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Secret Rare

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Ice Barrier (Secret Rare)

When an attack is declared involving your opponent's monster: Change that opponent's monster's ATK to 0, negate its effects, also it cannot change its battle position. You can banish this card from your GY; send 1 Level 5 or higher WATER monster from your Deck to the GY, then, you can add 1 WATER monster from your GY to your hand, also, until the end of your next turn after this effect resolves, you cannot Special Summon monsters, except WATER monsters. You can only use this effect of Ice Barrier once per turn.

Trap Card
Secret Rare
Trap Card
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KK Price: £0.30

In Stock in stock

Dimensional Barrier (Secret Rare)

Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 Dimensional Barrier per turn.

Trap Card
Secret Rare
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KK Price: £0.95

In Stock in stock

Harpie's Feather Storm (Secret Rare)

If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a Harpie monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 Harpie's Feather Duster from your Deck or GY to your hand.

Trap Card
Secret Rare
Trap Card
Large image
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KK Price: £0.40

In Stock in stock

Evenly Matched (Secret Rare)

At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

Trap Card
Secret Rare
Trap Card
Large image
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KK Price: £3.75

In Stock in stock

Infinite Impermanence (Secret Rare)

Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

Trap Card
Secret Rare
Trap Card
Large image
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KK Price: £7.95

In Stock in stock

Dogmatika Punishment (Secret Rare)

Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 Dogmatika Punishment per turn.

Trap Card
Secret Rare
Trap Card
Large image
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KK Price: £0.50

In Stock in stock

Shaddoll Schism (Secret Rare)

During the Main Phase, you can: Fusion Summon 1 Shaddoll Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field or GY, but it cannot attack directly. Then, you can send to the GY 1 monster your opponent controls with the same Attribute as that Fusion Summoned monster. You can only use this effect of Shaddoll Schism once per turn.

Trap Card
Secret Rare
Trap Card
Large image
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KK Price: £0.25

In Stock in stock

Ice Dragon's Prison (Secret Rare)

Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 Ice Dragon's Prison per turn.

Trap Card
Secret Rare
Trap Card
Large image
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KK Price: £0.40

In Stock in stock

Tri-Brigade Revolt (Secret Rare)

Special Summon a number of your Beast, Beast-Warrior, and/or Winged Beast monsters, that are banished and/or in your GY, but negate their effects, then, immediately after this effect resolves, Link Summon 1 Tri-Brigade Link Monster using only those monsters. You can only activate 1 Tri-Brigade Revolt per turn.

Trap Card
Secret Rare
Trap Card
Large image
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KK Price: £0.25

In Stock in stock

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