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Legendary Duelists - Magical Hero

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Smile Action (Common)

When this card is activated: Each player can banish up to 5 Spells from their own GY, face-down. If a monster declares an attack: The attacked player activates this effect;
* You (the attacked player) can randomly add 1 of your cards banished by this card's effect to your hand, then you can discard it and negate that attack, but if you do not discard that added card, any battle damage you take this turn is doubled (even if this card leaves the field).

Spell Card
Common
Spell Card
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KK Price: £0.10

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Pendulum Dimension (Common)

If you Special Summon any of these monsters using a Pendulum Monster(s) as material, while this card is already face-up in your Spell & Trap Zone: You can activate the appropriate effect. You cannot apply that same effect of Pendulum Dimension for the rest of this turn (even if this card leaves the field).
* Fusion: Special Summon 1 monster from your Deck with the same original Level as that Fusion Monster, in Defense Position, but negate its effects.
* Synchro: Add 1 Polymerization from your Deck to your hand.
* Xyz: Take 1 Tuner from your Deck with an equal or lower Level than that Xyz Monster's Rank, and add it to your hand or Special Summon it.

Trap Card
Common
Trap Card
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Timegazer Magician (Common)

Pendulum Effect
You must control no monsters to activate this card. If a Pendulum Monster you control battles , your opponent cannot activate Trap Cards until the end of the Damage Step . Unless you have a Magician card or Odd-Eyes card in your other Pendulum Zone , this card's Pendulum Scale becomes 4.
Monster effect
Each turn , the first card (s) in your Pendulum Zone that would be destroyed by an opponent's card effect , is not destroyed

Spellcaster / Pendulum / Effect
Common
DARK
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Performapal Pendulum Sorcerer (Common)

Pendulum Effect
If a Performapal monster(s) is Pendulum Summoned to your field: All Performapal monsters you currently control gain 1000 ATK until the end of this turn (even if this card leaves the field).
Monster Effect
If this card is Special Summoned: You can target up to 2 cards you control; destroy them, and if you do, add Performapal monsters with different names from your Deck to your hand, except Performapal Pendulum Sorcerer, equal to the number of cards destroyed. You can only use this effect of Performapal Pendulum Sorcerer once per turn.

Spellcaster / Pendulum / Effect
Common
EARTH
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Chronograph Sorcerer (Common)

Pendulum Effect
During your Main Phase: You can destroy this card, and if you do, take 1 Timegazer Magician from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of Chronograph Sorcerer once per turn.
Monster Effect
If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with Pendulum Dragon, Xyz Dragon, Synchro Dragon, and Fusion Dragon in their names); Special Summon 1 Supreme King Z-ARC from your Extra Deck. (This is treated as a Fusion Summon.)

Spellcaster / Pendulum / Effect
Common
DARK
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Harmonizing Magician (Common)

Pendulum Effect
All monsters you control gain 100 ATK and DEF for each face-up Magician Pendulum Monster with different names in your Extra Deck.
Monster Effect
Cannot be Special Summoned from the Extra Deck. Cannot be used as material for a Fusion, Synchro, or Xyz Summon, unless all other materials are Magician Pendulum Monsters. When this card is Pendulum Summoned from the hand: You can Special Summon 1 Magician Pendulum Monster from your Deck in Defense Position, except Harmonizing Magician, but negate its effects, also banish it when it leaves the field. You can only use this effect of Harmonizing Magician once per turn.

Spellcaster / Pendulum / Tuner / Effect
Common
DARK
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Supreme King Z-ARC (Common)

Pendulum Effect
Fusion, Synchro, and Xyz Monsters your opponent controls cannot activate their effects. Once per turn, when a card(s) is added from the Main Deck to your opponent's hand (except during the Draw Phase or the Damage Step): You can destroy that card(s).
Monster Effect
4 Dragon monsters (1 Fusion, 1 Synchro, 1 Xyz, and 1 Pendulum)
Must be Fusion Summoned. If this card is Special Summoned: Destroy all cards your opponent controls. Cannot be destroyed by your opponent's card effects. Your opponent cannot target this card with card effects. When this card destroys an opponent's monster by battle: You can Special Summon 1 Supreme King Dragon monster from your Deck or Extra Deck. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.

Dragon / Fusion / Pendulum / Effect
Common
DARK
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Spiral Flame Strike (Common)

Activate 1 of these effects;
* If you control an Odd-Eyes card: Target 1 card on the field; destroy it.
* Add to your hand, 1 Level 7 Odd-Eyes monster from your Deck, or 1 face-up Level 7 Odd-Eyes Pendulum Monster from your Extra Deck.

Spell Card
Common
Spell Card
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