ePrivacy and GPDR Cookie Consent by Cookie Consent
Trading successfully for twenty years
NETQUOTEVAR:COMPANYNAME
  1. home
  2. orders
  3. View Cart
  4. checkout


Rage of the Abyss

Page:  1  2  3  4  5  ...   >   >>   View All (101)

Ultimate Dragon of Pride and Soul (Quarter Century Secret Rare)

3 monsters with 2500 original ATK/DEF
While you control this Fusion Summoned card, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. while you have 25 or more cards in your GY, this Fusion Summoned card gains 4500 ATK/DEF . Once per turn, if your opponent has 25 or more cards in their GY: You can destroy all cards your opponent control.

Dragon / Fusion / Effect
Quarter Century Secret Rare
DARK
Large image
nAssocProdRefSID = '' ? 421 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'ROTA-EN000', sStockList, ''); } displayStock();

KK Price: £49.95

In Stock in stock

Surfacing Big Jaws (Ultra Rare)

If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. You can only use each of the following effects of Surfacing Big Jaws once per turn. During your Main Phase, if a Spell Card was activated this turn: You can Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If this card is Normal or Special Summoned: You can add 1 Fish Shark monster from your Deck to your hand.

Fish / Effect
Ultra Rare
WATER
Large image
nAssocProdRefSID = '' ? 421 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'ROTA-EN001', sStockList, ''); } displayStock();

KK Price: £1.95

In Stock in stock

Drake Shark (Super Rare)

A Shark Drake Xyz Monster that has this card as material gains this effect.
● Once per turn: You can detach 2 materials from this card, then target 1 Spell/Trap on the field; attach it to this card as material.
You can only use each of the following effects of Drake Shark once per turn. If this card is added to your hand, except by drawing it: You can Special Summon this card. This card can be treated as 2 materials for the Xyz Summon of a WATER monster that requires 3 or more materials.

Fish / Effect
Super Rare
WATER
Large image
nAssocProdRefSID = '' ? 421 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'ROTA-EN002', sStockList, ''); } displayStock();

KK Price: £0.25

In Stock in stock

Armored Shark (Common)

(This card is always treated as an Armored Xyz card.)
You can send 1 WATER Xyz Monster from your Extra Deck to the GY, then target 1 Fish monster in your GY with the same Level as the Rank of that monster; Special Summon it. During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 WATER Xyz Monster you control; equip this card to that monster as an Equip Spell that gives it 500 ATK. You can only use each effect of Armored Shark once per turn.

Fish / Effect
Common
WATER
Large image
nAssocProdRefSID = '' ? 421 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'ROTA-EN003', sStockList, ''); } displayStock();

KK Price: £0.15

In Stock in stock

Heart of the Blue-Eyes (Secret Rare)

(This card is always treated as a Millennium card.)
Control of this card cannot switch. You can discard this card; add 1 Millennium Ankh from your Deck to your hand. You can only use this effect of Heart of the Blue-Eyes once per turn. If this card is in your GY and you have successfully activated Millennium Ankh this Duel, and your opponent Normal or Special Summons a monster(s) that is Level 8 or higher, or has 3000 or more ATK : You can send that monster to the GY, and if you do, Special Summon this card. You can only use this effect of Heart of the Blue-Eyes once per Duel.

Dragon / Effect
Secret Rare
LIGHT
Large image
nAssocProdRefSID = '' ? 421 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'ROTA-EN004', sStockList, ''); } displayStock();

KK Price: £10.95

In Stock in stock

Red-Eyes Black Fullmetal Dragon (Ultra Rare)

Cannot be Normal Summoned/Set. Must first be Special Summoned with Max Metalmorph that was activated by Tributing a Level 5 or higher Dragon monster. You can reveal this card in your hand; Set 1 Metalmorph Trap from your Deck, and if you do, shuffle this card into the Deck. When your opponent activates a card or effect (Quick Effect): You can negate the activation, then you can inflict damage to your opponent equal to the original ATK of 1 Attack Position monster your opponent controls. You can only use each effect of Red-Eyes Black Fullmetal Dragon once per turn.

Machine / Effect
Ultra Rare
DARK
Large image
nAssocProdRefSID = '' ? 421 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'ROTA-EN005', sStockList, ''); } displayStock();

KK Price: £4.95

In Stock in stock

Metalzoa X (Super Rare)

Cannot be Normal Summoned/Set. Must first be Special Summoned with Max Metalmorph that was activated by Tributing a Level 5 or higher Fiend monster. You can reveal this card in your hand; Set 1 Metalmorph Trap from your Deck, and if you do, shuffle this card into the Deck. You can only use this effect of Metalzoa X once per turn. Twice per turn, when your opponent activates a monster effect, or Spell Card or effect (Quick Effect): You can target 1 face-up monster your opponent controls; destroy it.

Machine / Effect
Super Rare
DARK
Large image
nAssocProdRefSID = '' ? 421 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'ROTA-EN006', sStockList, ''); } displayStock();

KK Price: £0.25

In Stock in stock

Zoa the Fiendish Beast (Common)

If your opponent controls a monster, you can Normal Summon this card without Tributing. You can only use each of the following effects of Zoa the Fiendish Beast once per turn. If this card is in your hand: You can Special Summon it in Defense Position, then, if you do not have Max Metalmorph in your GY, your opponent can Special Summon 1 monster from their hand. During your Main Phase: You can Set 1 Metalmorph Trap directly from your Deck.

Fiend / Effect
Common
DARK
Large image
nAssocProdRefSID = '' ? 421 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'ROTA-EN007', sStockList, ''); } displayStock();

KK Price: £0.15

In Stock in stock

Metal Illusionist (Super Rare)

Increase this card's Level by 4 during your opponent's turn only. You can only use each of the following effects of Metal Illusionist once per turn. If this card is Normal or Special Summoned: You can Set 1 Metalmorph Trap from your Deck, then, if Max Metalmorph is in your GY, you can draw 1 card. You can declare 1 monster Type; this card becomes that Type until the end of your opponent's turn.

Spellcaster / Effect
Super Rare
LIGHT
Large image
nAssocProdRefSID = '' ? 421 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'ROTA-EN008', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Battlewasp - Rapier the Onslaught (Common)

If you control no face-up monsters other than Insect monsters: You can discard 1 other Insect monster; place 1 Battlewasp - Wind from your Deck face-up in your Spell & Trap Zone, then Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Insect monsters. You can banish this card from your GY; reduce the Level of 1 Insect monster you control by 1. You can only use each effect of Battlewasp - Rapier the Onslaught once per turn.

Insect / Effect
Common
WIND
Large image
nAssocProdRefSID = '' ? 421 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'ROTA-EN009', sStockList, ''); } displayStock();

KK Price: £0.09

In Stock in stock

Performage Ball Balancer (Common)

Pendulum Effect: During your Main Phase: You can send 1 face-up Performage Pendulum Monster from your Extra Deck to the GY, then you can increase this card's Pendulum Scale by the sent monster's. You can only use this effect of Performage Ball Balancer once per turn.
Monster Effect: If you control a Performage monster: You can Special Summon this card from your hand. When an opponent's Special Summoned monster declares a direct attack: You can Special Summon this card from your GY. If this card is Normal or Special Summoned: You can activate 1 of these effects;
● Add 1 Performage Pendulum Monster from your Deck to your Extra Deck face-up.
● Destroy 1 Performage Monster Card you control.
You can only use each effect of Performage Ball Balancer once per turn.

Spellcaster / Pendulum / Effect
Common
EARTH
Large image
nAssocProdRefSID = '' ? 421 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'ROTA-EN010', sStockList, ''); } displayStock();

KK Price: £0.09

In Stock in stock

Chaos Allure Queen (Common)

You can discard 1 other LIGHT or DARK monster; Special Summon this card from your hand. You can target 1 monster in either GY; equip it to this card, and if you do, this card's name becomes that monster's (until the End Phase), then, if it is a LIGHT or DARK Monster Card, you can Special Summon 1 DARK Allure Queen monster from your Deck or GY. You can only use each effect of Chaos Allure Queen once per turn.

Spellcaster / Effect
Common
LIGHT
Large image
nAssocProdRefSID = '' ? 421 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'ROTA-EN011', sStockList, ''); } displayStock();

KK Price: £0.09

In Stock in stock

Page:  1  2  3  4  5  ...   >   >>   View All (101)