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Legendary Duelists

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Cyberdarkness Dragon (Super Rare)

5 Cyberdark Effect Monsters
Must first be Fusion Summoned. If this card is Special Summoned: You can equip 1 Dragon or Machine monster from your GY to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. When your opponent activates a card or effect (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card.

Machine / Fusion / Effect
Super Rare
DARK
Large image
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KK Price: £3.95

In Stock in stock

Cyberdark Inferno (Super Rare)

Cyberdark Effect Monsters you control that are equipped with an Equip Card cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. You can target 1 Cyberdark monster you control; return it to the hand, then, immediately after this effect resolves, you can Normal Summon 1 Cyberdark monster. You can only use this effect of Cyberdark Inferno once per turn. If this card in its owner's control is destroyed by an opponent's card effect: You can add 1 Polymerization Spell or Fusion Spell from your Deck to your hand.

Spell Card
Super Rare
Spell Card
Large image
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KK Price: £2.95

In Stock in stock

Cyberdark Horn (Common)

If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card would be destroyed by battle, destroy the monster equipped to it by its effect, instead.

Machine / Effect
Common
DARK
Large image
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KK Price: £1.25

In Stock in stock

Cyberdark Edge (Common)

If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. This card can attack directly. If it does using this effect, its ATK is halved during damage calculation only. If this card would be destroyed by battle, destroy the monster equipped to it by its effect, instead.

Machine / Effect
Common
DARK
Large image
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KK Price: £0.75

In Stock in stock

Cyberdark Keel (Common)

If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. If this card destroys an opponent's monster by battle: Inflict 300 damage to your opponent. If this card would be destroyed by battle, destroy the monster equipped to it by its effect, instead.

Machine / Effect
Common
DARK
Large image
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KK Price: £0.75

In Stock in stock

LEDU-EN029

Mixeroid (Rare)

Mixeroid (Rare)

You can Tribute 1 Machine monster; Special Summon 1 non-WIND roid monster from your Deck. You can pay half your LP and banish any number of Machine monsters from your GY, including this card; Special Summon from your Extra Deck, 1 roid Fusion Monster with the same Level as the number of those banished monsters, ignoring its Summoning conditions, but destroy it during the End Phase. You can only use each effect of Mixeroid once per turn.

Machine / Effect
Rare
WIND
Large image
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KK Price: £0.75

In Stock in stock

Super Vehicroid - Mobile Base (Super Rare)

1 roid Fusion Monster + 1 roid monster
You can target 1 face-up monster your opponent controls; Special Summon 1 roid monster from your Deck or Extra Deck with ATK less than or equal to that monster. You can only use this effect of Super Vehicroid - Mobile Base once per turn. Once per turn, during the End Phase: You can target 1 roid monster in your Main Monster Zone (other than this card); return that monster you control to the hand, and if you do, move this card you control to that monster's Monster Zone.

Machine / Fusion / Effect
Super Rare
EARTH
Large image
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KK Price: £1.25

In Stock in stock

Megaroid City (Rare)

You can target 1 other card you control; destroy it, and if you do, add 1 roid card from your Deck to your hand. During damage calculation, if your roid monster battles: You can send 1 roid monster from your Deck to the GY; switch the original ATK and DEF of your battling monster during the damage calculation only. You can only use each effect of Megaroid City once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects (even if this card leaves the field).

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.95

In Stock in stock

Emergeroid Call (Ultra Rare)

When a Spell/Trap Card, or monster effect, is activated while you control a roid Fusion Monster: Negate the activation, then send all cards with the same name as that card from the activating player's Deck and Extra Deck to the GY. You can banish this card from the GY, then target 1 roid monster in your GY; add it to your hand. You can only use this effect of Emergeroid Call once per turn.

Trap Card
Ultra Rare
Trap Card
Large image
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KK Price: £1.75

In Stock in stock

Expressroid (Common)

When this card is Summoned: You can target 2 roid monsters in your GY, except Expressroid; add those targets to your hand.

Machine / Effect
Common
EARTH
Large image
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KK Price: £0.25

In Stock in stock

Armoroid (Common)

If this card is Tribute Summoned by Tributing at least 1 roid monster: Banish all Spells and Traps on the field.

Machine / Effect
Common
EARTH
Large image
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KK Price: £0.25

In Stock in stock

Vehicroid Connection Zone (Common)

Fusion Summon 1 Vehicroid Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials, and if you do, it cannot be destroyed by card effects, and its effects cannot be negated.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.25

In Stock in stock

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