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Rampage of the Beast King (BT07)

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School Hunter, Leo-pald (RRR+SP)

[AUTO](VC): Limit Break 4 (This ability is active if you have four or more damage): [Counter Blast (1)] During your end phase, when one of your Great Nature rear-guards is put into the drop zone, you may pay the cost. If you do, call that card to an open (RC).
[AUTO](VC):When this unit attacks a vanguard, choose another of your Great Nature rear-guards, and you may have that unit get [Power]+4000 until end of turn. If you do, at the beginning of your end phase, retire that unit.

High Beast/Great Nature
RRR+SP
Normal Unit
More information...Large image
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Sale - 50% off!£3.53

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Guardian of Truth, Lox (RRR)

CONT : If you have a card named Law Official, Lox in your soul, this unit gets Power +1000.
ACT : [Counter Blast (2) & Choose a card named Guardian of Truth, Lox from your hand, and discard it] Choose one of your Great Nature rear-guards, and that unit gets Power +4000/Critical +1 until end of turn, and at the beginning of your end phase, retire that unit.

High Beast/Great Nature
RRR
Normal Unit
More information...Large image
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Sale - 50% off!£0.78

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Binoculus Tiger (RRR+SP)

AUTO : When this unit attacks a vanguard, choose another of your Great Nature rear-guards, and you may have that unit get Power +4000 until end of turn. If you do, at the beginning of your end phase, retire that unit.

High Beast/Great Nature
RRR+SP
Normal Unit
More information...Large image
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Silver Thorn Dragon Tamer, Luquier (RRR+SP)

ACT : Limit Break 4 (This ability is active if you have four or more damage): [Counter Blast (3)] Choose up to one grade 0, grade 1, grade 2, and grade 3 Pale Moon from your soul, and call them to separate Rear-guard Circles.
AUTO : When one of your Pale Moon is placed on Rear-guard Circle from your soul, this unit gets Power +3000 until end of turn.

Elf/Pale Moon
RRR+SP
Normal Unit
More information...Large image
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Sale - 50% off!£15.28

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Dark Lord of Abyss (RRR+SP)

ACT : Limit Break 4 (This ability is active if you have four or more damage): [Counter Blast (2)] Soul Charge (2), and this unit gets Power +1000 for each Dark Irregulars in your soul until the end of your turn.
CONT : If you have a non- Dark Irregulars vanguard or rear-guard, this unit gets Power -2000.

Human/Dark Irregulars
RRR+SP
Normal Unit
More information...Large image
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Emerald Witch, LaLa (RRR+SP)

AUTO: [Choose a card from your hand, and discard it] When this unit is placed on Rear-guard Circle, if you have an Oracle Think Tank vanguard, and you do not have any cards in your soul, you may pay the cost. If you do, draw a card.

Human/Oracle Think Tank
RRR+SP
Normal Unit
More information...Large image
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White Hare in the Moon's Shadow, Pellinore (RRR+SP)

[AUTO](VC): Limit Break 4 (This ability is active if you have four or more damage): [Choose two of your Gold Paladin rear-guards, and put them on the bottom of your deck in any order] When this unit attacks, you may pay the cost. If you do, choose up to two of your Gold Paladin , and those units get [Power]+5000 until end of turn.
[AUTO]: [Choose a Gold Paladin from your hand, and discard it] When this unit is placed on (RC) from your deck, if your opponent has a grade 2 or greater vanguard, you may pay the cost. If you do, put this unit on your (VC).

Human/Gold Paladin
RRR+SP
Normal Unit
More information...Large image
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Chief Nurse, Shamsiel (RRR+SP)

AUTO : Limit Break 4 (This ability is active if you have four or more damage): [Choose an Angel Feather from your hand, and put it into your damage zone] When this unit attacks a vanguard, you may pay the cost. If you do, choose a card from your damage zone, and put it into your hand.
AUTO : When a card is put into your damage zone, this unit gets Power +2000 until end of turn.

Angel/Angel Feather
RRR+SP
Normal Unit
More information...Large image
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Sale - 50% off!£1.28

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School Dominator, Apt (RR+SP)

AUTO : Limit Break 4 (This ability is active if you have four or more damage): When this unit attacks a vanguard, this unit gets Power +5000 until end of that battle.
AUTO : [Choose one of your Great Nature rear-guards, and retire it] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose up to one Great Nature from your hand, and call it to Rear-guard Circle.

High Beast/Great Nature
RR+SP
Normal Unit
More information...Large image
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Lamp Camel (RR)

AUTO : [Counter Blast (2)] When this unit's attack hits, if you have a Great Nature vanguard, you may pay the cost. If you do, draw a card.

High Beast/Great Nature
RR
Normal Unit
More information...Large image
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Monoculus Tiger (RR+SP)

AUTO : When this unit attacks a vanguard, choose another of your Great Nature rear-guards, and you may have that unit get Power +4000 until end of turn. If you do, at the beginning of your end phase, retire that unit.

High Beast/Great Nature
RR+SP
Normal Unit
More information...Large image
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Cable Sheep (RR)

AUTO: [Choose a Great Nature from your hand, and discard it] When this unit is placed on Guardian Circle, you may pay the cost. If you do, choose one of your Great Nature that is being attacked, and that unit cannot be hit until end of that battle.

High Beast/Great Nature
RR
Normal Unit
More information...Large image
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Sale - 50% off!£3.25

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