand or field. During your Main Phase: You can banish this card from your GY, then target 1 Rescue-ACE Trap in your GY; Set it. You can only use each effect of EMERGENCY! once per turn.

Spell Card
Common
Spell Card
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Dark Corridor (Secret Rare)

Add 1 Dark World monster from the Deck to the hand, then discard 1 card. You can only activate Dark Corridor once per turn.

Spell Card
Secret Rare
Spell Card
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Sinful Spoils of Subversion - Snake-Eye (Secret Rare)

Target 1 face-up monster on the field; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only activate 1 Sinful Spoils of Subversion - Snake-Eye per turn.

Spell Card
Secret Rare
Spell Card
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KK Price: £4.75

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Fusion Armament (Ultra Rare)

Reveal 1 Fusion Monster in your Extra Deck, and Special Summon 1 of the Fusion Materials whose name is mentioned on that monster from your Extra Deck or GY, but until the end of your opponent's turn, it cannot attack and its effects (if any) are negated. You can only activate 1 Fusion Armament per turn.

Spell Card
Ultra Rare
Spell Card
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KK Price: £2.75

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Duelist Genesis (Super Rare)

If you have a Tuner on your field or in your GY: Add 1 Synchro Spell/Trap from your Deck to your hand. You can only activate 1 Duelist Genesis per turn.

Spell Card
Super Rare
Spell Card
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Beta Evolution Pill - Ultranscendance (Common)

Tribute 2 monsters from your hand and/or field, including at least 1 Dinosaur monster; you cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except Dragon, Dinosaur, Sea Serpent, and Wyrm monsters, also Special Summon 1 Level 5 or higher Dinosaur monster from your Deck or Extra Deck with ATK higher than the Tributed monsters' total ATK. You can only activate 1 Beta Evolution Pill - Ultranscendance per turn.

Spell Card
Common
Spell Card
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Tokusano Shinkyojin (Secret Rare)

Send any number of monster(s) from your hand and/or that are face-up on your field to the GY, whose total Levels equal 10; draw 2 cards.

Spell Card
Secret Rare
Spell Card
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Overexaggeration (Common)

At the start of the Damage Step, if your monster battles an opponent's monster: Activate 1 of these effects;
? Change the attacking monster to Defense Position.
? Return the attack target to the hand.
? Destroy both battling monsters.
You can only activate 1 Overexaggeration per turn.

Spell Card
Common
Spell Card
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Million-Century Ice Prison (Common)

During the Main Phase, if a monster(s) you control leaves the field by an opponent's monster effect, except by being destroyed: Activate 1 of these effects;
? End this Main Phase.
? Skip the Main Phase 1 of your opponent's next turn.
You can only activate 1 Million-Century Ice Prison per turn.

Spell Card
Common
Spell Card
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Aqua Chorus Round (Common)

Banish 1 card from your hand, and if you do, during your next Standby Phase, you can add up to 2 cards with the banished card's name from your Deck to your hand. If this card is activated while your opponent controls no cards, you cannot activate cards, or the effects of cards, with the banished card's original name for the rest of this turn.

Spell Card
Common
Spell Card
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Scrap-Iron Sacred Statue (Common)

Target 1 of your Level 7 or 8 Dragon Synchro Monsters that is banished or in your GY; Special Summon it, but return it to the Extra Deck during the End Phase, also, after that, Set this card face-down instead of sending it to the GY. If this Set card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 Crimson Dragon from your Extra Deck. You can only use each effect of Scrap-Iron Sacred Statue once per turn.

Trap Card
Common
Trap Card
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Altergeist Revitalization (Common)

Target 1 Altergeist Link Monster in your GY; Special Summon it. You can banish this card from your GY; immediately after this effect resolves, Normal Summon 1 Altergeist monster. You can only use 1 Altergeist Revitalization effect per turn, and only once that turn.

Trap Card
Common
Trap Card
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New World Formation (Common)

Target 1 Spell/Trap that mentions Visas Starfrost in your GY; Set it, and if it is a Trap or Quick-Play Spell, you can activate it this turn. You can banish this card from your GY, then target 3 Spells/Traps that mention Visas Starfrost in your GY, except New World Formation; shuffle them into the Deck. You can only use each effect of New World Formation once per turn.

Trap Card
Common
Trap Card
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New World Stars (Common)

The first time each of your monsters would be destroyed by battle each turn while you control Visas Starfrost, it is not destroyed. During your End Phase, if you control Visas Starfrost: You can target 1 monster in your GY; shuffle it into the Deck, or, if you control a Tuner Synchro Monster, you can add it to your hand instead. You can only use this effect of New World Stars once per turn.

Trap Card
Common
Trap Card
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The Continuing Epic of Charles (Common)

Reveal 1 Noble Arms Equip Spell in your hand, and if you do, Special Summon 1 Infernoble Knight monster from your hand or Deck, then either equip it with the revealed card or send the revealed card to the GY. You can banish this card from your GY, then target 1 Infernoble Knight Emperor Charles you control; equip it with 1 Noble Knight monster from your hand or Deck as an Equip Spell that gives it 500 ATK. You can only use each effect of The Continuing Epic of Charles once per turn.

Trap Card
Common
Trap Card
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Nemleria Louve (Common)

Special Summon 1 Nemleria monster or 1 Level 10 Beast monster from your hand or Deck in Defense Position, but return it to the hand during the End Phase. You can banish this card from your GY, then target 1 face-up monster your opponent controls; it loses 100 ATK/DEF for each of your cards currently banished face-down, until the end of this turn. You can only use each effect of Nemleria Louve once per turn.

Trap Card
Common
Trap Card
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Vaylantz Wave - Master Phase (Common)

Once per turn, if a card in the Monster Zone moves to another Monster Zone: You can activate 1 of these effects.
? All Level 5 or higher Vaylantz monsters you currently control gain 1200 ATK until the end of this turn.
? Send this face-up card from your Spell & Trap Zone to the GY, then target 1 Effect Monster in your opponent's Main Monster Zone; place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. (If the zone is occupied, destroy the occupying card.)

Trap Card
Common
Trap Card
Large image
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Purrely Sharely!? (Common)

Target 1 Purrely Xyz Monster you control; Special Summon 1 Level 1 Purrely monster from your Deck (but its effects are negated), and if you do, Special Summon from your Extra Deck, 1 Purrely monster with the same Rank as the targeted monster but different Attribute, by using the Summoned monster as material (this is treated as an Xyz Summon), then you can take from your Deck 1 card with the same name as a Purrely Quick-Play Spell attached to the targeted monster as material, and attach it to the Xyz Summoned monster as material.

Trap Card
Common
Trap Card
Large image
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Mikanko Spiritwalk (Common)

Target 1 face-up monster your opponent controls; equip that face-up monster to 1 Mikanko monster you control as an Equip Spell, then if a Ritual Monster Card is on the field, you can inflict 500 damage to your opponent for each Equip Spell you control. You can banish this card from your GY; Special Summon 1 of your Mikanko monsters that is banished or in your hand. You can only use each effect of Mikanko Spiritwalk once per turn.

Trap Card
Common
Trap Card
Large image
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Banishing Trap Hole (Super Rare)

When your opponent Summons a monster(s) with 1500 or less ATK: Banish that monster(s) with 1500 or less ATK, face-down.

Trap Card
Super Rare
Trap Card
Large image
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Small Scuffle (Common)

Choose 2 unused Main Monster Zones in the same column; apply this effect, then your opponent can apply it for themselves.
? Special Summon 1 Level 2 or lower monster from your hand or Deck to your chosen zone in Attack Position or face-down Defense Position.
You can only activate 1 Small Scuffle per turn.

Trap Card
Common
Trap Card
Large image
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Split Mirror of the Underworld (Common)

When you take damage from an opponent's attack or card effect: Apply this effect based on the type of damage.
? Battle: Special Summon 1 monster from your GY with ATK equal to or lower than the damage you took, and if you do, end the Battle Phase after the Damage Step.
? Effect: Inflict twice that much damage to your opponent.
You can only activate 1 Split Mirror of the Underworld per turn.

Trap Card
Common
Trap Card
Large image
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You're Finished (Super Rare)

If 10 or more cards and/or effects have been activated this turn: Special Summon this card as an Effect Monster (Cyberse/DARK/Level 10/ATK 3000/DEF 3000). (This card is also still a Trap.) If Summoned this way, during your End Phase, Set this card in your Spell & Trap Zone. Once per turn, when your opponent activates a card or effect while this card is in the Monster Zone (Quick Effect): You can destroy as many cards they control as possible, then Set this card in your Spell & Trap Zone.

Trap Card
Super Rare
Trap Card
Large image
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Zuttomozaurus (Common)

While you control another Dinosaur monster, your opponent's monsters cannot target this card for attacks. You can target 1 other card you control; destroy it. You can only use this effect of Zuttomozaurus once per turn.

Dinosaur / Effect
Common
EARTH
Large image
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Finis Terrae, Tower of the Necroworld (Common)

If you control a Level 10 monster, you can Special Summon this card (from your hand). You can only Special Summon Finis Terrae, Tower of the Necroworld once per turn this way. If this card is sent to the GY: You can target 1 face-up card on the field; that card cannot be destroyed by card effects this turn. You can only use this effect of Finis Terrae, Tower of the Necroworld once per turn.

Zombie / Effect
Common
WATER
Large image
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Kuibelt the Blade Dragon (Common)

1 Tuner + 1 + non-Tuner monsters
If this card is Synchro Summoned: You can target 1 card on the field; destroy it. If this card on the field is destroyed: You can target 1 face-up monster on the field; that monster cannot attack until the end of your opponent's turn. You can only use each effect of Kuibelt the Blade Dragon” once per turn.

Dragon / Synchro / Effect
Common
DARK
Large image
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Storagepod (Common)

Trifortressops or Stegocyber + 1 Machine or Dinosaur monster
Cannot be destroyed by battle while a monster Special Summoned from the GY is on the field. If a monster(s) is Special Summoned from the hand while this monster is on the field (except during the Damage Step); You can target 1 card you control and 1 card your opponent controls; destroy them. You can only use this effect of Storagepod once per turn.

Machine / Fusion / Effect
Common
DARK
Large image
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Synchro Forceback (Super Rare)

Target monsters on the field, up to the number of Synchro Monsters with different names you control; return them to the hand. You can only activate 1 Synchro Forceback per turn.

Trap Card
Super Rare
Trap Card
Large image
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Sentinel of the Tistina (Super Rare)

If this card is in your hand or GY and you control a LIGHT Tistina monster: You can Special Summon this card. You can target 1 Tistina monster or 1 face-down card you control; destroy it, then add 1 Tistina card from your Deck to your hand. You can only use each effect of Sentinel of the Tistina once per turn.

Aqua / Effect
Super Rare
WIND
Large image
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Hound of the Tistina (Super Rare)

If this card is in your hand or GY and you control a LIGHT Tistina monster: You can Special Summon this card. You can only use this effect of Hound of the Tistina once per turn. Tistina monsters you control can attack directly while your opponent controls a face-down Defense Position monster.

Aqua / Effect
Super Rare
EARTH
Large image
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Demigod of the Tistina (Ultra Rare)

If you control a Tistina card: You can Special Summon this card from your hand, then you can add 1 Tistina Spell/Trap from your Deck to your hand. During your opponent's turn, if you control Crystal God Tistina (Quick Effect): You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. You can only use each effect of Demigod of the Tistina once per turn.

Aqua / Effect
Ultra Rare
LIGHT
Large image
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Crystal God Tistina (Secret Rare)

During your Main Phase: You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. If this card in its owner's possession is destroyed by an opponent's card: You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. You can only use each effect of Crystal God Tistina once per turn.

Aqua / Effect
Secret Rare
LIGHT
Large image
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Divine Domain Baatistina (Ultra Rare)

During your Main Phase: You can send 1 Tistina monster from your Deck to your GY, then if your opponent controls 3 or more face-up cards, you can Special Summon 1 Crystal God Tistina from your hand or Deck. You can only use this effect of Divine Domain Baatistina once per turn. If this card in your Field Zone is destroyed by your opponent's card effect: You can Special Summon 1 Tistina monster from your Deck or GY.

Spell Card
Ultra Rare
Spell Card
Large image
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Breath of the Tistina (Common)

During your Main Phase, you can Normal Summon 1 Tistina monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can target 1 face-up monster you control, or if you control a LIGHT Tistina monster, you can target 1 face-up monster on the field instead; change that monster to face-down Defense Position, then add 1 Tistina card from your Deck to your hand, except Breath of the Tistina. You can only use this effect of Breath of the Tistina once per turn.

Spell Card
Common
Spell Card
Large image
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Signs of the Tistina (Common)

Activate this card by targeting 1 face-up monster on the field. Special Summon this card as an Effect Monster (Aqua/LIGHT/Level 10/ATK 0 /DEF 0) with the following effect (this card is also still a Trap).
? During your opponent's turn, when that target leaves the field, destroy this card. During your opponent's turn, when this card leaves the field, destroy that target.

Trap Card
Common
Trap Card
Large image
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Daidara-Bocchi (Common)

Cannot be Special Summoned. You can Tribute Summon this card face-up by Tributing 1 Zombie monster. Gains 200 ATK for every other Zombie monster you control. At the start of your Main Phase 1, if this card, and 2 or more Zombie monsters other than Daidara-Bocchi, are in your GY: You can discard 1 card; add this card to your hand.

Zombie / Effect
Common
EARTH
Large image
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Stardust Wurm (Common)

If this card is in your hand or GY and you control a Level 8 or higher Dragon Synchro Monster: You can Special Summon this card, but banish it if it leaves the field. You can Tribute this card; Special Summon up to 2 Level 1 LIGHT Dragon monsters from your hand and/or GY, except Stardust Wurm, but their effects cannot be activated. You can only use each of the effects of Stardust Wurm once per turn.

Dragon / Effect
Common
LIGHT
Large image
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Red-Eyes Black Meteor Dragon (Super Rare)

You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 Red-Eyes Fusion from your Deck or GY to your hand. You can only use each effect of Red-Eyes Black Meteor Dragon once per turn.

Dragon / Effect
Super Rare
DARK
Large image
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Diabolica the Draconique General (Common)

If a Fiend monster(s) other than Diabolica the Draconique General is sent to your GY by card effect: You can Special Summon this card from your GY (if it was there when they were sent) or hand (even if not), but banish it when it leaves the field. If this card is sent to the GY by card effect: You can target 1 Fiend monster in your GY, except Diabolica, Dragon Fiend Commander; add it to your hand. You can only use 1 Diabolica the Draconique General effect per turn, and only once that turn.

Fiend / Effect
Common
DARK
Large image
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Superheavy Samurai Security (Common)

If this card is Normal or Special Summoned: You can add 1 face-up Machine Pendulum Monster from your Extra Deck to your hand. If you have no Spells/Traps in your GY: You can Tribute this card; Special Summon 1 EARTH Machine monster with 1500 or less ATK from your hand or GY, except Superheavy Samurai Security. You can only use each effect of Superheavy Samurai Security once per turn.

Machine / Effect
Common
EARTH
Large image
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Magician of Faithfulness (Super Rare)

FLIP: You can target 1 Spell in your GY; add it to your hand, then, you can Special Summon 1 Magician of Faith or Magician of Faithfulness from your Deck in face-down Defense Position.
You can only use this effect of Magician of Faithfulness once per turn.

Spellcaster / Flip / Effect
Super Rare
LIGHT
Large image
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Magikey Deity - Ashtartu (Common)

2 Level 8 monsters
Once per turn, when a Normal Monster or a Magikey monster you control destroys an opponent's monster by battle: You can detach 1 material from this card; inflict damage to your opponent equal to the original ATK of the destroyed monster. Once during your opponent's Main Phase: You can target 1 monster your opponent controls that has the same Attribute as a Normal Monster or a Magikey monster you control or in your GY; detach 1 material from this card, and if you do, banish the target.

Fairy / Xyz / Effect
Common
LIGHT
Large image
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