ePrivacy and GPDR Cookie Consent by Cookie Consent
Trading successfully for twenty years
NETQUOTEVAR:COMPANYNAME
  1. home
  2. orders
  3. View Cart
  4. checkout


The Infinite Forbidden

Page:   <<   <  6  7  8  9   >   >>   View All (102)

Beware the White Forest (Super Rare)

If you control a Level 6 or higher Illusion or Spellcaster monster: Target 1 card your opponent controls; destroy it. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of Beware the White Forest once per turn.

Spell Card
Super Rare
Spell Card
Large image
nAssocProdRefSID = '' ? 412 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'INFO-EN059', sStockList, ''); } displayStock();

KK Price: £0.45

In Stock in stock

Susurrus of the Sinful Spoils (Super Rare)

Target 1 Illusion or Spellcaster monster you control; return that face-up monster to the hand or Extra Deck, then Special Summon 1 Illusion or Spellcaster monster from your GY or banishment. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of Susurrus of the Sinful Spoils once per turn.

Spell Card
Super Rare
Spell Card
Large image
nAssocProdRefSID = '' ? 412 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'INFO-EN060', sStockList, ''); } displayStock();

KK Price: £0.25

In Stock in stock

Fiendsmith's Tract (Secret Rare)

Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 Fiendsmith Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of Fiendsmith's Tract once per turn.

Spell Card
Secret Rare
Spell Card
Large image
nAssocProdRefSID = '' ? 412 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'INFO-EN061', sStockList, ''); } displayStock();

KK Price: £7.95

In Stock in stock

Fiendsmith's Sanct (Common)

If you control no face-up monsters, or the only face-up monsters you control are LIGHT Fiend monsters: Special Summon 1 Fiendsmith Token (Fiend/LIGHT/Level 1/ATK 0/DEF 0), also you cannot declare attacks for the rest of this turn, except with Fiend monsters. If a face-up Fiendsmith monster(s) you control is destroyed by an opponent's card effect, while this card is in your GY: You can Set this card. You can only use each effect of Fiendsmith's Sanct once per turn.

Spell Card
Common
Spell Card
Large image
nAssocProdRefSID = '' ? 412 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'INFO-EN062', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Emblema Salvation (Common)

Banish 1 face-up Centur-Ion Monster Card from your Spell & Trap Zone, then target 1 card your opponent controls; banish it. If this Set card in its owner's control is destroyed or banished by an opponent's activated effect: You can place 2 Centur-Ion monsters with different names from your hand, Deck, GY, and/or banishment in your Spell & Trap Zone as face-up Continuous Traps. You can only activate 1 Emblema Salvation per turn.

Spell Card
Common
Spell Card
Large image
nAssocProdRefSID = '' ? 412 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'INFO-EN063', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Vesper Girsu (Common)

If your opponent controls 2 or more monsters than you do: They can send any number of monsters they control to the GY, after which you apply the following effect based on the number of monsters your opponent controls.
* 0: Your LP becomes halved.
* 1: Your opponent gains 2000 LP.
* 2: Banish all cards in your opponent's hand face-up, until the End Phase.
* 3+: Your opponent cannot activate monster effects this turn.
You can only activate 1 Vesper Girsu per turn.

Spell Card
Common
Spell Card
Large image
nAssocProdRefSID = '' ? 412 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'INFO-EN064', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Trap Gatherer (Common)

The equipped monster gains 400 ATK for each Trap in your GY. You can only use each of the following effects of Trap Gatherer once per turn. After damage calculation, if the equipped monster destroyed an opponent's monster by battle or inflicted battle damage to your opponent: You can send this card to the GY; Set 1 Trap from your GY. If a face-up Trap(s) you control would be destroyed by card effect, you can banish this card you control instead.

Spell Card
Common
Spell Card
Large image
nAssocProdRefSID = '' ? 412 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'INFO-EN065', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Interdimensional Matter Forwarder (Common)

You can target 1 monster on the field; banish it, then return it to the field. If your opponent activates a card or effect: You can target 1 face-up monster on the field whose effects are negated; banish it, then return it to the field. Before resolving an opponent's effect that targets this card on the field, banish this card, until the End Phase of the next turn. You can only use each effect of Interdimensional Matter Forwarder once per turn.

Spell Card
Common
Spell Card
Large image
nAssocProdRefSID = '' ? 412 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'INFO-EN066', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

That's 10! (Common)

Each time a card or effect is activated, except That's 10!: You can place 1 Access Counter on this card (max. 10). Monsters you control gain 100 ATK for each Access Counter on this card. If the 10th Access Counter is placed on this card: You can return this card to the hand, and if you do, Set from your Deck, 1 Continuous Trap with an effect that Special Summons itself as a monster. It can be activated this turn.

Spell Card
Common
Spell Card
Large image
nAssocProdRefSID = '' ? 412 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'INFO-EN067', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Exxod Fires of Rage (Super Rare)

(This card is always treated as an Exodd and Obliterate!!! card.)
If you control a Level 10 or higher Exodia monster: Destroy all cards your opponent controls. If this card is in your GY, except the turn it was sent there: You can banish it, then activate 1 of these effects;
* Add 1 Forbidden One monster from your Deck or GY to your hand.
* Shuffle up to 5 Forbidden One monsters from your GY and/or banishment into the Deck.
You can only use each effect of Exxod Fires of Rage once per turn.

Trap Card
Super Rare
Trap Card
Large image
nAssocProdRefSID = '' ? 412 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'INFO-EN068', sStockList, ''); } displayStock();

KK Price: £0.30

In Stock in stock

Dark Magic Mirror Force (Super Rare)

When an opponent's monster declares an attack, or an opponent's monster effect is activated that would destroy a monster(s) on the field, while a monster that mentions Shining Sarcophagus is on the field: Destroy as many Attack Position monsters your opponent controls as possible, then if you control Dark Magician, inflict 500 damage to your opponent for each monster destroyed, also for the rest of this turn after this card resolves, the first time each monster you control that mentions Shining Sarcophagus would be destroyed by battle or card effect, it is not destroyed.

Trap Card
Super Rare
Trap Card
Large image
nAssocProdRefSID = '' ? 412 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'INFO-EN069', sStockList, ''); } displayStock();

KK Price: £0.30

In Stock in stock

Service Puppet Play (Common)

Target monsters your opponent controls, up to the number of Gimmick Puppet Xyz Monsters you control; take control of those monsters until the End Phase. If this card is in your GY, except the turn it was sent there, and you control a Gimmick Puppet Xyz Monster: You can banish this card, then target 1 Xyz Monster in either GY; Special Summon it to either field in Defense Position. You can only use each effect of Service Puppet Play once per turn.

Trap Card
Common
Trap Card
Large image
nAssocProdRefSID = '' ? 412 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'INFO-EN070', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

Page:   <<   <  6  7  8  9   >   >>   View All (102)