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Magicians Force

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Raregold Armor (Common)

As long as you control the Monster equipped with this Magic card, your opponent cannot attack Monsters other than the equipped Monster.

Magic
Common
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KK Price: £0.10

In Stock in stock

Metalsilver Armor (Common)

As long as you control the Monster equipped with this Magic card, your opponent cannot use the effect of a Spell, Trap, or Monster card that specifically designates one Monster, including Monsters in the graveyard, other than the equipped Monster as a target.

Magic
Common
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KK Price: £0.85

In Stock in stock

Kishido Spirit (Common)

When this Magic card is activated, Monsters on your side of the field cannot be destroyed in a battle if the Monster's ATK are equal.

Magic
Common
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KK Price: £0.50

In Stock in stock

Tribute Doll (Rare)

Activate this Magic card by offering a Monster on your side of the field as a Tribute. Special Summon one level 7 Monster from your hand. That Monster cannot attack this turn.

Magic
Rare
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KK Price: £0.30

In Stock in stock

Wave-Motion Cannon (Common)

Activate this card by offering a Monster on your side of the field as a Tribute. Special Summon one level 7 Monster from your hand. That Monster cannot attack this turn. This card can take up to 12 weeks to obtain. Orders will be taken in strict date order and Supercard Policy applies.

Magic
Common
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KK Price: £3.95

In Stock in stock

Huge Revolution (Common)

This card Trap card can only be activated during your Main Phase when People Running About, Oppressed People, and United Resistance are face-up on your side of the field. Send all cards in your opponent's hand to the Graveyard and destroy all cards your opponents controls on the field.

Trap
Common
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KK Price: £0.55

In Stock in stock

Thunder of Ruler (Common)

You cannot activate this Trap card during your opponent's Standby Phase. During the turn this card is activated, your opponent cannot perform their Battle Phase.

Trap
Common
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KK Price: £0.20

In Stock in stock

Spell Shield Type-8 (Super Rare)

Select and activate one of the following effects: 1) Negate the activation and the effect of a Spell card that designates one Monster on the field as a target and destroy the Spell card. Or 2) Send one card from your hand to the Graveyard to negate the activation and the effect of a Spell card and destroy it.

Trap
Super Rare
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KK Price: £0.75

In Stock in stock

Meteorain (Common)

During this turn, when your Monsters attack with an Atk that is higher than the DEF of your opponent's Defence Position Monster, inflict the difference as Battle Damage to your opponent's Life Points

Trap
Common
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KK Price: £0.55

In Stock in stock

Pineapple Blast (Common)

You can only activate this Magic card when you Normal Summon a Monster successfully. If there are more Monsters on your opponent's side of the field than your side, destroy your opponent's Monsters so your opponent controls the same number of Monsters as you. Your opponent selects which Monsters are destroyed.

Trap
Common
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KK Price: £0.20

In Stock in stock

Secret Barrel (Common)

Use this Trap card to inflict Direct Damage to your opponent's Life Points equal to the total number of cards on your opponent's side of the field and in your opponent's hand x 200 points.

Trap
Common
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KK Price: £3.95

In Stock in stock

Physical Double (Common)

You can only activate this Magic card during your opponent's turn. Select one Monster on your opponent's side of the field and Special Summon one Mirage Token in face-up Attack or Defence Position on your side of the field. The Mirage Token has the same Level, Type, Attribute, ATK and DEF as the selected Monster. Destroy the Mirage Token at the end of the turn.

Trap
Common
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KK Price: £0.15

In Stock in stock

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