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Maximum Gold El Dorado

Show First 12 Product(s)

Blue-Eyes White Dragon (LOB Artwork) (Premium Gold Rare)

This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.

Dragon / Normal
Premium Gold Rare
LIGHT
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KK Price: £12.95

In Stock in stock

Dark Magician (LOB Artwork) (Premium Gold Rare)

The ultimate wizard in terms of attack and defense.

Spellcaster / Normal
Premium Gold Rare
DARK
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KK Price: £8.45

In Stock in stock

Red-Eyes Black Dragon (Premium Gold Rare)

A ferocious dragon with a deadly attack.

Dragon / Normal
Premium Gold Rare
DARK
Large image
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KK Price: £10.95

In Stock in stock

Elemental HERO Neos (Premium Gold Rare)

A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.

Warrior / Normal
Premium Gold Rare
LIGHT
Large image
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KK Price: £5.45

In Stock in stock

Exodia the Forbidden One (Premium Gold Rare)

If you have Right Leg of the Forbidden One, Left Leg of the Forbidden One, Right Arm of the Forbidden One and Left Arm of the Forbidden One in addition to this card in your hand, you win the Duel.

Spellcaster / Effect
Premium Gold Rare
DARK
Large image
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KK Price: £6.25

In Stock in stock

Rescue Cat (Premium Gold Rare)

You can send this card to the Graveyard; Special Summon 2 Level 3 or lower Beast-Type monsters from your Deck, but they have their effects negated, also they are destroyed during the End Phase. You can only use this effect of Rescue Cat once per turn.

Beast / Effect
Premium Gold Rare
EARTH
Large image
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KK Price: £7.45

In Stock in stock

Rescue Cat (alternate art) (Premium Gold Rare)

You can send this card to the Graveyard; Special Summon 2 Level 3 or lower Beast-Type monsters from your Deck, but they have their effects negated, also they are destroyed during the End Phase. You can only use this effect of Rescue Cat once per turn.

Beast / Effect
Premium Gold Rare
EARTH
Large image
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KK Price: £7.45

In Stock in stock

Destiny HERO - Plasma (alternate art) (Premium Gold Rare)

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. Negate the effects of face-up monsters while your opponent controls them. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card gains ATK equal to half the original ATK of the monster equipped to it by this effect.

Warrior / Effect
Premium Gold Rare
DARK
Large image
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KK Price: £5.95

In Stock in stock

Fossil Dyna Pachycephalo (Premium Gold Rare)

If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.

Rock / Effect
Premium Gold Rare
EARTH
Large image
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KK Price: £1.45

In Stock in stock

Red-Eyes Darkness Metal Dragon (Premium Gold Rare)

You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon Red-Eyes Darkness Metal Dragon once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except Red-Eyes Darkness Metal Dragon. You can only use this effect of Red-Eyes Darkness Metal Dragon once per turn.

Dragon / Effect
Premium Gold Rare
DARK
Large image
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KK Price: £2.95

In Stock in stock

Red-Eyes Darkness Metal Dragon (alternate art) (Premium Gold Rare)

You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon Red-Eyes Darkness Metal Dragon once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except Red-Eyes Darkness Metal Dragon. You can only use this effect of Red-Eyes Darkness Metal Dragon once per turn.

Dragon / Effect
Premium Gold Rare
DARK
Large image
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KK Price: £2.95

In Stock in stock

Scrap Chimera (Premium Gold Rare)

This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Scrap monster and all the other Synchro Material Monsters must also be Scrap monsters. When this card is Normal Summoned, you can select 1 Scrap Tuner monster in your Graveyard and Special Summon it.

Beast / Effect
Premium Gold Rare
EARTH
Large image
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KK Price: £2.95

In Stock in stock

Tempest, Dragon Ruler of Storms (Premium Gold Rare)

You can discard this card and 1 WIND monster to the GY; add 1 Dragon monster from your Deck to your hand. You can banish a total of 2 WIND and/or Dragon monsters from your hand and/or GY; Special Summon this card from your hand or GY. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. If this card is banished: You can add 1 WIND Dragon monster from your Deck to your hand. You can only use 1 Tempest, Dragon Ruler of Storms effect per turn, and only once that turn.

Dragon / Effect
Premium Gold Rare
WIND
Large image
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KK Price: £1.45

In Stock in stock

PSY-Framegear Gamma (Premium Gold Rare)

Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 PSY-Frame Driver from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.

Psychic / Tuner / Effect
Premium Gold Rare
LIGHT
Large image
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KK Price: £4.45

In Stock in stock

Familiar-Possessed - Lyna (alternate art) (Premium Gold Rare)

You can Special Summon this card (from your hand or Deck) by sending 1 face-up Lyna the Light Charmer you control and 1 face-up LIGHT monster you control to the GY. When Summoned this way: You can add 1 Spellcaster monster with 1500 DEF from your Deck to your hand, except Familiar-Possessed - Lyna. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Spellcaster / Effect
Premium Gold Rare
LIGHT
Large image
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KK Price: £1.75

In Stock in stock

Ultimate Conductor Tyranno (Premium Gold Rare)

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your Graveyard. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the Graveyard.

Dinosaur / Effect
Premium Gold Rare
LIGHT
Large image
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KK Price: £1.95

In Stock in stock

Souleating Oviraptor (Premium Gold Rare)

If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the Graveyard. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your Graveyard in Defense Position. You can only use each effect of Souleating Oviraptor once per turn.

Dinosaur / Effect
Premium Gold Rare
DARK
Large image
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KK Price: £1.95

In Stock in stock

The Weather Painter Snow (Premium Gold Rare)

When this card is Normal Summoned: You can place 1 The Weather Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use this effect of The Weather Painter Snow once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a The Weather card's effect: You can Special Summon this banished card.

Fairy / Effect
Premium Gold Rare
EARTH
Large image
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KK Price: £1.45

In Stock in stock

Sky Striker Ace - Raye (Premium Gold Rare)

(Quick Effect): You can Tribute this card; Special Summon 1 Sky Striker Ace monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up Sky Striker Ace Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of Sky Striker Ace - Raye once per turn.

Warrior / Effect
Premium Gold Rare
DARK
Large image
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KK Price: £1.75

In Stock in stock

Danger! Bigfoot! (Premium Gold Rare)

You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not Danger! Bigfoot!, Special Summon 1 Danger! Bigfoot! from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of Danger! Bigfoot! once per turn.

Beast / Effect
Premium Gold Rare
DARK
Large image
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KK Price: £2.45

In Stock in stock

Danger! Bigfoot! (alternate art) (Premium Gold Rare)

You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not Danger! Bigfoot!, Special Summon 1 Danger! Bigfoot! from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of Danger! Bigfoot! once per turn.

Beast / Effect
Premium Gold Rare
DARK
Large image
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KK Price: £5.45

In Stock in stock

Danger! Nessie! (Premium Gold Rare)

You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not Danger! Nessie!, Special Summon 1 Danger! Nessie! from your hand, and if you do, draw 1 card. If this card is discarded: You can add 1 Danger! card from your Deck to your hand, except Danger! Nessie!. You can only use this effect of Danger! Nessie! once per turn.

Aqua / Effect
Premium Gold Rare
DARK
Large image
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KK Price: £2.25

In Stock in stock

Rokket Tracer (Premium Gold Rare)

(Quick Effect): You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 Rokket monster from your Deck, except Rokket Tracer, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of Rokket Tracer once per turn.

Dragon / Tuner / Effect
Premium Gold Rare
DARK
Large image
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KK Price: £4.45

In Stock in stock

Sky Striker Ace - Roze (Premium Gold Rare)

If a Sky Striker Ace monster(s) is Normal or Special Summoned, except Sky Striker Ace - Roze (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of Sky Striker Ace - Roze once per turn.

Warrior / Effect
Premium Gold Rare
LIGHT
Large image
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KK Price: £2.45

In Stock in stock

Chamber Dragonmaid (Premium Gold Rare)

If this card is Normal or Special Summoned: You can add 1 Dragonmaid Spell/Trap from your Deck to your hand. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 or higher Dragonmaid monster from your hand or GY. You can only use each effect of Chamber Dragonmaid once per turn.

Dragon / Effect
Premium Gold Rare
DARK
Large image
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KK Price: £12.95

In Stock in stock

Ghost Mourner & Moonlit Chill (Premium Gold Rare)

If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of Ghost Mourner & Moonlit Chill once per turn.

Zombie / Tuner / Effect
Premium Gold Rare
WIND
Large image
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KK Price: £2.95

In Stock in stock

Ghost Mourner & Moonlit Chill (alternate art) (Premium Gold Rare)

If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of Ghost Mourner & Moonlit Chill once per turn.

Zombie / Tuner / Effect
Premium Gold Rare
WIND
Large image
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KK Price: £4.45

In Stock in stock

Eldlich the Golden Lord (alternate art) (Premium Gold Rare)

You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of Eldlich the Golden Lord once per turn.

Zombie / Effect
Premium Gold Rare
LIGHT
Large image
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KK Price: £7.95

In Stock in stock

Invoked Mechaba (Premium Gold Rare)

Aleister the Invoker + 1 LIGHT monster
Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card.

Machine / Fusion / Effect
Premium Gold Rare
LIGHT
Large image
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KK Price: £2.95

In Stock in stock

Black Rose Dragon (Premium Gold Rare)

1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

Dragon / Synchro / Effect
Premium Gold Rare
FIRE
Large image
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KK Price: £2.45

In Stock in stock

Black Rose Dragon (alternate art) (Premium Gold Rare)

1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

Dragon / Synchro / Effect
Premium Gold Rare
FIRE
Large image
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KK Price: £5.95

In Stock in stock

Trishula, Dragon of the Ice Barrier (Premium Gold Rare)

1 Tuner + 2+ non-Tuner monsters
When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)

Dragon / Synchro / Effect
Premium Gold Rare
WATER
Large image
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KK Price: £2.45

In Stock in stock

Evolzar Laggia (Premium Gold Rare)

2 Level 4 Dinosaur-Type monsters
During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.

Dragon / Xyz / Effect
Premium Gold Rare
FIRE
Large image
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KK Price: £1.45

In Stock in stock

Evolzar Dolkka (Premium Gold Rare)

2 Level 4 Dinosaur monsters
When another monster's effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that monster.

Dragon / Xyz / Effect
Premium Gold Rare
FIRE
Large image
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KK Price: £1.45

In Stock in stock

Primathmech Alembertian (Premium Gold Rare)

2+ Level 4 monsters
You can Tribute 1 monster; Special Summon 1 Level 4 Mathmech monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect;
*2: Add 1 Mathmech card from your Deck to your hand.
*3: Add 1 Level 4 monster from your Deck to your hand.
*4: Add 1 Spell/Trap from your Deck to your hand.
You can only use each effect of Primathmech Alembertian once per turn.

Cyberse / Xyz / Effect
Premium Gold Rare
EARTH
Large image
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KK Price: £4.45

In Stock in stock

Number C1000: Numerounius (Premium Gold Rare)

5 Level 12 monsters
Once per turn (Quick Effect): You can detach 1 material from this card; destroy 1 other monster on the field. At the end of the Battle Phase: Destroy all other monsters on the field, then you can Special Summon 1 monster from your opponent's GY in Defense Position. If this card in your Monster Zone is destroyed by your opponent's card effect while it has material, and is sent to your GY: You can Special Summon 1 Number iC1000: Numerounius Numerounia from your Extra Deck, and if you do, attach this card to it as material.

Fiend / Xyz / Effect
Premium Gold Rare
LIGHT
Large image
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KK Price: £9.65

In Stock in stock

Number iC1000: Numerounius Numerounia (Premium Gold Rare)

5 Level 13 monsters
When an opponent's monster attacks: You can detach 1 material from this card; negate that attack, and if you do, gain LP equal to that monster's ATK. If this card was Special Summoned by the effect of Number C1000: Numerounius, it gains 100,000 ATK/DEF during your opponent's turn only, also begin applying the following effects when the next turn begins after this card was Special Summoned.
* Each monster your opponent controls must attack this card, if able.
* When your opponent's turn ends, if this card has not battled that turn, you win the Duel.

Fiend / Xyz / Effect
Premium Gold Rare
LIGHT
Large image
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KK Price: £6.45

In Stock in stock

The Weather Painter Rainbow (Premium Gold Rare)

3 The Weather monsters
When your opponent would Special Summon a monster(s) (Quick Effect): You can send this Link Summoned card to the GY; negate the Summon, and if you do, destroy that monster(s). Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a The Weather card's effect: You can Special Summon this banished card. The Weather Effect Monsters this card points to gain the following effect.
* When a card or effect is activated (Quick Effect): You can banish this card; negate the activation, and if you do, destroy that card.

Fairy / Link / Effect
Premium Gold Rare
LIGHT
Large image
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KK Price: £1.45

In Stock in stock

Knightmare Unicorn (Premium Gold Rare)

2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; return it to the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of Knightmare Unicorn once per turn. While any co-linked Knightmare monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked Knightmare monsters, instead of drawing just 1 card.

Fiend / Link / Effect
Premium Gold Rare
DARK
Large image
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KK Price: £4.95

In Stock in stock

Knightmare Unicorn (alternate art) (Premium Gold Rare)

2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; return it to the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of Knightmare Unicorn once per turn. While any co-linked Knightmare monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked Knightmare monsters, instead of drawing just 1 card.

Fiend / Link / Effect
Premium Gold Rare
DARK
Large image
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KK Price: £5.95

In Stock in stock

I:P Masquerena (Premium Gold Rare)

2 non-Link Monsters
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of I:P Masquerena once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

Cyberse / Link / Effect
Premium Gold Rare
DARK
Large image
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KK Price: £8.95

In Stock in stock

I:P Masquerena (alternate art) (Premium Gold Rare)

2 non-Link Monsters
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of I:P Masquerena once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

Cyberse / Link / Effect
Premium Gold Rare
DARK
Large image
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KK Price: £14.95

In Stock in stock

Predaplant Verte Anaconda (Premium Gold Rare)

2 Effect Monsters
You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 Fusion or Polymerization Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of Predaplant Verte Anaconda once per turn.

Plant / Link / Effect
Premium Gold Rare
DARK
Large image
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KK Price: £17.95

In Stock in stock

Accesscode Talker (Premium Gold Rare)

2+ Effect Monsters
Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of Accesscode Talker.

Cyberse / Link / Effect
Premium Gold Rare
DARK
Large image
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KK Price: £53.95

In Stock in stock

Raigeki (Premium Gold Rare)

Destroy all monsters your opponent controls.

Spell Card
Premium Gold Rare
Spell Card
Large image
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KK Price: £2.45

In Stock in stock

Book of Moon (Premium Gold Rare)

Target 1 face-up monster on the field; change that target to face-down Defense Position.

Spell Card
Premium Gold Rare
Spell Card
Large image
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KK Price: £1.45

In Stock in stock

Magical Dimension (Premium Gold Rare)

If you control a Spellcaster monster: Target 1 monster you control; Tribute that target, then Special Summon 1 Spellcaster monster from your hand, then you can destroy 1 monster on the field.

Spell Card
Premium Gold Rare
Spell Card
Large image
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KK Price: £1.45

In Stock in stock

Gold Sarcophagus (Premium Gold Rare)

Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to your hand.

Spell Card
Premium Gold Rare
Spell Card
Large image
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KK Price: £2.95

In Stock in stock

Fire Formation - Tenki (Premium Gold Rare)

When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 Fire Formation - Tenki per turn.

Spell Card
Premium Gold Rare
Spell Card
Large image
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KK Price: £2.95

In Stock in stock

Twin Twisters (Premium Gold Rare)

Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.

Spell Card
Premium Gold Rare
Spell Card
Large image
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KK Price: £2.95

In Stock in stock

Invocation (Premium Gold Rare)

Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Material. If Summoning an Invoked Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as Fusion Material. If this card is in your GY: You can target 1 of your banished Aleister the Invoker; shuffle this card into the Deck, and if you do, add that monster to your hand. You can only use this effect of Invocation once per turn.

Spell Card
Premium Gold Rare
Spell Card
Large image
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KK Price: £10.45

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Prank-Kids Place (Premium Gold Rare)

When this card is activated: You can add 1 Prank-Kids monster from your Deck to your hand. Once per turn, if you Fusion Summon a Prank-Kids Fusion Monster (except during the Damage Step): You can have all monsters you currently control gain 500 ATK (even if this card leaves the field). Once per turn, if you Link Summon a Prank-Kids Link Monster (except during the Damage Step): You can have all monsters your opponent currently controls lose 500 ATK (even if this card leaves the field). You can only activate 1 Prank-Kids Place per turn.

Spell Card
Premium Gold Rare
Spell Card
Large image
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KK Price: £7.45

In Stock in stock

Pot of Extravagance (Premium Gold Rare)

At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.

Spell Card
Premium Gold Rare
Spell Card
Large image
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KK Price: £19.45

In Stock in stock

Mystic Mine (Premium Gold Rare)

If your opponent controls more monsters than you do, your opponent cannot activate monster effects or declare an attack. If you control more monsters than your opponent does, you cannot activate monster effects or declare an attack. Once per turn, during the End Phase, if both players control the same number of monsters: Destroy this card.

Spell Card
Premium Gold Rare
Spell Card
Large image
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KK Price: £4.45

In Stock in stock

Cursed Eldland (Premium Gold Rare)

You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of Cursed Eldland once per turn.
* You can pay 800 LP; add 1 Eldlich monster or 1 Golden Land Spell/Trap from your Deck to your hand.
* If this card is sent from the Spell & Trap Zone to the GY: You can send 1 Eldlich monster or 1 Golden Land Spell/Trap from your Deck to the GY.

Spell Card
Premium Gold Rare
Spell Card
Large image
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KK Price: £8.95

In Stock in stock

Eldlixir of Black Awakening (Premium Gold Rare)

Special Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no Eldlich monsters, you can only Special Summon Eldlich monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 Golden Land Spell/Trap directly from your Deck. You can only use 1 Eldlixir of Black Awakening effect per turn, and only once that turn.

Spell Card
Premium Gold Rare
Spell Card
Large image
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KK Price: £8.95

In Stock in stock

Numeron Chaos Ritual (Premium Gold Rare)

During the turn a face-up Number C1: Numeron Chaos Gate Sunya you control was destroyed by a monster effect: You can target 1 Numeron Network and 4 Number Xyz Monsters in your possession that are banished or in the GY; Special Summon 1 Number C1000: Numerounius from your Extra Deck (but its ATK becomes 10000 and its DEF becomes 1000), then attach those 5 targets to it as material, also you can only Normal or Special Summon once for the rest of this turn.

Spell Card
Premium Gold Rare
Spell Card
Large image
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KK Price: £5.95

In Stock in stock

Numeron Storm (Premium Gold Rare)

If you control a Numerounius monster: Destroy as many Spells and Traps your opponent controls as possible, and if you do, inflict 1000 damage to your opponent.

Spell Card
Premium Gold Rare
Spell Card
Large image
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KK Price: £8.95

In Stock in stock

Torrential Tribute (Premium Gold Rare)

When a monster(s) is Summoned: Destroy all monsters on the field.

Trap Card
Premium Gold Rare
Trap Card
Large image
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KK Price: £2.95

In Stock in stock

Starlight Road (Premium Gold Rare)

When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 Stardust Dragon from your Extra Deck.

Trap Card
Premium Gold Rare
Trap Card
Large image
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KK Price: £1.45

In Stock in stock

Conquistador of the Golden Land (Premium Gold Rare)

Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control Eldlich the Golden Lord, you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 Eldlixir Spell/Trap directly from your Deck. You can only use 1 Conquistador of the Golden Land effect per turn, and only once that turn.

Trap Card
Premium Gold Rare
Trap Card
Large image
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KK Price: £2.95

In Stock in stock

Giant Rex (Rare)

Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, this card gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of Giant Rex once per turn.

Dinosaur / Effect
Rare
EARTH
Large image
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KK Price: £0.95

In Stock in stock

Babycerasaurus (Rare)

If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.

Dinosaur / Effect
Rare
EARTH
Large image
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KK Price: £0.65

In Stock in stock

Fossil Dig (Rare)

Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.55

In Stock in stock

Lost World (Rare)

All monsters on the field lose 500 ATK/DEF, except Dinosaur monsters. Once per turn, if a Dinosaur monster is Normal or Special Summoned (except during the Damage Step): You can Special Summon 1 Jurraegg Token (Dinosaur/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field in Defense Position. While your opponent controls a Token, they cannot target monsters on the field with card effects, except Tokens. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur monsters in your hand and/or Deck instead.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.55

In Stock in stock

Scrap Golem (Rare)

Once per turn, you can select 1 Level 4 or lower Scrap monster in your Graveyard and Special Summon it to either player's side of the field.

Rock / Effect
Rare
EARTH
Large image
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KK Price: £0.95

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Scrap Dragon (Rare)

1 Tuner + 1+ non-Tuner monsters
Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card in your possession is destroyed by your opponent's card and sent to your GY: Target 1 non-Synchro Scrap monster in your GY; Special Summon that target.

Dragon / Synchro / Effect
Rare
EARTH
Large image
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KK Price: £0.55

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Scrap Wyvern (Rare)

2 monsters, including a Scrap monster
You can target 1 Scrap monster in your GY; Special Summon it, then destroy 1 card you control. If another face-up Scrap monster is destroyed by card effect, while you control this monster (except during the Damage Step): You can Special Summon 1 Scrap monster from your Deck, then destroy 1 card on the field. You can only use each effect of Scrap Wyvern once per turn.

Dragon / Link / Effect
Rare
EARTH
Large image
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KK Price: £0.55

In Stock in stock

Super Express Bullet Train (Rare)

Cannot declare an attack unless you send 2 other cards you control to the GY. You can only use each of these effects of Super Express Bullet Train once per turn.
* If all monsters you control are EARTH Machines (min. 1): You can Special Summon this card from your hand.
* During the End Phase, if this card is in the GY because it was sent there this turn: You can target 1 Machine monster in your GY, except Super Express Bullet Train; add it to your hand.

Machine / Effect
Rare
EARTH
Large image
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KK Price: £1.45

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Urgent Schedule (Rare)

If your opponent controls more monsters than you do: Special Summon 1 Level 4 or lower and 1 Level 5 or higher EARTH Machine monsters from your Deck in Defense Position, but negate their effects. You cannot declare attacks the turn you activate this card, except with Machine monsters. If this Set card is sent from the field to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand. You can only use each effect of Urgent Schedule once per turn.

Spell Card
Rare
Spell Card
Large image
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KK Price: £1.45

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Superdreadnought Rail Cannon Gustav Max (Rare)

2 Level 10 monsters
Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.

Machine / Xyz / Effect
Rare
EARTH
Large image
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KK Price: £0.55

In Stock in stock

Number 81: Superdreadnought Rail Cannon Super Dora (Rare)

2 Level 10 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except for its own effects, until the end of this turn.

Machine / Xyz / Effect
Rare
EARTH
Large image
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KK Price: £0.55

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Superdreadnought Rail Cannon Juggernaut Liebe (Rare)

3 Level 11 monsters
Once per turn, you can also Xyz Summon Superdreadnought Rail Cannon Juggernaut Liebe by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of Xyz Materials it has +1.

Machine / Xyz / Effect
Rare
EARTH
Large image
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KK Price: £0.55

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Hot Red Dragon Archfiend (Rare)

1 Tuner + 1 or more non-Tuner monsters
Once per turn, during your Main Phase 1: You can destroy all other face-up Attack Position monsters on the field. Monsters other than this card cannot attack the turn you activate this effect.

Dragon / Synchro / Effect
Rare
DARK
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KK Price: £0.55

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Hot Red Dragon Archfiend Abyss (Rare)

1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster
(Quick Effect): You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner in your GY; Special Summon it in Defense Position. You can only use each effect of Hot Red Dragon Archfiend Abyss once per turn.

Dragon / Synchro / Effect
Rare
DARK
Large image
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KK Price: £0.55

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Hot Red Dragon Archfiend Bane (Rare)

1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster
You can Tribute 1 monster, then target 1 Red Dragon Archfiend monster in your GY; Special Summon it. When this card inflicts battle damage to your opponent: You can Special Summon 2 Tuners with the same Level (1 from your Deck and 1 from your GY) in Defense Position. You can only use each effect of Hot Red Dragon Archfiend Bane once per turn.

Dragon / Synchro / Effect
Rare
DARK
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KK Price: £0.55

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Hot Red Dragon Archfiend King Calamity (Rare)

2 Tuners + 1 non-Tuner DARK Dragon Synchro Monster
When this card is Synchro Summoned: You can activate this effect; for the rest of this turn, your opponent cannot activate cards, also cards your opponent controls cannot activate their effects. Your opponent cannot activate cards or effects in response to this effect's activation. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 Level 8 or lower DARK Dragon Synchro Monster in your GY; Special Summon it.

Dragon / Synchro / Effect
Rare
DARK
Large image
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KK Price: £0.55

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Zefraxi, Treasure of the Yang Zing (Rare)

Pendulum Effect: You cannot Pendulum Summon monsters, except Yang Zing and Zefra monsters. This effect cannot be negated.
Monster Effect: If this card is Pendulum Summoned, or Special Summoned from the Main Deck: You can target 1 Yang Zing or Zefra monster you control, except Zefraxi, Treasure of the Yang Zing; that face-up monster is treated as a Tuner this turn, also place this card on the bottom of the Deck when it leaves the field. You can only use this effect of Zefraxi, Treasure of the Yang Zing once per turn.

Wyrm / Pendulum / Effect
Rare
EARTH
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KK Price: £0.55

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Zefraniu, Secret of the Yang Zing (Rare)

Pendulum Effect: You cannot Pendulum Summon monsters, except Yang Zing and Zefra monsters. This effect cannot be negated.
Monster Effect: When this card is Pendulum Summoned, or when this card is destroyed by battle or card effect while in your Monster Zone: You can add 1 Yang Zing or Zefra Spell/Trap Card from your Deck to your hand. You can only use this effect of Zefraniu, Secret of the Yang Zing once per turn.

Wyrm / Pendulum / Effect
Rare
EARTH
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KK Price: £0.55

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Oracle of Zefra (Rare)

When this card is activated: Add 1 Zefra monster from your Deck to your hand. When you Ritual Summon using a Zefra monster, or Special Summon using a Zefra monster as Material, you can activate these effects depending on the monster Summoned, once per turn per effect:
* Ritual: Shuffle 1 monster on the field into the Deck.
* Fusion: Special Summon 1 monster from your hand.
* Synchro: Choose 1 monster from your Deck and place it on top of your Deck.
* Xyz: Draw 1 card, then discard 1 card.
You can only activate 1 Oracle of Zefra per turn.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.55

In Stock in stock

PSY-Frame Driver (Rare)

A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called PSY-Frame.

Psychic / Normal
Rare
LIGHT
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KK Price: £0.55

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PSY-Framelord Zeta (Rare)

1 Tuner + 1 or more non-Tuner monsters
Once per turn, during either player's turn: You can target 1 Special Summoned monster your opponent controls in face-up Attack Position; banish both that monster and this card from the field, but return them in your next Standby Phase. If this card is in your Graveyard: You can target 1 other PSY-Frame card in your Graveyard; return this card to the Extra Deck, and if you do, add that target to your hand.

Psychic / Synchro / Effect
Rare
LIGHT
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PSY-Framelord Omega (Rare)

1 Tuner + 1+ non-Tuner monsters
Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.

Psychic / Synchro / Effect
Rare
LIGHT
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KK Price: £1.45

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PSY-Framelord Lambda (Rare)

2 monsters, except Tokens
You can activate the effects of “PSY-Framegear” monsters in your hand even while you control a monster(s). If a face-up Psychic monster you control is banished face-up while you control this monster (except during the Damage Step): You can activate this effect; during the End Phase of this turn, add 1 “PSY-Frame” card from your Deck to your hand. You can only use this effect of PSY-Framelord Lambda once per turn.

Psychic / Link / Effect
Rare
LIGHT
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KK Price: £2.95

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The Phantom Knights of Ancient Cloak (Rare)

If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 The Phantom Knights card from your Deck to your hand, except The Phantom Knights of Ancient Cloak. You can only use each effect of The Phantom Knights of Ancient Cloak once per turn.

Warrior / Effect
Rare
DARK
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The Phantom Knights of Silent Boots (Rare)

If you control a The Phantom Knights monster, you can Special Summon this card (from your hand). You can only Special Summon The Phantom Knights of Silent Boots once per turn this way. You can banish this card from your GY; add 1 Phantom Knights Spell/Trap from your Deck to your hand. You can only use this effect of The Phantom Knights of Silent Boots once per turn.

Warrior / Effect
Rare
DARK
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The Phantom Knights of Break Sword (Rare)

2 Level 3 monsters
Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 The Phantom Knights monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.

Warrior / Xyz / Effect
Rare
DARK
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Numeron Wall (Rare)

If you control no cards, except Numeron Wall(s) (Quick Effect): You can send this card from your hand or field to the GY; activate 1 Numeron Network directly from your hand or Deck. You can only use this effect of Numeron Wall once per turn. When you take battle damage: You can Special Summon this card from your hand, and if you do, end the Battle Phase after the Damage Step.

Fiend / Effect
Rare
DARK
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Number C1: Numeron Chaos Gate Sunya (Rare)

4 Level 2 monsters
You can also Xyz Summon this card by using Number 1: Numeron Gate Ekam you control as material. (Transfer its materials to this card.) If this card is Xyz Summoned: Banish all monsters on the field. Once per turn, during your next Standby Phase after this card was banished: You can Special Summon this banished card, then if Numeron Network is in your Field Zone, inflict damage to your opponent equal to the combined ATK of all banished Xyz Monsters.

Machine / Xyz / Effect
Rare
DARK
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Number 1: Numeron Gate Ekam (Rare)

3 Level 1 monsters
Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all Numeron monsters you currently control, until the end of this turn.

Machine / Xyz / Effect
Rare
LIGHT
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Number 2: Numeron Gate Dve (Rare)

3 Level 1 monsters
Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all Numeron monsters you currently control, until the end of this turn.

Machine / Xyz / Effect
Rare
LIGHT
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Number 3: Numeron Gate Trini (Rare)

3 Level 1 monsters
Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all Numeron monsters you currently control, until the end of this turn.

Machine / Xyz / Effect
Rare
LIGHT
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Number 4: Numeron Gate Catvari (Rare)

3 Level 1 monsters
Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all Numeron monsters you currently control, until the end of this turn.

Machine / Xyz / Effect
Rare
LIGHT
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Numeron Network (Rare)

During your Main Phase, send 1 Numeron Normal Spell Card that meets its activation conditions from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. You can only use this effect of Numeron Network once per turn. Numeron Xyz Monsters you control can activate effects without detaching material(s).

Spell Card
Rare
Spell Card
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Numeron Calling (Rare)

If Numeron Network is in your Field Zone and you control no monsters: Special Summon up to 4 Numeron Gate Xyz Monsters with different names from your Extra Deck, but banish them during the End Phase, also you can only Normal or Special Summon once for the rest of this turn.

Spell Card
Rare
Spell Card
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Number 9: Dyson Sphere (Rare)

2 Level 9 monsters
Once per Battle Step, during your opponent's turn, if this card with Xyz Material is attacked: Negate the attack (this is a Quick Effect). When this card is targeted for an attack while it has no Xyz Materials: You can target 2 monsters in your Graveyard; attach those targets to this card as Xyz Materials. During your Main Phase 1: You can detach 1 Xyz Material from this card; this card can attack your opponent directly this turn. Your opponent must control a monster with higher ATK than this card for you to activate and to resolve this effect.

Machine / Xyz / Effect
Rare
LIGHT
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Number 41: Bagooska the Terribly Tired Tapir (Rare)

2 Level 4 monsters
Once per turn, during your Standby Phase, detach 1 material from this card (this is not optional), or destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.

Fiend / Xyz / Effect
Rare
EARTH
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Altergeist Marionetter (Rare)

When this card is Normal Summoned: You can Set 1 Altergeist Trap directly from your Deck to your Spell & Trap Zone. You can target 1 Altergeist card you control and 1 Altergeist monster in your GY; send that card on the field to the GY, and if you do, Special Summon that other monster from your GY. You can only use this effect of Altergeist Marionetter once per turn.

Spellcaster / Effect
Rare
LIGHT
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Altergeist Silquitous (Rare)

(Quick Effect): You can return 1 other Altergeist card you control to the hand, then target 1 card your opponent controls; return it to the hand. If this card is sent from the field to the GY: You can target 1 Altergeist Trap in your GY; add that card to your hand. You can only use each effect of Altergeist Silquitous once per turn.

Spellcaster / Effect
Rare
WIND
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Altergeist Meluseek (Rare)

This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 card your opponent controls; send it to the GY. If this card is sent from the field to the GY: You can add 1 Altergeist monster from your Deck to your hand, except Altergeist Meluseek. You can only use this effect of Altergeist Meluseek once per turn.

Spellcaster / Effect
Rare
WATER
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Altergeist Kunquery (Rare)

When an opponent's monster declares an attack, if you control an Altergeist card: You can Special Summon this card from your hand, and if you do, negate that attack. If this card is Special Summoned: You can target 1 face-up card your opponent controls; negate the effects of that card while it and this monster are face-up on the field.

Spellcaster / Effect
Rare
EARTH
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Altergeist Multifaker (Rare)

If you activate a Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Special Summon 1 Altergeist monster from your Deck in Defense Position, except Altergeist Multifaker. You cannot Special Summon monsters the turn you activate this effect, except Altergeist monsters. You can only use each effect of Altergeist Multifaker once per turn.

Spellcaster / Effect
Rare
DARK
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KK Price: £0.85

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The Weather Painter Rain (Rare)

If this card is Special Summoned: You can place 1 The Weather Spell/Trap from your hand face-up in your Spell & Trap Zone. You can only use this effect of The Weather Painter Rain once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a The Weather card's effect: You can Special Summon this banished card.

Fairy / Effect
Rare
WATER
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The Weather Painter Thunder (Rare)

You can send 1 face-up Continuous Spell/Trap you control to the GY; place 1 The Weather Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use this effect of The Weather Painter Thunder once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a The Weather card's effect: You can Special Summon this banished card.

Fairy / Effect
Rare
LIGHT
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The Weather Snowy Canvas (Rare)

The Weather Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect.
* You can banish this card (Quick Effect); add 1 The Weather card from your Deck to your hand, also you cannot add cards from your Deck to your hand for the rest of this turn, except by drawing them.
You can only control 1 The Weather Snowy Canvas.

Spell Card
Rare
Spell Card
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The Weather Cloudy Canvas (Rare)

The Weather Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect.
* You can banish this card, then target 1 face-up monster on the field (except during the Damage Step) (Quick Effect); halve its current ATK for the rest of this turn, but it can attack directly this turn.
You can only control 1 The Weather Cloudy Canvas.

Spell Card
Rare
Spell Card
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The Weather Thundery Canvas (Rare)

The Weather Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect.
* At the start of the Damage Step, if this card battles an opponent's monster: You can banish this card; return that opponent's monster to the hand.
You can only control 1 The Weather Thundery Canvas.

Trap Card
Rare
Trap Card
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The Weather Rainbowed Canvas (Rare)

You can only control 1 The Weather Rainbowed Canvas. The Weather Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect.
*If your opponent controls a monster (Quick Effect): You can banish this card; Special Summon 1 The Weather monster with a different name from your Deck, also you cannot Special Summon other monsters from the Deck for the rest of this turn.

Trap Card
Rare
Trap Card
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Micro Coder (Rare)

If a Cyberse monster you control would be used as Link Material for a Code Talker monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a Code Talker monster: You can either add 1 Cynet Spell/Trap from your Deck to your hand, or, if this card on the field was used as material, you can add 1 Level 4 Cyberse monster instead. You can only use each effect of Micro Coder once per turn.

Cyberse / Effect
Rare
DARK
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Excode Talker (Rare)

2+ Cyberse monsters
When this card is Link Summoned: You can choose unused Main Monster Zones equal to the number of monsters currently in the Extra Monster Zones; those zones cannot be used while this monster is face-up on the field. You can only use this effect of Excode Talker once per turn. Monsters this card points to gain 500 ATK, also they cannot be destroyed by card effects.

Cyberse / Link / Effect
Rare
WIND
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Code Talker (Rare)

2 Effect Monsters
Gains 500 ATK for each monster this card points to. Cannot be destroyed by battle or your opponent's card effects, while this card points to a monster.

Cyberse / Link / Effect
Rare
DARK
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Shootingcode Talker (Rare)

2+ Cyberse monsters
At the start of your Battle Phase: You can activate this effect; this Battle Phase, this card can make attacks on your opponent's monsters, up to the number of monsters this card currently points to +1, but this turn, when it attacks your opponent's only monster, this card loses 400 ATK during that damage calculation only. At the end of each Battle Phase: You can draw cards equal to the number of monsters this card destroyed by battle this turn.

Cyberse / Link / Effect
Rare
WATER
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Code Talker Inverted (Rare)

2 Cyberse monsters
If this card is Link Summoned: You can Special Summon 1 Cyberse monster from your hand to your zone this card points to. You can only use this effect of Code Talker Inverted once per turn.

Cyberse / Link / Effect
Rare
LIGHT
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Prank-Kids Lampsies (Rare)

If this card is sent to the GY as material for the Fusion or Link Summon of a Prank-Kids monster: You can inflict 500 damage to your opponent, then you can Special Summon 1 Prank-Kids monster from your hand or Deck in Defense Position, except Prank-Kids Lampsies. You can only use this effect of Prank-Kids Lampsies once per turn.

Pyro / Effect
Rare
FIRE
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Prank-Kids Dropsies (Rare)

If this card is sent to the GY as material for the Fusion or Link Summon of a Prank-Kids monster: You can gain 1000 LP, then you can Special Summon 1 Prank-Kids monster from your hand or Deck in Defense Position, except Prank-Kids Dropsies. You can only use this effect of Prank-Kids Dropsies once per turn.

Aqua / Effect
Rare
WATER
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KK Price: £0.75

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Prank-Kids Fansies (Rare)

If this card is sent to the GY as material for the Fusion or Link Summon of a Prank-Kids monster: You can send 1 Prank-Kids card from your Deck to the GY, except Prank-Kids Fansies, then you can Special Summon 1 Prank-Kids monster from your hand or Deck in Defense Position, except Prank-Kids Fansies. You can only use this effect of Prank-Kids Fansies once per turn.

Thunder / Effect
Rare
WIND
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Prank-Kids Rocksies (Rare)

If this card is sent to the GY as material for the Fusion or Link Summon of a Prank-Kids monster: You can banish 1 card from your hand, and if you do, draw 1 card, then, you can Special Summon 1 Prank-Kids monster from your hand or Deck in Defense Position, except Prank-Kids Rocksies. You can only use this effect of Prank-Kids Rocksies once per turn.

Rock / Effect
Rare
EARTH
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KK Price: £0.75

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Prank-Kids Rocket Ride (Rare)

2 Prank-Kids monsters
If this card is Fusion Summoned: You can have this card lose 1000 ATK this turn, also it can attack directly this turn. You can Tribute this card, then target 2 Prank-Kids non-Fusion Monsters with different names in your GY; Special Summon them, but they cannot attack this turn. You can only use each effect of Prank-Kids Rocket Ride once per turn.

Pyro / Fusion / Effect
Rare
FIRE
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KK Price: £0.85

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Prank-Kids Weather Washer (Rare)

2 Prank-Kids monsters
If your Prank-Kids monster attacks, your opponent cannot activate cards or effects until the end of the Damage Step. During your opponent's turn (Quick Effect): You can Tribute this card, then target 2 Prank-Kids non-Fusion Monsters with different names in your GY; Special Summon them. They cannot be destroyed by battle this turn. You can only use this effect of Prank-Kids Weather Washer once per turn.

Aqua / Fusion / Effect
Rare
WATER
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Prank-Kids Battle Butler (Rare)

Prank-Kids Lampsies + Prank-Kids Dropsies + Prank-Kids Fansies
Must be Fusion Summoned. (Quick Effect): You can Tribute this card; destroy all monsters your opponent controls. If this card in your possession is sent to your GY by your opponent's card: You can target 1 non-Fusion Monster in your GY; Special Summon it. You can only use this effect of Prank-Kids Battle Butler once per turn.

Thunder / Fusion / Effect
Rare
WIND
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KK Price: £0.85

In Stock in stock

Prank-Kids Dodo-Doodle-Doo (Rare)

2 Prank-Kids monsters
If this card is Link Summoned: You can add 1 Prank-Kids Spell/Trap from your Deck to your hand. You can Tribute this card, then target 2 Prank-Kids cards in your GY with different names, except Link Monsters; add them to your hand. You can only use each effect of Prank-Kids Dodo-Doodle-Doo once per turn.

Thunder / Link / Effect
Rare
WIND
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KK Price: £1.45

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Prank-Kids Bow-Wow-Bark (Rare)

2 Prank-Kids monsters
Prank-Kids monsters this card points to gain 1000 ATK. During your opponent's turn (Quick Effect): You can Tribute this card, then target 2 “Prank-Kids” cards with different names in your GY, except Link Monsters; add them to your hand, also Prank-Kids monsters you control cannot be destroyed by your opponent's card effects this turn. You can only use this effect of Prank-Kids Bow-Wow-Bark once per turn.

Pyro / Link / Effect
Rare
FIRE
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Prank-Kids Meow-Meow-Mu (Rare)

1 Level 4 or lower Prank-Kids monsters
You can only Link Summon Prank-Kids Meow-Meow-Mu once per turn. If a Prank-Kids monster you control would Tribute itself to activate its effect during your opponent’s turn, you can banish this card you control or from your GY instead. You can only use this effect of Prank-Kids Meow-Meow-Mu once per turn.

Rock / Link / Effect
Rare
EARTH
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Prank-Kids Pranks (Rare)

You can discard 1 Prank-Kids card; Special Summon 1 Prank-Kids Token (Pyro/FIRE/Level 1/ATK 0/DEF 0), but it cannot be Tributed. During your End Phase: You can target 3 Prank-Kids cards in your GY, except Prank-Kids Pranks; shuffle all 3 into the Deck, then draw 1 card. You can only use each effect of Prank-Kids Pranks once per turn.

Spell Card
Rare
Spell Card
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KK Price: £0.75

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Prank-Kids Pandemonium (Rare)

During the Main Phase: Fusion Summon 1 Prank-Kids Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. For the rest of this turn after this card resolves, you cannot Normal or Special Summon monsters, except Prank-Kids monsters.

Spell Card
Rare
Spell Card
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KK Price: £0.75

In Stock in stock

Hiita the Fire Charmer, Ablaze (Rare)

2 monsters, including a FIRE monster.
(This card is always treated as a “Familiar-Possessed” card.)
You can target 1 FIRE monster in your opponent’s GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of Hiita the Fire Charmer, Ablaze once per turn.

Spellcaster / Link / Effect
Rare
FIRE
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KK Price: £0.55

In Stock in stock

Wynn the Wind Charmer, Verdant (Rare)

2 monsters, including a WIND monster
(This card is always treated as a Familiar-Possessed card.)
You can target 1 WIND monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WIND monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of Wynn the Wind Charmer, Verdant once per turn.

Spellcaster / Link / Effect
Rare
WIND
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KK Price: £0.55

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Aussa the Earth Charmer, Immovable (Rare)

2 monsters, including an EARTH monster
(This card is always treated as a Familiar-Possessed card.)
You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of Aussa the Earth Charmer, Immovable once per turn.

Spellcaster / Link / Effect
Rare
EARTH
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KK Price: £0.55

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Eria the Water Charmer, Gentle (Rare)

2 monsters, including a WATER monster
(This card is always treated as a Familiar-Possessed card.)
You can target 1 WATER monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WATER monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of Eria the Water Charmer, Gentle once per turn.

Spellcaster / Link / Effect
Rare
WATER
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Eldlich the Mad Golden Lord (Rare)

1 Eldlich monster + 1 Level 5 or higher Zombie monster
This card's name becomes Eldlich the Golden Lord while on the field. Cannot be destroyed by battle or card effects. You can Tribute 1 Zombie monster, then target 1 face-up monster your opponent controls; take control of it, but it cannot attack or activate its effects this turn. You can only use this effect of Eldlich the Mad Golden Lord once per turn.

Zombie / Fusion / Effect
Rare
LIGHT
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Eldlixir of White Destiny (Rare)

Special Summon 1 Zombie monster from your hand or GY, but if you control no Eldlich monsters, you can only Special Summon Eldlich monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. During your Main Phase: You can banish this card from your GY; Set 1 Golden Land Spell/Trap directly from your Deck. You can only use 1 Eldlixir of White Destiny effect per turn, and only once that turn.

Spell Card
Rare
Spell Card
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KK Price: £0.75

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Eldlixir of Scarlet Sanguine (Rare)

Special Summon 1 Zombie monster from your Deck or GY, but if you control no Eldlich monsters, you can only Special Summon Eldlich monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 Golden Land Spell/Trap directly from your Deck. You can only use 1 Eldlixir of Scarlet Sanguine effect per turn, and only once that turn.

Trap Card
Rare
Trap Card
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KK Price: £1.95

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Guardian of the Golden Land (Rare)

Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 8/ATK 800/DEF 2500) (this card is also still a Trap), then, if you control Eldlich the Golden Lord, you can make the ATK of 1 face-up monster on the field become 0. During the End Phase: You can banish this card from your GY; Set 1 Eldlixir Spell/Trap directly from your Deck. You can only use 1 Guardian of the Golden Land effect per turn, and only once that turn.

Trap Card
Rare
Trap Card
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KK Price: £0.75

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Huaquero of the Golden Land (Rare)

Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control Eldlich the Golden Lord, you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 Eldlixir Spell/Trap directly from your Deck. You can only use 1 Huaquero of the Golden Land effect per turn, and only once that turn.

Trap Card
Rare
Trap Card
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KK Price: £1.45

In Stock in stock

Golden Land Forever! (Rare)

When a Spell/Trap Card, or monster effect, is activated, while you control an Eldlich monster: Tribute 1 Zombie monster; negate the activation, and if you do, destroy that card. You can only activate 1 Golden Land Forever! per turn.

Trap Card
Rare
Trap Card
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El Dorado Adelantado (Rare)

If you control an Eldlich monster: Activate 1 of these effects;
* Shuffle 3 of your banished Eldlixir Spells/Traps with different names into the Deck, and if you do, destroy all cards on the field.
* Shuffle 3 of your banished Golden Land Spells/Traps with different names into the Deck, and if you do, halve your opponent's LP, then gain LP equal to your opponent's LP.
You can only activate 1 El Dorado Adelantado per turn.

Trap Card
Rare
Trap Card
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Deep Sea Diva (Rare)

When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent-Type monster from your Deck.

Sea Serpent / Tuner / Effect
Rare
WATER
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Kagemucha Knight (Rare)

When you Normal Summon a Level 3 monster: You can Special Summon this card from your hand. Cannot be used as a Synchro Material.

Warrior / Effect
Rare
DARK
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White Dragon Wyverburster (Rare)

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your GY. You can only Special Summon White Dragon Wyverburster once per turn this way. If this card is sent from the field to the GY: You can add 1 Black Dragon Collapserpent from your Deck to your hand.

Dragon / Effect
Rare
LIGHT
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Black Dragon Collapserpent (Rare)

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. You can only Special Summon Black Dragon Collapserpent once per turn this way. If this card is sent from the field to the GY: You can add 1 White Dragon Wyverburster from your Deck to your hand.

Dragon / Effect
Rare
DARK
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Majesty's Fiend (Rare)

Cannot be Special Summoned. Neither player can activate monster effects.

Fiend / Effect
Rare
LIGHT
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Cyberse Gadget (Rare)

When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon it in Defense Position, but its effects are negated. If this card is sent from the field to the GY: You can Special Summon 1 Gadget Token (Cyberse/LIGHT/Level 2/ATK 0/DEF 0). You can only use this effect of Cyberse Gadget once per turn.

Cyberse / Effect
Rare
LIGHT
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MGED-EN136

Eva (Rare)

Eva (Rare)

If this card is sent to the GY: You can banish up to 2 other LIGHT Fairy monsters from your field and/or GY; add the same number of Level 2 or lower LIGHT Fairy monsters with different names from your Deck to your hand, except Eva. You can only use this effect of Eva once per turn.

Fairy / Effect
Rare
LIGHT
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KK Price: £0.65

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Rainbow Neos (Rare)

Elemental HERO Neos + 1 Ultimate Crystal monster
Must be Fusion Summoned with the above Fusion Material Monsters and cannot be Special Summoned by other ways. Once per turn: You can activate 1 of these effects. * Send 1 monster you control to the Graveyard; shuffle all monsters your opponent controls into the Deck. * Send 1 Spell/Trap Card you control to the Graveyard; shuffle all Spell and Trap Cards your opponent controls into the Deck. * Send 1 card from the top of your Deck to the Graveyard; shuffle all cards in your opponent's Graveyard into the Deck.

Warrior / Fusion / Effect
Rare
LIGHT
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Ultimaya Tzolkin (Rare)

(This card's original Level is always treated as 12.)
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Level 5 or higher monsters you control with the same Level to the GY (1 Tuner and 1 non-Tuner). Once per turn, when a Spell/Trap Card(s) is Set on your field (except during the Damage Step): You can Special Summon 1 Power Tool Synchro Monster or 1 Level 7 or 8 Dragon Synchro Monster from your Extra Deck. While you control another Synchro Monster, monsters cannot target this card for attacks, also your opponent cannot target it with card effects.

Dragon / Synchro / Effect
Rare
DARK
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Constellar Ptolemy M7 (Rare)

2 Level 6 monsters
You can also Xyz Summon this card by using a Constellar Xyz Monster you control as material, other than Constellar Ptolemy M7. (Transfer its materials to this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 material from this card, then target 1 monster on the field or in either GY; return that target to the hand.

Machine / Xyz / Effect
Rare
LIGHT
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Raidraptor - Ultimate Falcon (Rare)

3 Level 10 Winged Beast-Type monsters
Unaffected by other cards' effects. You can detach 1 Xyz Material from this card; for the rest of this turn, all monsters your opponent controls will lose 1000 ATK, also your opponent's cards and effects cannot be activated. If this card has a Raidraptor monster as Xyz Material, it gains this effect.
* Once per turn, during the End Phase: You can make all monsters your opponent controls lose 1000 ATK. If your opponent controls no face-up monsters, inflict 1000 damage to your opponent.

Winged Beast / Xyz / Effect
Rare
DARK
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KK Price: £0.75

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Firewall Dragon (Blue) (Rare)

2+ monsters
Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of Firewall Dragon once per turn.

Cyberse / Link / Effect
Rare
LIGHT
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KK Price: £0.65

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Firewall Dragon (Red) (Rare)

2+ monsters
Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of Firewall Dragon once per turn.

Cyberse / Link / Effect
Rare
LIGHT
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KK Price: £2.95

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Firewall Dragon (Purple) (Rare)

2+ monsters
Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of Firewall Dragon once per turn.

Cyberse / Link / Effect
Rare
LIGHT
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KK Price: £2.95

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Dragunity Knight - Romulus (Rare)

2 Dragon and/or Winged Beast monsters, except Tokens
If this card is Link Summoned: You can add 1 Dragunity Spell/Trap or 1 Dragon Ravine from your Deck to your hand. If a Dragon monster(s) is Special Summoned from the Extra Deck to a zone this card points to (except during the Damage Step): You can Special Summon 1 Dragon or Winged Beast monster from your hand in Defense Position, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use each effect of Dragunity Knight - Romulus once per turn.

Dragon / Link / Effect
Rare
WIND
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KK Price: £0.55

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Battle Shogun of the Six Samurai (Rare)

2 Warrior monsters, including a Six Samurai monster
If this card is Link Summoned: You can discard 1 card; add 1 card from your Deck to your hand that has an effect that places a Bushido Counter(s). You can only use this effect of Battle Shogun of the Six Samurai once per turn. Each time a Six Samurai monster(s) is Normal or Special Summoned to a zone(s) this card points to, place 1 Bushido Counter on this card. This card gains 100 ATK for each Bushido Counter on your field.

Warrior / Link / Effect
Rare
EARTH
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KK Price: £0.55

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Salamangreat Almiraj (Rare)

1 Normal Summoned monster with 1000 or less ATK
(Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of Salamangreat Almiraj once per turn.

Cyberse / Link / Effect
Rare
FIRE
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KK Price: £1.45

In Stock in stock

Striker Dragon (Rare)

1 Level 4 or lower Dragon monster
If this card is Link Summoned: You can add 1 Boot Sector Launch from your Deck to your hand. You can target 1 face-up monster you control and 1 Rokket monster in your GY; destroy the first target, and if you do, add the second target to your hand. You can only use each effects of Striker Dragon once per turn.

Dragon / Link / Effect
Rare
DARK
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KK Price: £2.45

In Stock in stock

Upstart Goblin (Rare)

Draw 1 card, then your opponent gains 1000 LP.

Spell Card
Rare
Spell Card
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KK Price: £1.45

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Ancient Gear Fusion (Rare)

Fusion Summon 1 Ancient Gear Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use Ancient Gear Golem or Ancient Gear Golem - Ultimate Pound you control as Fusion Material, you can also use monsters from your Deck as material.

Spell Card
Rare
Spell Card
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KK Price: £0.55

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Cynet Mining (Rare)

Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 Cynet Mining per turn.

Spell Card
Rare
Spell Card
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KK Price: £3.65

In Stock in stock

Dragonmaid Hospitality (Rare)

Special Summon 1 Dragonmaid monster from your hand or GY in Defense Position, then, you can send 1 Dragonmaid monster with the same Attribute, but a different Level, from your Deck to the GY. You can only activate 1 Dragonmaid Hospitality per turn.

Spell Card
Rare
Spell Card
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KK Price: £5.95

In Stock in stock

Summon Limit (Rare)

Neither player can Summon more than two times per turn. (Negated Summons count toward this limit. Negated cards/effects that would Summon do not count.)

Trap Card
Rare
Trap Card
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KK Price: £2.45

In Stock in stock

Broken Line (Rare)

When a Spell/Trap Card, or monster effect, is activated in this card's column, while this card is Set: Negate the activation, and if you do, destroy that card.

Trap Card
Rare
Trap Card
Large image
nAssocProdRefSID = '' ? 118 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'MGED-EN151', sStockList, ''); } displayStock();

KK Price: £0.95

In Stock in stock

Trap Trick (Rare)

Banish 1 Normal Trap from your Deck, except Trap Trick, and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 Trap Trick per turn.

Trap Card
Rare
Trap Card
Large image
nAssocProdRefSID = '' ? 118 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'MGED-EN152', sStockList, ''); } displayStock();

KK Price: £0.85

In Stock in stock

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