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Cybernetic Horizon Single Cards

Page:   <<   <  6  7  8  9   >   >>   View All (100)

World Legacy Survivor (Super Rare)

Excavate the top 5 cards of your Deck, and if you do, add 1 excavated Krawler monster or World Legacy card to your hand, also send the remaining cards to the GY. Otherwise, shuffle all excavated cards into the Deck. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Link Monsters. You can only activate 1 World Legacy Survivor per turn.

Spell Card
Super Rare
Spell Card
Large image
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KK Price: £0.75

In Stock in stock

World Legacy's Memory (Common)

Special Summon 1 Mekk-Knight monster from your hand or Deck in Defense Position, but return it to the hand during the End Phase. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Mekk-Knight monsters. You can only activate 1 World Legacy's Memory per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.15

In Stock in stock

Mythical Institution (Common)

Each time a face-up Mythical Beast Pendulum Monster Card(s) you control is destroyed by battle or card effect, place 2 Spell Counters on this card. Once per turn: You can remove any number of Spell Counters from your field; add 1 monster to your hand from your Deck or face-up Extra Deck, with a Level equal to the number removed that you can place a Spell Counter on. If this card on the field would be destroyed by a card effect, you can remove 1 Spell Counter from this card instead.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.15

In Stock in stock

Beast Magic Attack (Common)

Remove Spell Counters from your field to activate 1 of these effects;
* 2 Counters: Return 1 Mythical Beast Pendulum Monster you control to the hand.
* 4 Counters: Special Summon 1 face-up Mythical Beast Pendulum Monster from your Extra Deck, then you can place 2 Spell Counters on it.
* 6 Counters: Special Summon 1 face-up Pendulum Monster from your Extra Deck.
You can only activate 1 Beast Magic Attack per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.15

In Stock in stock

Celestial Observatory (Secret Rare)

Place 1 Level 6 monster from your hand or face-up field on the bottom of the Deck; draw 2 cards. You can only activate 1 Celestial Observatory per turn.

Spell Card
Secret Rare
Spell Card
Large image
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KK Price: £8.75

In Stock in stock

Solitary Sword of Poison (Common)

Equip only to a monster you control. If the equipped monster battles an opponent's monster, the equipped monster's original ATK/DEF is doubled during damage calculation only. If you control a monster other than the equipped monster, send this card to the GY. You can only control 1 “Solitary Sword of Poison”.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.15

In Stock in stock

Cross Breed (Rare)

Banish 2 monsters from your hand and/or face-up field with the same original Type and Attribute, but different names; add 1 monster with the same original Type and Attribute as those monsters, from your Deck to your hand, but a different name. You can only activate 1 Cross Breed per turn.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.30

In Stock in stock

Ledger of Legerdemain (Secret Rare)

Banish 3 cards from the top of your Deck, face-down. During your 3rd Standby Phase after this card's activation, add all 3 cards to your hand. You can only activate 1 “Ledger of Legerdemain” per turn.

Spell Card
Secret Rare
Spell Card
Large image
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KK Price: £9.95

In Stock in stock

Shield Handler (Common)

When a card or effect is activated that would destroy a monster on the field (except during the Damage Step): Target 1 Link Monster on each field; negate the effects of your opponent's targeted monster, and if you do, equip this card to your targeted monster. The equipped monster cannot be destroyed by card effects.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.15

In Stock in stock

Mirror Force Launcher (Super Rare)

Once per turn, during your Main Phase: You can discard 1 monster; add 1 Mirror Force from your Deck or GY to your hand. If this Set card is destroyed by your opponent's card effect and sent to your GY: You can Set this card from your GY and 1 Mirror Force from your hand, Deck, or GY. They can be activated this turn.

Trap Card
Super Rare
Trap Card
Large image
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KK Price: £0.75

In Stock in stock

Link Turret (Common)

When this card is activated: Place 4 counters on this card. Each time you take battle damage, place 1 counter on this card. During your Main Phase 2: You can remove 1 counter from this card, then target 1 Rokket monster in your GY; Special Summon it, but its effects are negated, also it is banished when it leaves the field. You cannot Special Summon monsters from your Extra Deck, except DARK Link Monsters, the turn you activate this effect (even if this card leaves the field).

Trap Card
Common
Trap Card
Large image
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KK Price: £0.45

In Stock in stock

Crusadia Vanguard (Common)

When you activate this card: You can also Tribute 1 Crusadia or World Legacy monster, if you did, Special Summon 1 Crusadia or World Legacy monster, with a different original name, from your Deck or GY. While you control a Crusadia Link Monster, your opponent's monsters can only target Link Monsters for attacks. You can only activate 1 Crusadia Vanguard per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.45

In Stock in stock

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