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Mega-Tin 2016

Page:   <<   <  11  12  13  14  15  ...   >   >>   View All (239)

Dark Contract with the Swamp King (Common)

During your Main Phase: You can Fusion Summon 1 Fiend-Type Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. You can only use this effect of Dark Contract with the Swamp King once per turn. If Summoning a D/D Fusion Monster this way, you can also banish monsters from your Graveyard as Fusion Material. Once per turn, during your Standby Phase: Take 1000 damage.

Spell Card
Common
Spell Card
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KK Price: £0.15

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Dark Contract with the Witch (Common)

You can send 1 D/D or Dark Contract card from your hand to the Graveyard, then target 1 card on the field; destroy it. You can only use this effect of Dark Contract with the Witch once per turn. All Fiend-Type monsters you control gain 1000 ATK during your opponent's turn only. Once per turn, during your Standby Phase: Take 1000 damage.

Trap Card
Common
Trap Card
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KK Price: £0.15

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Contract Laundering (Common)

Destroy as many Dark Contract cards in your Spell & Trap Zone as possible, and if you do, draw the same number of cards you destroyed, then gain 1000 LP for each card you drew with this effect.

Trap Card
Common
Trap Card
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KK Price: £0.15

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D/D/D Human Resources (Common)

Shuffle 3 cards into the Deck (any combination of D/D monsters in your hand, field, or Graveyard, and/or D/D cards in your Pendulum Zone), then you can add 2 D/D monsters from your Deck to your hand.

Trap Card
Common
Trap Card
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KK Price: £0.15

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D/D/D Rebel King Leonidas (Super Rare)

Pendulum EffectWhen you take effect damage (except during the Damage Step): You can destroy this card, and if you do, any effect that would inflict damage to a player this turn increases their LP by the same amount, instead.Monster EffectWhen you take effect damage (except during the Damage Step): You can Special Summon this card from your hand, and if you do, gain LP equal to the damage you took. You take no effect damage.

Fiend / Pendulum / Effect
Super Rare
DARK
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KK Price: £0.15

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Timebreaker Magician (Rare)

Pendulum EffectEach turn, the first Pendulum Monster(s) you control that would be destroyed by an opponent's card effect, is not destroyed.Monster EffectWhen this card is Pendulum Summoned from the hand (and no other cards are Pendulum Summoned at the same time): You can make this card's ATK become double its original ATK. Once per turn: You can target 1 monster on the field; banish both it and this card from the field, but return them in your next Standby Phase.

Spellcaster / Pendulum / Effect
Rare
DARK
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KK Price: £0.20

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Performapal Guitartle (Rare)

Pendulum EffectIf a Performapal card is activated in your other Pendulum Zone: You can draw 1 card. You can only use this effect of Performapal Guitartle once per turn.Monster EffectOnce per turn: You can target 1 card in your Pendulum Zone; increase its Pendulum Scale by 2 until the end of this turn.

Aqua / Pendulum / Effect
Rare
WATER
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KK Price: £0.35

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Performapal Bit Bite Turtle (Common)

Pendulum EffectOnce per turn: You can reveal 1 Performapal or Odd-Eyes monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set, and even if this card leaves the field).Monster EffectWhen this card is destroyed by battle: You can destroy the monster that destroyed it.

Reptile / Pendulum / Effect
Common
WATER
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KK Price: £0.15

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Performapal Rain Goat (Common)

During either player's turn, when a card or effect is activated that would inflict damage to you: You can discard this card; make that effect damage to you 0. During either player's Main Phase: You can discard this card, then target 1 Performapal or Odd-Eyes card you control; this turn, it cannot be destroyed by battle or card effects.

Beast / Effect
Common
WATER
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KK Price: £0.15

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Performapal Trump Girl (Common)

Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card. If this card in the Pendulum Zone is destroyed: You can target 1 Dragon-Type Fusion Monster in your Graveyard; Special Summon it, but destroy it during the End Phase.

Spellcaster / Pendulum / Effect
Common
DARK
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KK Price: £0.15

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Superheavy Samurai Magnet (Common)

When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Superheavy Samurai monster from your hand, then change this card to Defense Position. Monsters your opponent controls cannot attack any monsters, except this one.

Machine / Effect
Common
EARTH
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KK Price: £0.15

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Superheavy Samurai Prepped Defense (Common)

Cannot be Normal or Flip Summoned, if you have any Spell/Trap Cards in your Graveyard. When you take battle damage, if you have no Spell/Trap Cards in your Graveyard and this card is in your hand: You can Special Summon this card, and if you do, it cannot be destroyed by battle or card effects this turn.

Machine / Effect
Common
EARTH
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KK Price: £0.15

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